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Making it Home is a single player and multiplayer simulation game. It was developed by Pill Bug Interactive and was released on September 3, 2021. It received overwhelmingly positive reviews from players.

"Making it Home" is a vehicle building game where you play as a ladybug on a journey home in story mode. Create and engineer your unique vehicle, using various components while defending it from obstacles. Participate in daily, weekly, and monthly design challenges, or explore your creativity in sandbox mode. The story mode offers a choice of routes across the USA, meeting quirky animal characters along the way.

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97%
Audience ScoreBased on 34 reviews
gameplay8 positive mentions

  • Innovative gameplay that combines vehicle building with platforming, allowing for creative experimentation and problem-solving.
  • Charming narrative and quirky characters that add emotional depth to the journey, making each successful mile feel meaningful.
  • The game offers a cozy mode for relaxed play, broadening its appeal and making it accessible to players who prefer creativity without pressure.
  • The game suffers from occasional camera quirks and a learning curve for mastering the physics, which may frustrate some players.
  • Visuals are somewhat lacking, with a drab color palette and average animations that do not fully capture the game's potential.
  • Repetitive gameplay and a lack of major updates can lead to a diminished experience over time, especially without multiplayer options.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is characterized by its unique and innovative mechanics, combining physics-based building with engaging challenges such as competing against drones and trains. Players appreciate the rewarding gameplay loop and the variety of car-building options, which enhance replay value despite some graphical polish issues. Overall, the experience is described as fun, engaging, and meaningful, with a solid narrative that complements the gameplay.

    • “The story never overwhelms the gameplay, yet it provides a sense of purpose that makes each successful mile feel meaningful.”
    • “By combining physics-based building, active gameplay, and a warm narrative core, it offers an experience that feels both playful and sincere.”
    • “There's a rewarding gameplay loop as you'll definitely make some mistakes when building your panels, but it's quick to try another strategy and get back into it.”
    • “The gameplay loop consists of collecting money, driving each day, and driving again the next day with any improvements you can make.”
    • “Making it home more than makes up for its lacking visuals with some engaging gameplay and a genuinely good attempt at a story with fleshed out characters.”
    • “Roguelite mechanics where you can permanently unlock parts, always fun with a bit of roguelite.”
  • story
    15 mentions Positive Neutral Negative

    The game's story, set in a stylized version of the United States, features quirky animal characters and a heartfelt narrative about a ladybug trying to reach home for a girl's birthday. While some players find the story repetitive and rough around the edges, it effectively complements the gameplay and adds a sense of purpose, with engaging dialogue and immersive moments. Overall, the blend of creativity and personal journey makes it a noteworthy indie experience, despite its visual shortcomings.

    • “As you travel across a stylized version of the United States, you encounter a cast of quirky animal characters who offer help, conversation, or small story moments that flesh out the world.”
    • “The story never overwhelms the gameplay, yet it provides a sense of purpose that makes each successful mile feel meaningful.”
    • “Ultimately, Making It Home stands out as a heartfelt and imaginative indie game that successfully blends creative construction with a personal, story-driven journey.”
    • “The story and surrounding aspects are quite rough around the edges.”
    • “Game contains a surprisingly mature story despite what the art style would suggest, but it's skippable if it's not your cup of tea.”
    • “The story is kind of repetitive, but the creativity this game gave me was endless; I always tried new things.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game features a mellow, road-trip-inspired soundtrack that enhances the themes of travel and personal journey, creating a relaxing atmosphere. While some tracks are praised for their harmonic quality and ability to complement the gameplay, others suffer from inconsistent pacing that can disrupt the mood during key moments. Overall, the soundtrack is generally well-received, with highlights of unexpectedly great music, though some players feel it occasionally lacks the necessary intensity.

    • “The soundtrack leans toward mellow, road-trip-inspired music that fits the sense of long-distance travel and personal journey, subtly reinforcing the feeling that this is as much about the experience as the destination.”
    • “Plus the soundtrack is absolutely insane!”
    • “The pacing of the music is a bit too varied; it doesn’t set the mood properly.”
    • “For example, when racing a bunny, the music was slow and then all of a sudden it went into a chant that gave an impression of a tense moment and increase of pace, then it just died out and left a bit of a lackluster moment; the music built up to nothing.”
    • “The soundtrack, while fairly basic, is very harmonic in nature and gives you that relaxing vibe in every drive you undertake.”
  • graphics
    8 mentions Positive Neutral Negative

    The game features a charming hand-drawn, storybook-inspired aesthetic that aligns well with its gentle tone, though some reviews note a lack of polish in the graphics, rating them around 5/10. While the visuals may not be the strongest aspect, they are complemented by engaging gameplay and a mature story, making the overall experience enjoyable for players seeking a fun adventure.

    • “Visually, the game adopts a hand-drawn, storybook-inspired aesthetic that complements its gentle tone.”
    • “This, along with the cute graphics and the interesting and new strategy aspect, makes this game highly recommended if you have a few hours to kill on a fun adventure.”
    • “Game contains a surprisingly mature story despite what the art style would suggest, but it's skippable if it's not your cup of tea.”
    • “The gameplay is unique and really fun, but the game just lacks a little polish overall, especially with the graphics.”
    • “Graphics and audio: 5/10”
    • “Making it home more than makes up for its lacking visuals with some engaging gameplay and a genuinely good attempt at a story with fleshed out characters.”
  • emotional
    4 mentions Positive Neutral Negative

    "Making it Home" is praised for its emotionally grounded narrative that combines lighthearted humor with heartfelt interactions, creating a memorable and imaginative experience. The game effectively blends creative construction with a personal journey, appealing to players who appreciate sandbox creativity infused with emotional depth. Overall, it stands out as a charming indie adventure that resonates on an emotional level.

    • “Making It Home, developed and published by Pill Bug Interactive, is a charming and inventive indie adventure that blends physics-driven construction, hands-on platforming, and a gentle narrative into a cohesive and emotionally grounded experience.”
    • “Ultimately, Making It Home stands out as a heartfelt and imaginative indie game that successfully blends creative construction with a personal, story-driven journey.”
    • “For players who enjoy sandbox creativity with emotional grounding and a strong sense of personality, Making It Home delivers a memorable and genuinely endearing adventure.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by lighthearted interactions that complement the emotional journey, while cooperative play amplifies the comedic experience, making construction a fun and collaborative endeavor among friends.

    • “These interactions are lighthearted and often humorous, but they also reinforce the emotional motivation driving the journey.”
    • “Cooperative play further enhances this, turning construction into a collaborative and often hilarious experience when friends brainstorm and troubleshoot together.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, citing the creative freedom in machine-building and the variety of car-building mechanics as key factors that encourage multiple playthroughs.

    • “The creativity each level gives you when creating machines is pretty great, and adds quite a bit of replay value.”
    • “Very nice little game, the car building mechanics have a lot of variety and replay value.”
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Making it Home is a simulation game.

Making it Home is available on PC, Windows and Linux.

Making it Home was released on September 3, 2021.

Making it Home was developed by Pill Bug Interactive.

Making it Home has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Making it Home is a single player game with multiplayer and local co-op support.

Similar games include Degrees of Separation, Omno, Havendock, FAR: Lone Sails, The Last Clockwinder and others.