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Linked Worlds

75%Game Brain Score
gameplay
story, graphics
100% User Score Based on 26 reviews

Platforms

PCWindows

About

Eleven years ago the Dark Beast was sealed by the four heroes. Now, with the heroes nowhere to be seen, it's up to Albus to defeat the Dark Beast before it regains its full powers.

Linked Worlds screenshot
Linked Worlds screenshot
Linked Worlds screenshot
Linked Worlds screenshot
Linked Worlds screenshot
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100%
Audience ScoreBased on 26 reviews
gameplay6 positive mentions
story3 negative mentions

  • The combat is fun and requires strategic planning, making battles engaging and challenging.
  • The time mechanic adds a unique layer to gameplay, creating a sense of urgency and impacting player choices.
  • The game features a compelling story that explores themes of selflessness and sacrifice, enhancing the overall experience.
  • The game can become too easy in the mid to late stages, diminishing the challenge.
  • Some players feel that the time mechanic loses its significance as the game progresses.
  • There are issues with difficulty scaling and quality of life improvements that could enhance the overall experience.
  • story
    20 mentions Positive Neutral Negative

    The game's story is praised for its depth and reflection on heroism, emphasizing small acts of kindness and resilience in the face of adversity. Players appreciate the engaging narrative that intertwines with gameplay mechanics, allowing for exploration and side quests that enhance the experience. While the story is bold and captivating, it leaves room for a sequel, suggesting that the adventure is far from over.

    • “In the end, the combination of story and mechanics manages to communicate really well a reflection on how real heroism comes from finding space for small acts of kindness, having the strength to be there for others, and fundamentally having the will to live, especially in the face of a greater threat.”
    • “As it looks like the story is not finished yet and there is room for a sequel :)”
    • “The story is rather bold and in-your-face most of the time, but there's a certain charm that got me all the way.”
    • “Story-wise, your goal is to defeat the dark beast who has resurrected on the other side of the world.”
    • “You'll take detours, find other people, do quests for them, and a month later still probably not be there.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay of "Linked Worlds" is highlighted by its strategic combat that demands careful planning to avoid being overwhelmed, alongside a unique time mechanic that influences all actions and alters the game's pacing and dynamics. Players must navigate the passage of time wisely, as it affects the strength of the final boss, adding a layer of strategic depth to the RPG and tactical combat blend. Overall, the combination of these mechanics fosters a reflective narrative on heroism and kindness amidst challenges.

    • “By far the two gameplay aspects that stood out the most are the combat, which requires planning at all times (you can easily get overwhelmed by a gang of amoebas if you don't think ahead), and the time mechanic which completely changes the dynamic, pacing, and player's perception by changing essentially nothing in the game.”
    • “Fun indie title, combat is similar to classic roguelike/dungeon crawler combat in the frame of a tactical RPG. The story serves its purpose and the time mechanic is very interesting in action.”
    • “Eng: Linked Worlds has a lot to offer. It features original mechanics that mix RPG with tactical combat, and the whole game revolves around one mechanic: time. All actions such as walking, fighting, sleeping, or even improving techniques consume time, and as the days pass, the final boss becomes stronger, requiring a 'smart' grinding approach.”
    • “The combat requires planning at all times; you can easily get overwhelmed by a gang of amoebas if you don't think ahead. The time mechanic completely changes the dynamic, pacing, and player's perception by altering essentially nothing in the game.”
    • “I think the time mechanic could be more punishing.”
    • “The game has a lot to offer with its original mechanics that mix RPG with tactical combat. However, all actions such as walking, fighting, sleeping, or even improving techniques consume time, and as the days pass, the final boss supposedly becomes stronger, which means the game requires a 'smart' grinding approach.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are characterized by a nostalgic 4:3 resolution that evokes a strong 16-bit aesthetic, which some players appreciate despite its limitations. While the visuals may not initially convey the game's advanced systems and clever design, they contribute to an engaging RPG experience that encourages extended play.

    • “The graphics give a strong 16-bit feeling, which adds to the nostalgia of the game.”
    • “The game features clever and slick RPG mechanics, with advanced systems that may not be immediately apparent in the graphics.”
    • “The negative point I think is the 4:3 resolution; however, I guess it helps the nostalgia, since the graphics give a strong 16-bit feeling.”
    • “The graphics may not show at first glance some advanced types of systems that the game has.”
  • grinding
    2 mentions Positive Neutral Negative

    In "Linked Worlds," grinding is intricately tied to the game's unique time-based mechanics, where every action consumes time and affects the game's progression. Players must engage in strategic grinding to prepare for an increasingly powerful final boss, emphasizing the need for thoughtful resource management rather than mindless repetition.

    • “Linked Worlds has a lot to offer; it features original mechanics that mix RPG with tactical combat. However, the entire game revolves around one mechanic: time. All actions, such as walking, fighting, sleeping, or even improving techniques, consume time, and as the days pass, the final boss supposedly becomes stronger. This means the game requires a 'smart' grinding approach, which can feel tedious.”
    • “The grinding in Linked Worlds is frustrating because it feels like a never-ending cycle of repetitive tasks. While the game has interesting mechanics, the need to constantly grind for time-based improvements detracts from the overall experience.”
    • “Grinding in this game is not just a chore; it feels like a mandatory requirement to progress. The time-based mechanics can lead to a sense of stagnation, making it hard to stay engaged with the story and characters.”
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