Lucid Game Cover
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"Lucid" is a single-player puzzle game with a unique "Match-All" gameplay mechanic where you clear areas by combining all blocks. The game features 55 levels, achievements, detailed animations, and a relaxing soundtrack. Up to five player profiles can be saved, and players can strive for high scores or just enjoy the zen-like experience.

  • PC
  • Windows
  • Linux

Reviews

74%
Audience ScoreBased on 171 reviews
music14 positive mentions
gameplay4 negative mentions
  • Lucid offers a relaxing and calming experience with soothing music and vibrant visuals, making it a good choice for casual gamers looking to unwind.
  • The game features a unique mechanic where players must connect all adjacent blocks of the same color, adding a strategic twist to the traditional match-3 gameplay.
  • With 55 levels to complete, Lucid provides a decent amount of content for players, and achievement hunters can easily complete the game in a short playtime.
  • The game suffers from a steep difficulty spike in the later levels, which can lead to frustration as players may find themselves stuck and forced to restart levels frequently.
  • Lucid has limited graphical options and a low resolution, which detracts from the overall experience, especially on modern displays.
  • The gameplay can become repetitive and lacks depth, with no additional modes or features to keep players engaged after completing the main levels.
  • gameplay28 mentions

    The gameplay of the game is primarily a match-3 mechanic that many reviewers found to be flawed and repetitive, with restrictions on how blocks can be connected leading to frustration. While some appreciated its simplicity and casual nature, others criticized it for lacking depth and engagement, resulting in a shallow experience that often required restarting levels due to poorly designed patterns. Overall, the gameplay is seen as mediocre, with limited variety and a lack of satisfying mechanics.

    • “There are many games like this, but I tell you, this simple game does it better. The gameplay (slightly different from mainstream games), the music and sounds, it's just perfect.”
    • “Simple puzzler, good for when you're in the mood for some casual gameplay.”
    • “Recommended for relaxing gameplay - mental floss.”
    • “Lucid’s gameplay is like playing chess with only pawns and no strategy – blocks must be cleared by connecting all of them, or none disappear.”
    • “The main game loop is a flawed match-3 game as the main mechanic requires you to match all touching same color tiles in order to make them disappear, but you cannot connect anything diagonally. Half the levels out of 55 in total are based on patterns which turn constantly into e-shaped (or much worse) color masses that you cannot clear out, requiring you to restart levels way too often.”
    • “Gameplay-wise, it’s one of the more terrible puzzle games I’ve played.”
  • music28 mentions

    The music in the game is widely praised for its calming and ambient qualities, enhancing the overall relaxing experience of gameplay. Many players appreciate the soothing soundscapes that complement the visuals, creating a tranquil atmosphere, although some note that the music can become repetitive or grating over time. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's appeal as a stress-reliever.

    • “The music and graphics are so soothing; if you aren't careful, you may just melt into a puddle of tranquility that flows directly into the sea of pure pleasantness.”
    • “Very good relaxing puzzle game with beautiful and serene space ambient music.”
    • “Lucid is a nice, slow-paced matching game with relaxing music, bright colors, and no time limit; it does get harder as you go.”
    • “My only complaints would be that the 'zen' music gets grating rather quickly, and a personal complaint that I did not buy this to get a hard game.”
    • “The music/sound is annoying, the last 10 or so levels are extra stupid hard & need pure luck to beat.”
    • “Although the music is quite soothing, this is your typical run of the mill block matching game.”
  • graphics18 mentions

    The graphics of the game are widely praised for their stunning, trippy art style and calming aesthetics, creating a relaxing and immersive experience. While the visuals are described as beautiful and engaging, some users note limitations in graphical options and occasional issues with resolution. Overall, the combination of appealing graphics and ambient music contributes to a soothing atmosphere that enhances the gameplay.

    • “See Lucid on Steam, reads like a dream – zen-like, relaxing, stunning visuals, and a trippy art style.”
    • “The visuals are trippy, the music is trippy as well; it honestly feels like a psychedelic trip the entire time.”
    • “Art style and presentation is trippy and honestly very interesting.”
    • “Limited graphical options for a game with such pretty visuals.”
    • “Unresponsive menu commands, a propensity for crashing at the drop of a hat, and graphics which lose definition with frightening regularity.”
    • “Graphic resolution has become trash.”
  • replayability5 mentions

    The game offers limited replayability, primarily allowing players to attempt to beat their previous times. However, many users feel that the overall enjoyment in replaying the game is lacking, resulting in a decent but not highly replayable experience.

    • “The game has some replayability as you can come back and try to beat your old times.”
    • “The game has some replayability as you can come back and try and beat your old times, but I am not sure there is a lot of enjoyable replayability here.”
    • “Decent game, not a lot of replay value.”
  • story4 mentions

    The game lacks a narrative or background, leaving players without any story elements to engage with. Many users feel that this absence detracts from the overall experience, making it more of a challenging gameplay exercise than a narrative-driven adventure.

    • “My quest for serenity ends with a headache, and Lucid gets filed under 'games to play when I want a challenge, not zen.'”
    • “There is no story, background, or setup to the game.”
    • “There is no story, no bells and whistles or anything of the sort.”
    • “My quest for serenity ends with a headache, and this game gets filed under 'games to play when I want a challenge, not zen.'”
  • emotional4 mentions

    Players express that the game attempts to evoke emotional depth but ultimately falls short due to its frustrating mechanics, particularly in the match-3 gameplay. Many reviewers report feeling emotionally drained and disengaged by the time they reach the early levels, indicating that the game's design detracts from any potential emotional connection.

    • “Adds depth, like my emotional range.”
    • “I was emotionally done with the game by level 10 and there are a lot more levels after 10.”
    • “It's almost like the cursor is hovering over a sheet of glass the entire time and never really touching what's on the other side.”
  • stability2 mentions

    Users report significant stability issues, noting frequent glitches and bugs that detract from the overall experience, despite the game's simple design.

    • “There are glitches in my route.”
    • “Who would have thought a game so simple could be so buggy?”
  • monetization1 mentions

    The monetization strategy is criticized as a blatant cash grab, with a $5 price tag deemed excessive for a match-3 game that offers similar experiences for free on various platforms.

    • “It's still a cash grab, obviously, with a crazy $5 price tag for the kind of match-3 casual tedium you can play for free in web browsers and on app stores.”
  • atmosphere1 mentions

    The game is praised for its appealing visuals and immersive atmosphere, making it an enjoyable experience for players seeking a captivating puzzle adventure.

    • “A beautifully crafted puzzle game that immerses you in its atmospheric world.”
    • “The game's visuals and sound design create a captivating atmosphere that enhances the experience.”
    • “An enchanting atmosphere that draws you in and keeps you engaged throughout the gameplay.”
  • humor1 mentions

    The humor in the game is derived from its ironic lack of replayability, as players can restart but face the same initial block layout, making it a unique twist on the color-matching puzzle genre.

    • “You have the option to play again, but the funny part is, the starting layout of the blocks does not change; meaning, this is probably the first color-matching puzzle game of all time that doesn’t have replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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