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About

Lucid is a single player casual puzzle game. It was developed by YeaBoing and was released on July 19, 2011. It received mostly positive reviews from players.

"Lucid" is a single-player puzzle game with a unique "Match-All" gameplay mechanic where you clear areas by combining all blocks. The game features 55 levels, achievements, detailed animations, and a relaxing soundtrack. Up to five player profiles can be saved, and players can strive for high scores or just enjoy the zen-like experience.

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74%
Audience ScoreBased on 174 reviews
music14 positive mentions
gameplay4 negative mentions

  • Lucid is a relaxing and calming puzzle game, perfect for unwinding after a stressful day.
  • The game features a unique mechanic where players must connect all adjacent blocks of the same color, adding a strategic twist to the match-3 genre.
  • The visuals and ambient music create a pleasant atmosphere, making it enjoyable for casual gaming sessions.
  • The difficulty spikes significantly after level 45, leading to frustrating gameplay that relies heavily on luck rather than skill.
  • The game lacks variety and replayability, with no additional modes or challenges beyond the 55 levels offered.
  • Technical issues such as limited resolution options and a poorly placed 'delete save' button can lead to frustrating experiences for players.
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay is primarily a match-3 mechanic that suffers from limitations, such as the inability to connect tiles diagonally and a lack of engaging complexity, leading to repetitive and often frustrating experiences. While some players appreciate its simplicity and calming nature, many criticize it for being shallow and unoriginal, with a significant portion of levels feeling tedious and requiring frequent restarts. Overall, the game offers a casual puzzling experience but lacks the depth and variety to keep players engaged long-term.

    • “There are many games like this, but I tell you, this simple game does it better. The gameplay (slightly different from mainstream games), the music and sounds, it's just perfect.”
    • “Lucid doesn’t try to reinvent the wheel but instead leans hard into pure, undistracted gameplay.”
    • “Recommended for relaxing gameplay - mental floss.”
    • “Main game loop is a flawed match-3 game as the main mechanic requires you to match all touching same color tiles in order to make them disappear, but you cannot connect anything diagonally. Half the levels out of 55 in total are based on patterns which turn constantly into e-shaped (or much worse) color masses that you cannot clear out, requiring you to restart levels way too often.”
    • “After a while, the gameplay mechanics start to grate because you are very restricted in how you can approach levels.”
    • “Gameplay-wise, it’s one of the more terrible puzzle games I’ve played.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and ambient qualities, creating a relaxing atmosphere that enhances the gameplay experience. Many players appreciate the serene soundtracks, likening them to space ambient music, which complements the game's visuals and overall vibe. However, some users noted that the music can become repetitive over time, particularly in later levels, while others found it to be a perfect backdrop for casual play.

    • “The music is ambient, sounds are relaxing and graphics are nice to look at.”
    • “Very good relaxing puzzle game with beautiful and serene space ambient music.”
    • “The music and graphics are so soothing if you aren't careful you may just melt into a puddle of tranquility that flows directly into the sea of pure pleasantness.”
    • “My only complaints would be that the 'zen' music gets grating rather quickly, and a personal complaint that I did not buy this to get a hard game.”
    • “The music/sound is annoying, the last 10 or so levels are extra stupid hard & need pure luck to beat.”
    • “Although the music is quite soothing, this is your typical run-of-the-mill block matching game.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their trippy and calming aesthetic, contributing to a relaxing atmosphere alongside ambient music. While some users note that the visuals are not as high-end as those in more advanced engines like UE4, they are still considered appealing and effective for the game's purpose. However, there are complaints about limited graphical options and occasional issues with resolution and performance.

    • “The visuals are trippy, the music is trippy as well, it honestly feels like a psychedelic trip the entire time.”
    • “This game is pleasant and calm, the music is ambient, sounds are relaxing and graphics are nice to look at.”
    • “Art style and presentation is trippy and honestly very interesting.”
    • “The visuals are serviceable rather than flashy, and the soundtrack hums along gently, providing a meditative backdrop to your puzzling.”
    • “Limited graphical options for a game with such pretty visuals.”
    • “Unresponsive menu commands, a propensity for crashing at the drop of a hat, and graphics which lose definition with frightening regularity.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers limited replayability, primarily allowing players to attempt to beat their previous times. However, many users feel that the overall enjoyment factor does not significantly enhance the replay experience.

    • “The game has some replayability as you can come back and try and beat your old times.”
    • “The game has some replayability as you can come back and try and beat your old times, but I am not sure there is a lot of enjoyable replayability here.”
    • “Decent game, not a lot of replay value.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find that grinding becomes a tedious slog after level 35, indicating that the experience can feel overly repetitive and unenjoyable as they progress.

    • “After level 35, it just becomes a tedious slog.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I spent hours grinding for resources, but it felt like I was getting nowhere.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks any narrative elements, with reviewers noting the absence of a story, background, or setup, resulting in a straightforward experience devoid of depth or context.

    • “There is no story, background, or setup to the game.”
    • “There is no story, no bells and whistles or anything of the sort.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express a strong emotional disconnect with the game, citing frustration with its flawed mechanics and repetitive level design. Many report feeling overwhelmed and disengaged by the time they reach level 10, leading to a sense of emotional fatigue and dissatisfaction with the overall experience.

    • “I was emotionally done with the game by level 10 and there are a lot more levels after 10.”
    • “It's almost like the cursor is hovering over a sheet of glass the entire time and never really touching what's on the other side.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game is praised for its appealing visuals and immersive atmosphere, making it an enjoyable experience for players seeking a captivating puzzle adventure.

    • “A beautifully crafted puzzle game that immerses you in its atmospheric world.”
    • “The game's visuals and sound design create a captivating atmosphere that enhances the experience.”
    • “An enchanting atmosphere that draws you in and keeps you engaged throughout the gameplay.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game, despite its simplicity, is plagued by numerous bugs, indicating significant stability issues.

    • “Who would have thought a game so simple could be so buggy?”
    • “The frequent crashes make it nearly unplayable.”
    • “I experienced constant lag and glitches that ruined the experience.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is criticized as a blatant cash grab, with a high $5 price for a match-3 game that offers similar experiences available for free on various platforms.

    • “It's still a cash grab, obviously, with a crazy $5 price tag for the kind of match-3 casual tedium you can play for free in web browsers and on app stores.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is derived from its ironic lack of replayability, as players can restart but face the same unchanging block layout, making it a unique twist on the color-matching puzzle genre.

    • “You have the option to play again, but the funny part is, the starting layout of the blocks does not change; meaning, this is probably the first color-matching puzzle game of all time that doesn’t have replayability.”
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Frequently Asked Questions

Lucid is a casual puzzle game.

Lucid is available on PC, Windows and Linux.

Lucid was released on July 19, 2011.

Lucid was developed by YeaBoing.

Lucid has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Lucid is a single player game.

Similar games include Hook, Chains, KAMI, KNIGHTS, Lines Infinite and others.