- September 7, 2020
- Aidan Takami
- 1h median play time
Liquidators
Platforms
About
"Liquidators" is a horror game set in the radioactive Chernobyl blast site, where players traverse the dangerous environment with a Geiger counter. The game is based on true events and is dedicated to the liquidators and first responders of the disaster. The game originally supported donations for Chernobyl Children International, but now also raises awareness for those affected by the war in Ukraine.











- Incredible atmosphere and sound design that creates a sense of dread without relying on jump scares.
- Short but impactful gameplay that immerses players in the historical context of the Chernobyl disaster.
- Unique mechanics that allow players to control different characters with distinct abilities, adding depth to the gameplay.
- The game is very short, which may leave some players wanting more content.
- Some players experienced bugs that affected gameplay, such as getting stuck or soft-locking.
- The pixelated graphics may not appeal to everyone and can be disorienting at times.
atmosphere
120 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its chilling and immersive qualities, effectively capturing the eerie essence of the Chernobyl disaster through retro graphics and exceptional sound design. Reviewers highlight the absence of traditional horror elements like jump scares, instead emphasizing the game's ability to evoke tension and dread through its environment and audio cues. Overall, the atmosphere is considered a standout feature, making the experience both haunting and memorable.
“Incredible atmosphere that creates horror and tension without the need of jump scares.”
“The atmosphere is heavy as lead, helped by the pixely art style and especially by the phenomenal sound design.”
“The atmosphere of it is eerie and just downright terrifying when you think about what happened in Chernobyl.”
“Incredible, I don't have a ton to say other than this game has one of the most unsettling atmospheres I've played; couldn't imagine what those men went through.”
“The atmosphere is heavy as lead, helped by the pixel art style and especially by the phenomenal sound design.”