Little hidden city
- February 28, 2018
- 3dinvis games
- 2h median play time
"Little Hidden City" is a 3D puzzle game where players must find and uncover hidden objects in various scenes. The game features a charming small city setting with different levels of difficulty. Players can also enjoy the game's relaxing atmosphere and explore various environments while improving their observation skills.
Reviews
- The game features nice graphics and a unique art style that appeals to fans of hidden object games.
- It offers a simple and fun gameplay experience, making it a decent time killer for casual players.
- The game is inexpensive, providing a low-cost option for those looking for a short hidden object experience.
- The game is very short, with most players completing it in under an hour, leading to a lack of replayability.
- Controls are finicky and can be frustrating, with issues like slow scrolling and inaccurate hitboxes for clickable objects.
- The overall design feels unfinished and lacks polish, with repetitive sound effects and inconsistent art styles throughout the levels.
- graphics42 mentions
- 33 % positive mentions
- 57 % neutral mentions
- 10 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the nice visuals and original art style, while others criticize the inconsistent quality, glitches, and poorly designed assets. Many noted that the graphics can be charming but are often marred by mismatched textures and a lack of detail, leading to a tedious experience. Overall, while the graphics have potential, they fall short of expectations, leaving players divided on their quality.
“Graphics-wise, it manages to have a certain consistency to it while also giving the impression of being an assortment of different assets.”
“It's short and not too hard; the graphics are nice looking.”
“Sharp and clear graphics with crisp sounds.”
“The graphics in general are pathetic: mismatched textures with obvious join lines, drab colors that suck the life out of the game world, repetitions that simply tire your eyes rather than serving as clever camouflage, and vast empty areas with nothing but a green rash that's probably supposed to look like grass.”
“The graphical assets look like they fell off a truck.”
“There is little consistency in the art style, mixing a variety of pictures from dissimilar places and at many different scales.”
- music16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The music in the game is described as relaxing but quickly becomes repetitive and annoying, with each level featuring only one soundtrack. While the sound effects are deemed workable, the overall audio experience lacks variety, making it suitable for background play rather than an engaging feature.
“Just put on some background music or a movie and enjoy a relaxing gameplay :)”
“Music is relaxing, graphics are fine.”
“The music and sound effects are workable, and I guess the game is a simple idea but is addictive fun.”
“The music/sounds in this game just gets annoying very quickly.”
“There is no story, only one music track in the level select screen, and six stages of increasing difficulty.”
“Each level only has one soundtrack (the 5th level is a pain)...”
- gameplay10 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay is described as relaxing and enjoyable, suitable for background music or movies, but it is notably short, lasting less than two hours. Some users feel that certain design choices may be intended to artificially extend gameplay, as objects can be found too quickly otherwise.
“Just put on some background music or a movie and enjoy a relaxing gameplay :)”
“At now - gameplay is less than 2 hours and we have time to get our money back :)”
“I can only guess that this annoyance is to extend the gameplay, because otherwise the objects would be found too quickly.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs and graphical glitches that detract from the overall experience. Players report problems such as unresponsive levels, inconsistent user interface, and various minor glitches, leading to a perception of the game as unfinished and unpolished.
“It's buggy; I can't click on level 2 (and that's just one bug).”
“This game is way worse; it feels unfinished, unpolished, and it's surprisingly buggy.”
“Game also has tons of other small glitches in the UI, with non-accurate texture stitching, that annoying beep noise on the car crash level, and inconsistency of style.”
- replayability8 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The game has been criticized for its low replayability, with players noting that it can be completed in about 75 minutes and lacks randomness, as objects are always in the same locations. In comparison, other games like "Hidden Folks" offer more engaging replay value due to their variability and longer playtime. Overall, the consensus is that the game does not encourage repeated playthroughs.
“I completed Little Hidden City in a mere 75 minutes, which is pretty sad for a game like this. In contrast, I've played Hidden Folks for more than 2 hours and still haven't finished it, as there is a lot more randomness and replayability in Hidden Folks.”
“It took me about 1 hour to finish all 7 levels, and there's no replayability since the objects are always in the same spot.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the grinding aspect of the game is overwhelmingly tedious and frustrating, with players citing annoying controls and difficult scrolling that detract from the overall enjoyment. The original graphics do not compensate for the lack of fun, leading to a negative reception regarding the game's mechanics.
“As a hidden object game, it fails miserably and as a game, it's more tedious than fun.”
“I was going to give this a negative review because the controls were annoying and tedious, scrolling was difficult, and it was overall not fun.”
“Mouse zoom does not zoom to the cursor but instead to the last place you were zoomed to, meaning a tedious, slow fiddling just to look around.”
- story6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The game lacks a narrative, featuring only a single music track and six progressively challenging stages, making it suitable for players seeking a story-free hidden object experience at a low price.
“If you are looking for a story-driven hidden object game, this is an excellent choice at a low price.”
“There is no story, only one music track in the level select screen, and six stages of increasing difficulty.”
“If you search for a story-free hidden object game, you found it for a low price.”
- humor6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The humor in the game is a mixed bag; while some players find the achievement descriptions hilarious, others criticize the overall comedic execution as lacking, with many citing bugs and poor sound quality as detractors from the experience. Notably, a significant portion of players have not completed the game, suggesting that the humor may not be enough to keep them engaged.
“Some achievement descriptions are hilarious.”
“Funny fact - not even 50% have ended the game (???seriously???).”
“Full of bugs, ugly, sound is awful and unfunny.”
- optimization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The optimization in "Little Hidden City" has been criticized for its poor character animations, which resemble a clunky mix of Lego and Roblox styles, leading to confusion over whether the slow movement is a design choice or a result of inadequate optimization.
“On Little Hidden City, every map is hosting these horrendous Lego and Roblox hybrid characters that move at a speed where it's hard to tell if they wanted to make them look like stop motion animations or if the game is just optimized badly.”
“The optimization in this game is severely lacking, leading to frustrating gameplay experiences.”
“Character animations are choppy and unresponsive, making it clear that the optimization was not a priority during development.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy primarily relies on advertising, particularly featuring Russian brands, which some users find intrusive and detracting from the overall experience.
“Time killer with advertising for Russian brands.”
“Time killer with advertising for Russian brands.”