- July 1, 2009
- 2dengine
- 2h median play time
Chains
Platforms
About
"Chains" is a single-player puzzle game known for its good gameplay, graphics, and splendid music. The game challenges players to link adjacent bubbles of the same color into chains, with physics-driven stages that increase in difficulty. Offering 20 levels, 3 difficulty modes, and unlimited replayability, the game boasts a unique art direction and soundtrack from the Belgian electro band Silence, as well as colorblind support and up to 15 player profiles.
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- Unique and creative core concept that offers satisfying chain reactions.
- Variety of level designs that keep gameplay interesting and engaging.
- Relaxing music and a simple premise make it a decent casual game.
- Frustratingly difficult levels that often rely on luck rather than skill.
- Outdated visuals and lack of polish detract from the overall experience.
- Limited content with only 20 levels and no replay value or additional features.
music
86 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with many players praising its relaxing and ambient qualities, which complement the gameplay well. Some users highlighted the fantastic soundtrack, noting it as a standout feature, while others found it repetitive and generic. Overall, while the music enhances the gaming experience for some, others recommend turning it off in favor of personal playlists.
“The only reason for which I can recommend this game at its regular price, and in fact I do, is that you get the fantastic soundtrack by Silence bundled with it (look inside the installation folder).”
“Amazing music while you zone out or into your puzzle game.”
“In my opinion, the best thing about this game is the music which really suits the art style.”
“Music is pretty much generic.”
“The soundtrack is well done, but is repeated constantly if you have been on a level for some time.”
“There are many things that aren't exactly wrong but could have been done much better, e.g. balls/background color combinations or sounds - the music might be cool but it lacks any relation to what is happening in the game (for example, it could change when the number of missed balls gets near the limit).”