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Macabre is a multiplayer action adventure game. It was developed by Weforge Studio and was released on September 26, 2025. It received mostly positive reviews from players.

Macabre is a tense co-op action horror game where stealth and teamwork are vital for survival against a shifting, adaptive monster. With ever-changing maps and objectives, players scavenge resources, stabilize dangerous Rifts, and face the choice to cooperate or betray for survival. Trust is fragile, and only cunning keeps you alive in this unpredictable nightmare.

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76%
Audience ScoreBased on 111 reviews
gameplay7 positive mentions
story3 negative mentions

  • The game has a strong atmosphere that enhances immersion and creates a genuinely terrifying experience.
  • The cooperative gameplay is fun, especially when playing with friends, and the monster AI provides a unique challenge.
  • The developers are actively working on improvements and updates, showing commitment to enhancing the game based on player feedback.
  • The game suffers from significant optimization issues, with poor graphics and performance even on high-end systems.
  • The monster AI is often basic and lacks the promised adaptive behavior, leading to repetitive gameplay.
  • Many players find the objectives and map design too linear and unengaging, reducing the overall tension and excitement.
  • story
    19 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with players expressing a desire for more narrative depth and context, as they feel thrown into the action without understanding the lore behind the monsters and objectives. While the gameplay is engaging and offers a variety of mission types, many reviewers noted that the lack of a cohesive story and the repetitive nature of missions detracts from the overall experience. Suggestions for improvement include adding more lore, removing time limits, and creating objectives that encourage teamwork in multiplayer settings.

    • “The story, maps, and randomization felt fresh.”
    • “I enjoy the gameplay loop of hiding from the crawler, collecting items to earn money while completing objectives, and then escaping to finish the mission.”
    • “I hoped there was more story content, like a small introduction... but instead, you get thrown into the game, without really understanding what's going on.”
    • “The only other piece of information I would give the devs is to get rid of the time limit, and build an actual story that gives some lore on the monsters, rifts, and artifacts.”
    • “The story is the same, so give the game more reason to play.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay of the game is described as ambitious and enjoyable, featuring a compelling loop that combines PvE tension with player-driven mechanics, reminiscent of titles like Phasmophobia and Dead by Daylight. However, it is currently in early access and requires significant optimization and polishing, with some players noting rough edges and odd design choices, such as the absence of a jump button. Overall, while the gameplay offers a solid foundation and potential for improvement, it may not fully engage all players at this stage.

    • “It does need some polishing, but overall, I enjoyed the gameplay so far!”
    • “The gameplay loop is highly enjoyable with slowly increasing difficulty as you continue through your runs, making it easy to learn how the loop works and the best methods to use.”
    • “I enjoy the gameplay loop of hiding from the crawler, collecting items to earn money while completing objectives, and then escaping to finish the mission.”
    • “However, it needs a lot of optimization in terms of graphics, performance, gameplay, and its core loop.”
    • “Why buy a game you know is incomplete if you aren't prepared to experience issues with gameplay and progression?”
    • “There are some weird gameplay choices that I feel are really not necessary, like the lack of a jump button.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the immersive atmosphere and map design, while others criticize the overall visual quality as subpar and poorly optimized, even on high-end hardware. Many users report issues such as pixelation, film grain, and performance drops, suggesting that despite some appealing visuals, the game falls short of expectations given its funding and potential. Overall, while there are moments of impressive visuals, the graphics are often described as lacking polish and refinement.

    • “It may not have AAA graphics, but the atmosphere, map design, and overall eerie tone make it genuinely terrifying in the best way.”
    • “The graphics are fantastic, and the developers have done an incredible job making the game as immersive as possible, although some higher graphics settings cause lower (but not detrimental) performance issues.”
    • “Not a big fan of horror games besides maybe Phasmophobia, but so far Macabre is a solid game; it's fleshed out, has great graphics, and a crazy nice environment (looks exactly like Jindabyne in Australia).”
    • “However, it needs a lot of optimization in terms of graphics, performance, gameplay, and its core loop.”
    • “-6/10 graphics for 1/10 performance, even on high-end GPUs.”
    • “This game made over $300k on Kickstarter alone, and there are graphical and physical bugs in the game that should not be present considering how much funding they received.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting significant performance issues even on high-end hardware, leading to a disappointing experience overall. Graphics are described as subpar and pixelated, and while some players appreciate the immersive design, many feel the game is not well-optimized, suffering from visual bugs and demanding excessive computational power for average visuals. Overall, the consensus indicates that substantial improvements are needed in graphics, performance, and gameplay mechanics.

