Loki
- November 5, 2007
- Cyanide Studios
- 43h median play time
"Loki" is a fantasy hack and slash game with both multi-player and single-player options, offering around 20 hours of playtime. Players can choose to be a Norse fighter, Greek warrior, Egyptian magician, or Aztec shaman, each from different mythologies. The goal is to aid the worshipped gods and prevent Seth, the Egyptian god of darkness and evil, from establishing his wicked reign. The game takes players on an epic journey across four great mythologies.
Reviews
- The game offers a nostalgic hack and slash experience reminiscent of classics like Diablo, with a focus on mythologies and character building.
- Players appreciate the variety of characters and skill trees, as well as the satisfying combat mechanics and atmospheric music.
- Despite its flaws, many find the game addictive and enjoyable, especially for fans of the genre looking for a different take on ARPGs.
- The game is plagued by numerous bugs, including crashes, poor pathfinding, and frustrating inventory management, which detracts from the overall experience.
- Graphics and interface are considered outdated and clunky, leading to a less immersive gameplay experience compared to other titles in the genre.
- The gameplay can become repetitive and grindy, with a lack of meaningful progression and a poorly executed difficulty balance.
- story30 mentions
- 17 % positive mentions
- 73 % neutral mentions
- 10 % negative mentions
The story in this game is criticized for being generic and poorly executed, with a lack of engaging quests and unpolished mechanics. While it attempts to incorporate mythology and offers some replayability through multiple campaigns, the overall narrative fails to captivate players, leading to a monotonous experience. Comparisons to better-developed titles like Titan Quest highlight its shortcomings, making it difficult to recommend despite some redeeming qualities.
“The whole story is told by one main quest at the start - the local god from the mythology you picked gone mad and you have to find out why.”
“Loki has a great story and nice female voice to read missions.”
“The quests, storyline, and mythology are the strong points, but these are let down by poor gameplay mechanics and lack of balance.”
“In less than an hour of playing, one NPC didn't complete my quest, another NPC didn't have a marker for quest completion, and I realized that if you zoom in to the max, you can see enemies that cannot see you, and you can shoot at them.”
“Killing hordes of monsters in Loki is simply boring and unrewarding; there is neither challenge nor a story to back up your progress.”
“The game is basic, the story is bland, and so is the voice acting.”
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
Gameplay reviews are mixed, with some players enjoying the unique mechanics and lore, while others criticize it for being dull and unbalanced. Issues such as crashes leading to lost progress and a lack of character customization detract from the experience, suggesting that while the game has potential, it suffers from significant gameplay flaws. Overall, the gameplay is seen as a blend of interesting concepts hampered by poor execution and mechanics.
“I love the gameplay.”
“Pretty cool mechanic with god worshipping.”
“Shadows Awakening sticks to a classic set of classes and simple mechanics while having a slick modern engine and some interesting lore of its own.”
“The gameplay is absolutely dull in this action RPG.”
“The quests, storyline, and mythology are the strong points, but these are let down by poor gameplay mechanics and lack of balance.”
“Monotonous gameplay a little bit.”
- graphics11 mentions
- 27 % positive mentions
- 36 % neutral mentions
- 36 % negative mentions
The graphics of the game have received largely negative feedback, with many users describing them as outdated and reminiscent of titles from the late 1990s, particularly comparing them unfavorably to contemporaries like Titan Quest. While some players find the skill effects visually appealing, overall, the graphics are considered unpolished, with limited settings and various bugs detracting from the experience. The user interface is also criticized, contributing to a generally poor visual presentation.
“Easy to play with nice graphics, considering I do not have a fancy gaming card.”
“Graphics are okay if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.”
“Plays kind of like a Diablo game with graphics that look like something between Diablo 2 and 3.”
“The photos shown are a shameless lie; the game is played in a far isometric view, and the graphic quality is poor.”
“The graphic is a shame for a 2007 release and feels more like something from the Diablo era, around 1996.”
“This game has unpolished looking graphics, a horrible UI, a rather badly made loot system, a frustrating skill system, and lousy combat.”
- music7 mentions
- 57 % positive mentions
- 29 % neutral mentions
- 14 % negative mentions
The music in the game is generally well-received, with players praising the fitting soundtracks that enhance the atmosphere, particularly in the Egyptian world. However, some users feel that the immersion diminishes after character selection, leading to a lack of memorable or impactful music throughout the gameplay. Overall, while the soundtrack is appreciated, its effectiveness varies depending on the context within the game.
“The sounds and soundtrack are really good.”
“It was underlined with fitting music while you decide if you want to be an Aztec shaman, Norse warrior, Greek fighter, or Egyptian mage.”
“The game worlds have great background music, especially in the Egyptian world.”
“Sadly, after picking the hero, you won't feel much immersion anymore, and since there is nothing noticeable about the music or the sounds, it gets a terrible rating as well.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for its excessive grinding, with players noting that it often feels unpolished and buggy, leading to a repetitive experience of battling countless enemies. While the atmosphere is appreciated, many recommend alternative titles like Grim Dawn or Titan Quest for a more rewarding experience.
“It's very grindy, unpolished, buggy, and not really rewarding. Go buy Grim Dawn or Titan Quest instead.”
“The whole game is grinding through corridors or areas full of enemies; you kill millions of them (literally).”
“Yes, it has some bugs and sometimes the game feels unfinished; also, it requires lots of grinding, but the atmosphere is beautiful.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits several glitches and bugs, which can detract from the overall experience, including freezing issues during character selection. While some players find these problems manageable and still enjoy the game, others consider it unpolished and overly grindy, suggesting alternatives like Grim Dawn or Titan Quest.
“It's very grindy, unpolished, buggy, and not really rewarding. Go buy Grim Dawn or Titan Quest instead.”
“It freezes when I am trying to choose who I want to be.”
“There are some glitchy and buggy things in the game, but it never has stopped me from enjoying it.”
- replayability3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game offers moderate replayability through its multiple campaigns and the ability to experiment with different character skill sets, though the similarity in combat may limit long-term engagement. Some players find significant replay value, particularly those seeking a challenge.
“What's interesting is that half of the other three eras' territories and quests are locked for your era's character, so the game has like four different campaigns which are each slightly different. This adds a bit of replayability, if you can call it that.”
“Seriousness and crazy replayability for strong players.”
“What's interesting is that half of the other three eras' territories and quests are locked for your era's character, so the game has like four different campaigns which are each very little different. Still, it adds a bit of replayability, if you can call it that.”
“This game offers medium replayability since you can try out different characters to have a significantly different skill setup, but since the combat feels the same, it most likely won't last long anyway.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised for its beauty and immersive quality, featuring a diverse array of enemies, weapons, and skills. However, some players note that the experience is occasionally marred by bugs and a sense of incompleteness, alongside a significant grinding requirement.
“Yes, it has some bugs and sometimes the game feels unfinished, but the atmosphere is beautiful.”
“It's really atmospheric; there are lots of different enemies, weapons, and skills.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as clunky and occasionally punishing, yet it manages to elicit laughs, particularly in multiplayer settings. While some players find the humor to be a mix of funny and bland, it still keeps them engaged despite any frustrations.
“Clunky and quite punishing (partly because of the clunkiness) but still funny. LAN multiplayer works for my husband and me, and the backgrounds and characters don't look so bad :)”
“After playing this for a few hours, I get a funny, bland, bitter taste in my mouth... but yet I still keep playing...”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has been criticized for misleading advertising, as it suggests a third-person gameplay experience while the actual gameplay is presented in an isometric view. This discrepancy may lead to player dissatisfaction regarding the game's promotional materials.