Gun
- November 5, 2005
- Beenox
- 10h median play time
"Gun is a single-player or local multi-player shooter game set in the lawless West, offering an intriguing story, outstanding gameplay, and compelling music. However, it is very grinding with lots of bugs and can be very atmospheric. The game describes itself as a realistic epic action/adventure, immersing gamers in the brutality of the West."
Reviews
- Engaging story with memorable characters and a classic western atmosphere.
- Fun gameplay mechanics, including a variety of weapons and a unique quickdraw system.
- Nostalgic experience for those who played it in the past, with enjoyable side missions and activities.
- Poor PC port with technical issues, including a 30 FPS cap and lack of widescreen support.
- Short campaign length, with many players completing it in around 5-10 hours.
- Graphics have aged poorly, making it less appealing to modern gamers.
- story567 mentions
- 35 % positive mentions
- 62 % neutral mentions
- 4 % negative mentions
The story of "Gun" is a classic revenge narrative set in the Wild West, featuring a protagonist on a quest to uncover his heritage while battling various foes. While the main storyline is relatively short, lasting around 4-10 hours depending on side missions, it is complemented by a variety of engaging side quests that enhance character progression and gameplay. Despite some clichés and a lack of depth in certain areas, the story is generally well-received for its entertaining execution, memorable characters, and strong voice acting, making it a nostalgic experience for fans of the genre.
“The story is intriguing, exciting, and not obvious.”
“The story is fantastic and entertaining, the voice acting is pretty good, the music is awesome, and while the graphics are pretty bad by today's standards, they are just good enough, and coupled with great everything else, where they don't really matter.”
“The story attempts to tell a tale about morality and the weight that your actions have in the world in correlation to who’s ruling the universe that the game presents; this is really interesting, mainly because it serves as a precursor to a lot of what we’ve seen in the Red Dead Redemption games.”
“The story is really short and cheesy at times, and it made me feel like I was playing a game made by an amateur company.”
“The storyline is rather standard for a western, but even the most clichéd moments are fun to experience.”
“The only real downfall to this game is the length of the main story.”
- gameplay140 mentions
- 51 % positive mentions
- 47 % neutral mentions
- 2 % negative mentions
The gameplay of this classic 2005 title is praised for its fun mechanics, engaging open-world design, and a variety of side missions, despite some dated graphics and controls. Players appreciate the arcade-like gunplay, including a unique quickdraw system and a satisfying slow-motion mechanic, although some find the combat simplistic and the lack of an auto-save feature frustrating. Overall, the game offers a nostalgic experience with a solid story and enjoyable gameplay, making it a worthwhile play for fans of the genre.
“For a game from 2005, this is a complete package in terms of fun gameplay, variety, and an open world with tons of various quests to do.”
“The game offers a vast landscape filled with side missions and a good set of weapons, with a fun, arcade-like quickdraw mechanic.”
“Amazing blend of open world and story-driven gameplay, plenty of side quests and upgrades to do, and the gunplay is pretty fun, if a bit simplistic at times.”
“I crashed about 3 times, one of them setting me back 2 hours of gameplay because there is no auto save feature, yet some missions do have checkpoints, which is odd. So... save after every mission.”
“The mechanics feel a bit clumsy, the shooting doesn't work very well.”
“It doesn't natively support widescreen resolutions, so you need to get third-party fixes for that, and then on top of that, it plays poorly because of the always-on auto-aim, making the gameplay feel archaic and dull with no real tactics or nuances to it.”
- graphics134 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 21 % negative mentions
The graphics of the game are widely regarded as outdated, reflecting its 2005 release, with many users noting that they have not aged well and often appear crude or glitchy. While some appreciate the nostalgic charm of the visuals, others criticize the lack of modern resolution support and the use of lower-quality textures from older console versions. Despite these graphical shortcomings, many players find the engaging story and gameplay to outweigh the visual deficiencies, making it a worthwhile experience for fans of classic games.
“The graphics, my friends, are as sharp as the spurs on my boots!”
“For its time, it has great graphics and an amazing story.”
“While the graphics may be old, it is still a well-realized world with great action included.”
“The PC port uses the Xbox-era textures instead of the 360 for some reason, which means it looks ugly as sin. But regardless of the graphical downgrade, it's worth a playthrough as mouse aiming makes up for this.”
