- March 26, 2019
- HugePixel
Lord of the click
Platforms
About
"Lord of the Click is a 2D TopDown Clicker game set in the middle ages, where you play as a Prince on a mission to liberate your lands from dark forces. Upgrade your tower, build structures, extract resources, and manage soldiers, while battling 7 types of enemies and their variants. The game boasts stylish pixel graphics and lively soundtracks."




- The game features a unique art style and well-done animations, artwork, and music.
- The developer has been responsive with quick patches to address some issues.
- It can provide a mindless clicking experience for those looking to shut off their brain.
- Gameplay is incredibly repetitive and can be completed in under an hour, leading to a lack of content.
- The game requires excessive clicking with no idle mechanics, making it tedious and unenjoyable without an auto-clicker.
- There are numerous bugs and issues, including problems with upgrades and collecting resources, which detract from the overall experience.
gameplay
8 mentions Positive Neutral NegativeThe gameplay of "Lord of the Click" is criticized for its lack of depth and progression, relying solely on repetitive clicking without the additional mechanics typically found in clicker games, such as upgrades or features that enhance player engagement. Players report that the game offers minimal content for its price, with gameplay lasting only a couple of hours and often requiring an autoclicker to progress. Overall, the experience is deemed unsatisfactory compared to other titles in the genre.
“Clicker games use clicking as an additional mechanic in a game, normally with other features like upgrades to the clicking, auto-clicking, DPS, DPS upgrades, prestiging, and more to add depth, which allows for steady progression towards making yourself stronger and unlocking more features.”
“There is more content in the graphics than the actual gameplay.”
“Two dollars for two hours of gameplay that are impossible without the aid of an autoclicker.”
“'Lord of the Click' has no progression, has none of those mechanics, and is solely centered around clicking on a building.”