- April 3, 2014
- Jarhead Games
Marine Sharpshooter II: Jungle Warfare
Platforms
About
Marine Sharpshooter II: Jungle Warfare is a first-person shooter game that takes place in a variety of jungle environments. As a Marine sniper, players must complete missions that include rescue, reconnaissance, and destruction of enemy targets. The game features a range of weapons and mission objectives that require both stealth and combat tactics.








- Nostalgic experience for players who enjoyed it in the past.
- Some missions are entertaining, especially those outside the jungle.
- Satisfying feeling when hitting targets from long distances.
- Game suffers from severe bugs and glitches, including AI issues and graphical problems.
- Extremely linear gameplay with repetitive missions and limited freedom.
- Lack of essential features like crosshairs in the sniper scope, making gameplay frustrating.
story
34 mentions Positive Neutral NegativeThe game's story has received largely negative feedback, with many players finding it unengaging and poorly executed, particularly criticizing the repetitive missions and lack of meaningful plot development. While some missions are noted as entertaining, the overall narrative is described as lacking depth, with a disappointing cliffhanger that fails to inspire interest in a sequel. Additionally, gameplay mechanics related to the story, such as escort missions, are often seen as frustrating and poorly designed.
“The story is simply amazing!”
“Together, he and Jack Bauer journey to the jungle of Africa where they attempt to rescue the president of Africa! Now, on their mission to save the president, they must remain unseen ghosts in the night or they will be destroyed.”
“You get the cutscene which is like any other mission briefing; you learn what the villain may be doing next.”
“That was the worst cliffhanger ever, I have no interest in playing a sequel, at least for the story.”
“But then comes the second mission and after it, the game goes from okay to appalling fast. After finishing it, I felt neither satisfied nor regretful, just an empty feeling.”
“You get the cutscene which is like any other mission briefing; you learn what the villain may be doing next, and then the credits begin to roll.”