- March 26, 2021
- DorsalFin Studio
MASAGORO
Platforms
About
"MASAGORO" is a single-player horror exploring game written in the first-person, set in the early Showa period-style abandoned Ryokan called "Masagoro". Players reveal the past of Masagoro by finding clues in the story, and immersive 3D sound design using Valve's Steam Audio creates a closer encounter with the bizarre phenomena in the game. The game takes around 2 hours to complete.

- The atmosphere and ambience of the game are spine-tinglingly chilling, creating a tense and creepy experience.
- Sound design is a highlight, with effective audio that enhances the unsettling atmosphere.
- Fans of Japanese folklore horror and indie games may find enjoyment in the game's unique style and design.
- Gameplay primarily consists of repetitive key-fetching mechanics, leading to a lack of engaging puzzles or challenges.
- The English translation is poor, making the story difficult to understand and diminishing the overall experience.
- The game relies heavily on fake-out scares rather than genuine horror, leaving players feeling underwhelmed.
atmosphere
6 mentions Positive Neutral NegativeThe game's atmosphere is described as chilling and tense, effectively creating an unsettling experience, particularly due to the minimal use of music. However, some players find the audio elements lacking or poorly executed, which detracts from the overall immersion. While it may appeal to those seeking a quick horror experience, the gameplay mechanics and navigation issues can lead to frustration.
“Really tense and creepy atmosphere.”
“But if you're the kind of person that likes a quick horror game that delivers on the atmosphere and ambiance, then this might be for you.”
“The audio/atmosphere is almost non-existent, and when it is present, unfortunately, it's hilariously bad screams with no music. The gameplay is literally just finding keys, and the map isn't translated, making it basically useless. The only real mechanic in the game is holding your breath, which is frustratingly wonky.”
“The lack of music makes the atmosphere much more unsettling.”
“The atmosphere and ambience of the game is spine-tinglingly chilly.”