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About

Fantasy Craft is a third-person RPG life simulator set in a medieval fantasy world. As the main character, you'll learn various crafts, build a house, and survive by hunting and fishing. Meet new people, explore mysterious places, and embark on an incredible journey in this immersive fantasy world.

Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot
Magisterium: Fantasy Craft screenshot

69%
Audience ScoreBased on 250 reviews
story10 positive mentions
grinding24 negative mentions

  • The game has a lot of potential and offers a fun, relaxing crafting and survival experience with plenty of content.
  • Active developer engagement and community feedback are evident, with improvements being made regularly.
  • The crafting system is detailed and rewarding, providing a satisfying gameplay loop for those who enjoy grinding and exploration.
  • The game suffers from significant optimization issues, leading to poor performance and frustrating gameplay experiences.
  • Lack of clear direction, such as an effective map or quest guidance, makes navigation and progression difficult for players.
  • Combat mechanics are clunky and unbalanced, often resulting in frustrating encounters with aggressive wildlife and a punishing death penalty.
  • story
    68 mentions Positive Neutral Negative

    The game's story and quest system receive mixed reviews, with players noting a basic narrative and poorly designed quest mechanics that often lack clear guidance or direction. While some appreciate the survival and crafting elements intertwined with the quests, many criticize the clumsy execution, ambiguous objectives, and inadequate NPC interactions. Overall, the game offers a foundational storyline but requires significant optimization and refinement to enhance the player experience.

    • “Wow, 4 hours in and I'm addicted! For an early access game, it's impressive. You're not going to be top level in a few hours; this game makes you learn as you go. You have to maintain your hunger and thirst while gathering materials and doing quests in between. If you like survival and building games, I would highly recommend this game.”
    • “Awesome adventure with lots of crafting, exploring, puzzles, and a storyline with quests!”
    • “I like that there is a base story.”
    • “Character interactions are terribly programmed, the speech system is terrible, the story is extremely basic with very badly written English sentences.”
    • “And an even bigger issue is that you are given ambiguous quests such as find this area and talk to this person with no map, no mini-map, nor any markers.”
    • “No quest guidance system so you will spend all day trying to find quest-related items.”
  • grinding
    24 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game; while some find it enjoyable and well-balanced, especially after reaching iron tools, others note that the initial stages can feel excessively grindy, particularly with frequent repairs and slow progress. The crafting system is praised for its depth, but some players desire more streamlined mechanics, such as improved health item effectiveness. Overall, the game appeals to those who appreciate grinding, though it may be daunting for players seeking more guidance.

    • “Progress is very slow and grindy until you get to iron tools & weapons.”
    • “You go from super grindy and having to repair stuff every 3 minutes, to something that feels way more balanced.”
    • “On the topic of health, I believe the bandages need a rework; lower cost and raise effectiveness. 5 fiber and 5 berries to make one bandage that only heals 10 health is wildly tedious.”
  • gameplay
    22 mentions Positive Neutral Negative

    Gameplay reviews highlight significant issues with combat mechanics, describing them as clunky and prone to interruptions, which detracts from the overall experience. While the game offers a vast world and standard survival crafting features, players feel that core mechanics lack polish and clarity, leading to frustration with limited inventory and action bar options. Despite some interesting references and a wealth of content, the gameplay suffers from a lack of direction and refinement, making it feel more like an early access title.

    • “Survival craft adheres to the standard mechanics of a survival crafting game, offering basic crafting in your inventory and more advanced options at crafting stations.”
    • “Very expansive, a lot to do and very solid gameplay!”
    • “References to other games and TV shows, such as Kingdom Come: Deliverance and Supernatural, add an interesting touch.”
    • “The fight mechanics are clunky, the inventory is limited, and you can't place most objects into your action bar; it feels very restricted.”
    • “One other big complaint I have is the fighting/melee mechanics; for some reason, when I'm fighting an enemy, 6 out of 10 of my attacks are interrupted.”
    • “The game's lack of clear direction is emphasized by intentional delays in reaching core gameplay elements.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players criticizing them as outdated and reminiscent of games from two decades ago, despite having high-end hardware. Users report significant performance issues, including overheating and low frame rates, even on high settings, indicating poor optimization. While some praise the graphics as commendable, the overall consensus suggests that the game requires further refinement to meet modern standards.

    • “While the graphics are commendable, it is evident that survival craft may benefit from additional resources to refine these aspects.”
    • “Graphics: great (*epic on nvidia 970!)”
    • “Great graphics though”
    • “The graphics are on par with that of a 20-year-old game.”
    • “I've got a 4060 Ti and the graphics are terrible even on epic settings; given the requirements on the page, it's not optimized at all.”
    • “I was getting constant frame rate drops into the 40s using an RTX 3080 no matter what I selected in the graphic options.”
  • optimization
    16 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting severe performance issues, including frame rates as low as 7-15 fps regardless of settings. Many users express concern that the poor optimization could damage their hardware, and they emphasize the need for urgent improvements, especially given the game's early access status.

    • “My only qualm with the game would be the optimization.”
    • “This game needs optimization and needs to respawn monsters for quests for multiplayer players that need quest items.”
    • “The game is not optimized though, and runs around 7-15 fps no matter what settings I use.”
    • “To begin with, performance is really bad.”
    • “There's some jank and optimization issues, but that's to be expected with early access.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report no significant glitches or issues in single-player mode, indicating a stable experience. However, the multiplayer aspect is criticized for being too buggy, making it difficult to play with friends.

    • “Multiplayer is too buggy to play with friends.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of Lovely-Dale is highly praised, with users expressing a deep appreciation for its charming village setting and the accompanying music that enhances the overall experience. As players become familiar with the environment, their affection for the atmosphere grows significantly.

    • “Once I knew my way around, I grew to love the village of Lovely-Dale and the music and atmosphere that it rests in.”
  • music
    2 mentions Positive Neutral Negative

    The music in the village of Lovely-Dale is highly praised for enhancing the atmosphere, contributing to a sense of charm and immersion that players come to appreciate as they explore the area.

    • “Once I knew my way around, I grew to love the village of Lovely-Dale and the music and atmosphere that it rests in.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived by users as exploitative, resembling a cash grab that prioritizes profit over player experience.

    • “It feels like a cash grab.”
    • “The monetization strategy seems designed solely to extract money from players.”

Buy Magisterium: Fantasy Craft

18h Median play time
23h Average play time
10-40h Spent by most gamers
*Based on 6 analyzed playthroughs

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