“Bare-bones optimization for modern systems, no controller support, unbearable keyboard/mouse controls, zero Steam overlay support, crashes, visual distortion, buggy graphics, and it uses the classic Xbox graphics instead of the higher-quality graphics of the Xbox 360 port... yet it still somehow all looks worse than it did on my Xbox.”
“The graphics are crude, but the gameplay is wonderful.”
- music58 mentions
- 67 % positive mentions
- 28 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its immersive and nostalgic western themes that enhance the overall atmosphere. The soundtrack is described as beautiful, masterful, and fitting for the game's setting, often evoking strong emotional responses and memories. While some opinions vary on the music's standout quality, it is generally regarded as a significant highlight that complements the gameplay and storytelling effectively.
“The soundtrack is great, and the voices of some of the characters are top of the shelf!”
“The music throughout is fitting as well and the main theme is heroic and western at the same time.”
“The musical score is truly masterful, very well orchestrated, complementing the feel of a western.”
“The music is kind of mediocre, but generally suits the atmospheric intent.”
“Its got an old-fashioned stereotypical western soundtrack, nothing that really stands out but at the same time nothing that sounds too boring or out of place.”
“The musical score puts you in the cowboy mood at least, but the guns sound weak and the graphics range from 'acceptable for 2005' to 'textures straight out of 1998'.”
- stability19 mentions
- 16 % positive mentions
- 5 % neutral mentions
- 79 % negative mentions
The stability of the game varies significantly among users, with many reporting a range of bugs and glitches, particularly in the PC version, including graphical issues and occasional crashes. While some players experienced smooth gameplay with minimal problems, others encountered frustrating bugs that affected their experience, especially during map transitions. Overall, the game is seen as nostalgic and enjoyable, but its stability issues detract from its value, especially in comparison to its console counterparts.
“Great game from back in the day, runs great on a computer and plays even better with a mouse.”
“Looks and runs great on Windows 10 with a simple 4K widescreen resolution patch found in the forums.”
“Combat is almost as smooth as Red Dead Redemption and Call of Juarez; I had little to no glitches and have not discovered any new issues on Steam. It arguably holds up to today's standards of gaming in terms of gameplay and gunplay.”
“Unfortunately, this version is kinda riddled with bugs and glitches that are not present in its console counterparts.”
“The game itself is fun, just on every PC version I've tried it's full of glitches, especially when transitioning to other parts of the map; it's like a mini load time, and afterwards it throws your aim in a random spot, even if you don't move the mouse/stick (I've tried both, very bothersome during pony express missions).”
“Bare-bones optimization for modern systems, no controller support, unbearable keyboard/mouse controls, zero Steam overlay support, crashes, visual distortion, buggy graphics, and it uses the classic Xbox graphics instead of the higher-quality graphics of the Xbox 360 port... yet it still somehow all looks worse than it did on my Xbox.”
- atmosphere18 mentions
- 56 % positive mentions
- 28 % neutral mentions
- 17 % negative mentions
The atmosphere of the game is widely praised for its authentic depiction of the wild west, enhanced by a fitting soundtrack and immersive sound design. While some reviews note dated visuals and a small overworld, the compelling story and engaging gameplay contribute to a rich, gritty atmosphere that resonates with players. Overall, the game successfully captures the essence of its setting, making it a memorable experience despite its graphical limitations.
“This game really nails the atmosphere of the Wild West, and the gun shooting is fun as hell.”
“Gun is a great game with an amazing atmosphere, fantastic story, fun gameplay, and a beautiful soundtrack.”
“The visuals are extremely dated and the overworld is small and dead, but where the gun actually works, it's in its style and atmosphere.”
“The weapons sound like they came out of an old western movie, which contributes to the atmosphere of the game.”
“There are stats that get upgraded when you complete missions, to help you in the progression of the story; it's a tale of revenge steeped in a revolutionary atmosphere - your actions throughout the story make you more and more enemies, you'll be ambushed constantly by parties of 2 or 3 bandits; sometimes the towns will be 'off-limits' as the residents will seek your life.”
- replayability10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
Overall, the game has been criticized for its low replayability, with many reviewers noting its short campaign length of around five hours and limited content that doesn't encourage multiple playthroughs. While some players find it enjoyable, the consensus is that it lacks the depth and longevity seen in similar titles, making it less appealing for those seeking a game with high replay value.
“While I wouldn't play this game again right away after beating it, it does have some replay value, and the soundtrack is reminiscent of both Firefly and Tombstone.”
“The game is like a western Grand Theft Auto, although it doesn't have as much replayability as Grand Theft Auto.”
