Little hidden city
- February 28, 2018
- 3dinvis games
- 2h median play time
"Little Hidden City" is a 3D puzzle game where players must find and uncover hidden objects in various scenes. The game features a charming small city setting with different levels of difficulty. Players can also enjoy the game's relaxing atmosphere and explore various environments while improving their observation skills.
Reviews
- The game features nice graphics and a unique art style, making it visually appealing.
- Finding hidden objects can be fun and offers a bit of challenge, especially in the earlier levels.
- It's a cheap option for a casual gaming experience, providing a quick way to earn achievements.
- The game is very short, with only six levels that can be completed in under an hour, leading to a lack of replayability.
- Controls are often finicky and can lead to frustration, with some objects not registering clicks properly.
- The sound design is repetitive and annoying, with some levels featuring distracting background noises.
- graphics21 mentions
- 33 % positive mentions
- 52 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the nice visuals and original art style, while others criticize the inconsistent quality, glitches, and poorly designed assets. Many noted that the graphics can be charming but are often marred by mismatched textures and a lack of detail, leading to confusion in gameplay. Overall, while there are moments of visual appeal, the execution leaves much to be desired, detracting from the overall experience.
“Graphics-wise, it manages to have a certain consistency to it while also giving the impression of being an assortment of different assets.”
“The graphics are nice, and that's the only good thing about this game.”
“Sharp and clear graphics with crisp sounds.”
“Some graphics glitches that ought to be easy to fix.”
“The graphics in general are pathetic: mismatched textures with obvious join lines, drab colors that suck the life out of the game world, repetitions that simply tire your eyes rather than serving as clever camouflage, and vast empty areas with nothing but a green rash that's probably supposed to look like grass.”
“There is little consistency in the art style, mixing a variety of pictures from dissimilar places and at many different scales.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game is described as relaxing but quickly becomes repetitive and annoying, with only one soundtrack per level. While some players find it suitable for background ambiance, others note that the lack of variety detracts from the overall experience. Overall, the sound effects are deemed workable, but the limited musical selection may not sustain long-term enjoyment.
“Just put on some background music or a movie and enjoy a relaxing gameplay :)”
“The music and sound effects are workable, and I guess the game is simple in idea but is addictive fun.”
“Music is relaxing, graphics are fine.”
“Vehicles are static on the road; even if you can hear them moving, each level only has one soundtrack (the 5th level is a pain)...”
“The music and sound effects are workable, but the game is simple in idea and becomes addictive fun.”
“There is no story, only one music track in the level select screen, and six stages of increasing difficulty.”
- gameplay5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The gameplay is described as relaxing but short, lasting under two hours, which some users find frustrating as it may feel artificially extended to prolong the experience. Overall, it offers a casual experience that can be enjoyed alongside other activities.
“Just put on some background music or a movie and enjoy a relaxing gameplay :)”
“At now - gameplay is less than 2 hours and we have time to get our money back :)”
“At now, the gameplay is less than 2 hours, and we have time to get our money back :)”
“I can only guess that this annoyance is to extend the gameplay, because otherwise the objects would be found too quickly.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous graphics glitches, unresponsive elements, and various small bugs that contribute to an overall feeling of being unfinished and unpolished. Users report specific problems like being unable to access certain levels and inconsistencies in the user interface and textures.
“It's buggy; I can't click on level 2 (and that's just one bug).”
“This game is way worse; it feels unfinished, unpolished, and it's surprisingly buggy.”
“The game has tons of other small glitches in the UI, with inaccurate texture stitching, that annoying beep noise on the car crash level, and inconsistency of style.”
- replayability4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game has limited replayability, with users noting that it can be completed quickly (in about 75 minutes) and lacks randomness, as objects are always in the same locations. In contrast, other games like "Hidden Folks" offer more engaging replay value due to their variability and longer playtime.
“I completed Little Hidden City in a mere 75 minutes, which is pretty disappointing for a game like this. In contrast, I've played Hidden Folks for more than 2 hours and still haven't finished it, as it offers much more randomness and replayability.”
“I completed Little Hidden City in a mere 75 minutes, which is pretty sad for a game like this. In contrast, I've played Hidden Folks for more than 2 hours and still haven't finished it, as there is a lot more randomness and replayability in Hidden Folks.”
“It took me about 1 hour to finish all 7 levels, and there's no replayability since the objects are always in the same spot.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, with many citing uncomfortable controls and difficult navigation as major drawbacks. The overall experience is described as more laborious than enjoyable, detracting from the game's potential fun.
“As a game, it fails miserably and is more tedious than fun.”
“I was going to give this a negative review because the controls were annoying and tedious, scrolling was difficult, and it was overall not fun.”
“Mouse zoom does not zoom to the cursor but instead to the last place you were zoomed to, meaning tedious and slow fiddling just to look around.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game lacks a narrative, featuring only a single music track and six progressively challenging stages, making it suitable for players seeking a story-free hidden object experience at a low price.
“If you are looking for a story-driven hidden object game, you have found it at a low price.”
“There is no story, only one music track in the level select screen, and six stages of increasing difficulty.”
“If you search for a story-free hidden object game, you found it for a low price.”
- humor3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The humor in the game receives mixed feedback; while some players find achievement descriptions hilarious, others criticize the overall comedic elements as lacking, with many citing bugs and poor sound quality as detractors from the experience.
“Funny fact - not even 50% have finished the game (seriously?)”
“Some achievement descriptions are hilarious.”
“Full of bugs, ugly, the sound is awful and unfunny.”
“The jokes fall flat and the humor feels forced.”
“I expected a lot of laughs, but instead, I just cringed.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The optimization in "Little Hidden City" has been criticized for its poor character animations, which resemble a clunky hybrid of Lego and Roblox styles, leading to confusion over whether the awkward movement is a design choice or a result of subpar optimization.
“In the little hidden city, every map is filled with these horrendous Lego and Roblox hybrid characters that move at such a slow speed, it's hard to tell if they were designed to look like stop motion animations or if the game is just poorly optimized.”
“The optimization in this game is a mess; the frame rate drops significantly in crowded areas, making it nearly unplayable.”
“I constantly experience lag and stuttering, which ruins the immersion and makes it clear that the game was not optimized for performance.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy primarily relies on advertising, featuring Russian brands, which some users feel detracts from the overall experience, labeling the game as a mere time killer.
“The game feels more like a time killer filled with ads for Russian brands than an enjoyable experience.”
“The monetization strategy is overly aggressive, making it hard to enjoy the game without constant interruptions.”
“I find the in-game purchases to be excessive, which detracts from the overall gameplay experience.”