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Lost Crew

Lost Crew Game Cover
49%Game Brain Score
story, music
gameplay, grinding
79% User Score Based on 14 reviews

Platforms

PCWindows
Lost Crew Game Cover

About

Lost Crew is a single player casual simulation game. It was developed by Gamecosm and was released on September 15, 2016. It received mostly positive reviews from players.

This is text adventure game of survival of the astronauts on the orbital station that is lost in time. You will have to take care of the rescue of the station's crew, and lots of complicated riddles and situations will make this adventure even more interesting.

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79%
Audience ScoreBased on 14 reviews
story3 positive mentions
grinding3 negative mentions

  • Engaging and immersive story with well-developed characters and a unique time-loop mechanic.
  • Offers a lot of content for its price, providing several hours of entertainment and multiple branching paths to explore.
  • Clever integration of trial-and-error gameplay that encourages players to learn from their mistakes, making each attempt feel rewarding.
  • The game can be frustratingly linear, requiring players to restart frequently and often leading to tedious trial-and-error gameplay.
  • Some parts of the game suffer from unclear directions and questionable translations, which can hinder the overall experience.
  • The initial tutorial is messy and can be overwhelming, potentially discouraging players from fully engaging with the game.
  • story
    9 mentions Positive Neutral Negative

    The game's story is described as immersive and well-crafted, with a strong first half that captivates players, though the second half is considered less compelling. Some users noted inconsistencies and bugs, such as a confusing mercy-kill mechanic, which detracted from the overall experience. Despite mixed feelings about the plot's interest level, many found the storytelling to be surprisingly engaging, even for those who typically dislike puzzles.

    • “The first half of the story is great, the second is fine.”
    • “Great immersive story.”
    • “Story is well thought out and very engaging.”
    • “There are some bugs and story inconsistencies; for example, a dying crewmate can be mercy-killed by a second crewmate while a third one is in the process of saving them.”
    • “The plot of the game isn't all that interesting anyway, so I doubt the payoff is even worth it to finish it.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is characterized by a trial-and-error approach reminiscent of classic interactive fiction, which can be frustrating for some players due to the need to restart after failures. However, the game cleverly integrates this mechanic into its narrative, allowing for multitasking and minimizing downtime. While the design is solid and the story engaging, some players may find the execution of the time-restarting mechanic lacking.

    • “Solid game design and an interesting narrative with minimal animation and mechanics.”
    • “The game cleverly incorporates a trial-and-error nature inherited from its Zork-esque roots into a narratively-justified gameplay mechanic, ensuring that you won't lose too much time to restarting, as long as you're prepared to multitask.”
    • “It has somewhat unique interactive fiction game mechanics.”
    • “Some players might get annoyed with the mechanic of having to loop back to the start after each failure.”
    • “There's also a generally frustrating trial-and-error nature that this game inherits from its Zork-esque roots, but the game rather cleverly rolls that into a narratively-justified gameplay mechanic, so you shouldn't end up losing too much time to restarting and it never gets too bogged down as long as you've got a mind to do a bit of multitasking.”
    • “It's only worth playing if you're interested in seeing the mechanic of time restarting used poorly.”
  • grinding
    3 mentions Positive Neutral Negative

    Users note that while grinding can provide valuable insights from mistakes, it often feels tedious and repetitive.

    • “The grinding feels endless and often tedious, making it hard to stay engaged.”
    • “I find the repetitive nature of grinding to be a major turn-off; it feels like a chore rather than fun.”
    • “While some rewards are satisfying, the amount of grinding required to achieve them is overwhelming and frustrating.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is integral to gameplay, as it requires precise timing for certain sections, which can lead to frustration if players make mistakes, necessitating restarts. Overall, while the concept is solid, the reliance on music for gameplay mechanics can be a double-edged sword.

    • “The music in the game is incredibly immersive, enhancing the overall experience and drawing you deeper into the gameplay.”
    • “Each track is perfectly crafted to match the game's atmosphere, making every moment feel more intense and engaging.”
    • “The soundtrack is a standout feature, with a variety of genres that keep the gameplay fresh and exciting.”
    • “Some parts of the game require timing; the idea is solid, but it requires you to listen to the music. If you screw up just a tad, you have to restart most of the game over again.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its stylish design and immersive futuristic sci-fi setting, creating a captivating environment that enhances the overall gaming experience.

    • “It's stylish and atmospheric with a nice futuristic sci-fi setting.”
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Frequently Asked Questions

Lost Crew is a casual simulation game.

Lost Crew is available on PC and Windows.

Lost Crew was released on September 15, 2016.

Lost Crew was developed by Gamecosm.

Lost Crew has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Lost Crew is a single player game.

Similar games include The Bottom of the Well, Twelve Minutes, Event[0], Heaven's Vault, PRICE and others.