“Not really a whole lot of replay value, but if you think roughly six hours of jank is worth it, then I'd say give it a try, assuming it works, mind you.”
“A very underrated and fun open world game yet destroyed by the length of the game because it's too short (5 hours campaign) and the lack of sense of replay value (for me at least).”
“Pretty weak replay value, though…”
- grinding10 mentions
- 0 % positive mentions
- 30 % neutral mentions
- 70 % negative mentions
Players find the grinding aspect of the game to be tedious and often unnecessary, with many side missions feeling pointless and contributing to a sense of monotony. While there are opportunities for engaging activities like bounties and farming, the overall experience can feel like a grind, especially in the early stages where exploration lacks sufficient interest.
“You'll need a second life for grinding.”
“The first quarter of the game is tedious; the side missions are dull, and until you realize they are pointless, it is a bit of a grind.”
“People forgot that adding too much 'realism' and tediousness ruins gameplay.”
- optimization7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The optimization of the game has been widely criticized, with users reporting significant issues such as poor keyboard/mouse controls, lack of controller support, crashes, visual distortions, and overall buggy graphics that fail to meet modern standards. Despite some praise for the voice acting, players experience performance inconsistencies, including hitching and stuttering during gameplay, indicating that the game is not well-optimized for contemporary systems.
“The game also runs smoothly on any computer.”
“I noticed no difference in performance from any of your player stats, guns seemed no more accurate than before a stat increase, melee no more powerful, and quickdraw no more significant.”
“Bare-bones optimization for modern systems, no controller support, unbearable keyboard/mouse controls, zero Steam overlay support, crashes, visual distortion, buggy graphics, and it uses the classic Xbox graphics instead of the higher-quality graphics of the Xbox 360 port... yet it still somehow all looks worse than it did on my Xbox.”
“I noticed no difference in performance from any of your player stats; guns seemed no more accurate than before a stat increase, melee no more powerful, and quickdraw no more significant.”
“And finally, there is still some terrible hitching and stuttering when loading in new areas.”
- character development5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Character development is highlighted as a key element of the story, with compelling designs and an engaging narrative. However, there is criticism regarding the lack of variation in character design and limited development for most characters, aside from the protagonist Cole. The revelation about Cole's true parentage adds an intriguing twist to his character arc.
“Character development is used throughout and is always an indicator for a good story.”
“Find Quivara, the city of gold, and kill the bastards behind the steamboat massacre all the while protecting the people from the dastardly Magruder, a failed politician and the treacherous murderer of Colton's true parents, which is an interesting character development as it is a complete surprise who his parents really were.”
“Story is interesting, character designs are compelling.”
“There is little variation in character design; you will see multiples of the same enemy at once.”
“Apart from Cole, there really is no character development.”
- emotional5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The emotional aspect of the game elicits strong reactions, with some players expressing deep nostalgia and joy, while others feel discomfort and critique the story's quality. Despite its shortcomings, many players report experiencing significant emotional highs and chills during gameplay, indicating a powerful, albeit polarizing, emotional impact.
“This game made me cry when I was a kid because it was so beautiful!”
“I've played this game 5 times through and every time I play it, the game gives so many emotional bursts and chills on my back and arms!”
“The map is a bland field that exists solely for the boring story.”
“The characters lack depth, making it hard to feel any emotional connection.”
“The attempts at emotional moments feel forced and unconvincing.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the inclusion of Nolan North's voice work, which adds a comedic touch that resonates with players, particularly those familiar with his work. Additionally, the presence of amusing bugs contributes to a lighthearted experience rather than detracting from gameplay. Overall, the humor is seen as a memorable and entertaining aspect of the game.
“Nolan North (Nathan Drake's voice actor) did additional voiceovers, and seeing that in the credits made me laugh.”
“The name itself has become a living meme in my family; it's hilarious!”
“These bugs are more funny than game-breaking.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization aspect of Call of Duty: Ghosts has drawn criticism due to the inclusion of ads within the game, which can be toggled off for controller users, but still disrupts gameplay. Additionally, the discovery of a fake poster for a sequel in a DLC has raised concerns about the game's marketing strategies.
“The monetization strategy feels exploitative, with constant ads interrupting gameplay and making it frustrating to enjoy the experience.”
“It's disappointing to see that the game prioritizes profit over player experience, with numerous microtransactions that feel unnecessary.”
“The presence of ads during critical moments in the game really detracts from the immersion and enjoyment.”