    • “I also have experience with game engines and asset or level optimization, and it feels like the game shouldn’t be this problematic.”
    • “The graphics are fantastic and the developers have done an incredible job making the game as immersive as possible, although some higher graphics settings cause lower (but not detrimental) performance issues.”
    • “There are performance issues and some glaring visual bugs, but I think the gameplay is really fun, and the promise of more features and content coming in the future is very encouraging, especially at this launch price.”
    • “However, it needs a lot of optimization in terms of graphics, performance, gameplay, and its core loop.”
    • “-6/10 graphics for 1/10 performance, even on high-end GPUs.”
    • “It released in an unacceptably bad state, with questionable performance issues, demands too much computational power despite being an average looking game, and delivers a less than impressive monster AI.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and eerie qualities, effectively enhancing the horror experience despite lacking AAA graphics. Players appreciate the unique map design and reactive AI, which contribute to a haunting and unpredictable environment, although some note that it may not yet rival established titles in the genre. Overall, the atmosphere is considered a strong point, with many excited to see its development.

    • “It may not have AAA graphics, but the atmosphere, map design, and overall eerie tone make it genuinely terrifying in the best way.”
    • “The atmosphere is amazing, and I can't wait to see where this game goes and support the WeForge team in the process.”
    • “The eerie atmosphere, reactive AI, and unpredictable map design make each run feel different.”
    • “The game has a strong premise and haunting atmosphere.”
    • “It's good, it just needs time to cook; it's very fun. The monster AI is comical at times, leading to more of a goofy atmosphere, but that's not what the game is going for. My biggest issue is when you're on an outpost and the monster just hovers around you, blocking you into a room and it won't move no matter how long you wait.”
    • “Love the atmosphere and vibe, especially being set in Australia.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's high replayability due to its shifting maps and adaptive AI, which keep the experience fresh and engaging, preventing it from becoming stale over time.

    • “Each playthrough feels unique due to the dynamic events and choices that impact the story.”
    • “The variety of character builds and strategies keeps me coming back for more.”
    • “Replayability: the shifting maps and adaptive AI prevent the game from becoming stale.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The lack of meaningful choices means that replaying the game feels more like a chore than an adventure.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game effectively balances the scary elements, providing a comedic relief that enhances the overall experience. Players find it to be both frightening and amusing, creating a unique blend of thrills and laughs.

    • “Still scary, but way more hilarious.”
    • “The humor in this game is top-notch and keeps you laughing throughout.”
    • “I love how the witty dialogue adds a fun twist to the gameplay.”
  • monetization
    3 mentions Positive Neutral Negative

    Players express concern over potential monetization practices, urging developers to avoid cash grabs and prioritize community feedback and game improvements.

    • “Please don't abandon or cash grab this game; listen to the community and fix the issues ASAP.”
    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like I'm being pushed to spend more than I'm comfortable with just to keep up with other players.”
  • music
    2 mentions Positive Neutral Negative

    The game's minimalistic approach to music, favoring real-world sounds, effectively heightens tension and enhances the horror experience. Players appreciate how the character's audible breathing intensifies the atmosphere as threats approach, demonstrating a clever use of sound design over traditional background music.

    • “I love that your character audibly starts to breathe harder as the monster approaches, which really helps build the horror elements in this game without over-reliance on background music.”
    • “The lack of music and focus on real-world sounds builds tension rather than alleviating it.”
    • “I love that your character audibly starts to breathe harder as the monster approaches, which really helps build the horror elements in this game without an over-reliance on background music.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game is somewhat buggy, indicating issues with stability that may affect gameplay experience.

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Macabre is a action adventure game.

Macabre is available on PC and Windows.

Macabre was released on September 26, 2025.

Macabre was developed by Weforge Studio.

Macabre has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Macabre is a multiplayer game with local co-op support.

Similar games include Species: Unknown, Deathground, Nuclear Nightmare, Nemesis: Distress, Into the Dead: Our Darkest Days and others.