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Liminal Universe Game Cover

About Liminal Universe

Liminal Universe is a single player simulation game with horror, thriller and science fiction themes. It was developed by Gvn Games and was released on November 12, 2024. It received mostly positive reviews from players.

Liminal Universe is a solo first-person adventure game that takes you deep into Liminal Space. In this experience, you focus not on the story but on understanding the world around you and the atmosphere it creates. The game starts on an entirely empty snowy map, and then continues with a pool and ocean. Although the game sometimes tells you what to do, it leaves it unclear what exactly you sh…

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Reviews

63%Audience ScoreBased on 83 reviews
graphics9 positive mentions
gameplay3 negative mentions

  • The game delivers a strong atmospheric and immersive experience with well-designed surreal liminal spaces that evoke feelings of isolation and unease.
  • Visuals and lighting are often striking, with varied, interesting environments such as pools, snowy areas, and clouds that contribute to a unique exploration experience.
  • The developer is attentive and responsive to feedback, quickly addressing some issues and showing promise for future improvements.
  • Lack of crucial quality of life features like a proper save system (only saving at chapter ends), no toggle for head bobbing, and no motion sickness options significantly hinder gameplay comfort.
  • The gameplay is very limited and heavily linear, often involving excessive slow walking through large repetitive areas without much interactivity or puzzles, which leads to frustration and boredom, especially in later chapters.
  • There are numerous bugs and technical issues, including clipping, invisible walls, broken achievements, and occasional crashes, which detract from the overall polish and playability.
  • graphics

    13 mentions Positive Neutral Negative
    69% positive mentions, 8% neutral mentions, 23% negative mentions

    The graphics in the game are generally praised for their stunning visuals, beautiful environments, and eerie, liminal atmosphere, with impressive lighting and polished aesthetics. However, some users highlight issues such as blocky, unfinished areas, lack of interactive elements, occasional graphical glitches, and inconsistent visual quality, suggesting the game still needs refinement to fully realize its potential.

    • “Good graphics, cool environments, and a creepy mood are put into one of the best liminal games out there.”
    • “First off, the graphics of this game are really good: beautiful, polished, minimal glitches.”
    • “Very amazing lighting and graphics.”
    • “I think you need to add a lot more graphics. I've played over 80 liminal games and yours still needs a lot of work. You can't interact with slides, you have jukeboxes with no music coming out, it's very blocky and too brand new looking. It needs more of a creepy vibe while still remaining liminal. Also, when you go in a pool, you have to literally go to your starting point where the stairs are to be able to get out. This really stinks; I got very bored. You need to add more things to interact with, especially with the snow. You also had the spacecraft that had nothing in it; I went all the way up the stairs just to enter an empty circular dome. Like I said, it's a good starting point but it needs more time to flourish.”
    • “Also, for a game that tries to be cinematic (literally the naming for the highest graphic settings), why make it a constant camera lens with watermark dots and blue corners?”
    • “I noticed all that in two minutes. After that, I saw a wall graphic overlapping on a corner, then proceeded to go in a room, turn left, see a blue triangle hole in the ground, and when I walked to it, I got stuck and could see through the map.”
  • music

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The music in the game is sparse but generally fitting, often replaced by ambient sounds that enhance the atmosphere and sense of isolation. While some players find the music relaxing and complementary to the eerie environment, others report technical issues like music cutting out abruptly. Overall, the soundtrack contributes to the game's mood but could benefit from more consistency and interaction.

    • “Instead of relying on a traditional soundtrack, the game uses ambient noise—echoing footsteps, distant hums, and environmental sounds—to create a sense of presence.”
    • “Amazing graphics, great music and sounds.”
    • “Audio which you can find in the options menu... the audio is good, the music is nice as well and there is lots to see as you explore, and if you're like me you will find some cool creepy little things that I would like to see in my VR.”
    • “The designers took ideas from every other liminal game and appropriated it, put some horrible music on, and basically badly ripped off tons of other creators.”
    • “This nostalgic music, this facade, it's terrible.”
    • “The music was a bit wonky (e.g. I would turn the camera and the music would stop, which made for some great atmospheric quality at times but towards chapter three it was a bit frustrating) but the sound of the character - the walking, snow crunching, that was all really great!”
  • atmosphere

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The game’s atmosphere is a standout feature, characterized by a minimalistic, immersive exploration of liminal spaces that blend familiar and unsettling moods. Sound design, including environmental sounds and music, enhances the solitude and relaxing quality, though occasional audio glitches can detract from the experience. While the atmospheric focus appeals to fans of walking simulators, the limited gameplay and variable execution may reduce its wider appeal.

    • “The liminal universe is a deliberately minimalistic experience that positions itself closer to an interactive atmosphere piece than a traditional game, built around the concept of exploring “liminal spaces”—those strange, transitional environments that feel both familiar and unsettling.”
    • “Sound design plays a crucial role in reinforcing the atmosphere.”
    • “For some, this contributes to the immersive quality of the experience, allowing time to absorb the atmosphere.”
    • “Once you have explored the environments and reached the end, there is little reason to return beyond revisiting specific areas for their atmosphere.”
    • “It offers a unique and sometimes effective exploration of atmosphere and mood, but its lack of gameplay systems and uneven execution limit its broader appeal.”
    • “The liminal universe is a deliberately minimalistic experience that positions itself closer to an interactive atmosphere piece than a traditional game, built around the concept of exploring 'liminal spaces'—those strange, transitional environments that feel both familiar and unsettling.”
  • gameplay

    11 mentions Positive Neutral Negative
    18% positive mentions, 55% neutral mentions, 27% negative mentions

    The gameplay is extremely limited, focusing primarily on exploration with minimal mechanical engagement and lacking conventional features like puzzles or interaction. The absence of key mechanics, inconsistent design, and technical issues such as no save or checkpoint system result in a sluggish and unbalanced experience. Overall, it feels more like an incomplete concept than a fully developed game.

    • “Developed by gvn games, it places you in a first-person perspective and removes nearly all conventional gameplay elements, asking you to simply move forward, observe, and absorb the environments around you.”
    • “This design reinforces the game’s focus on exploration, but it also removes any sense of mechanical engagement.”
    • “There isn't even a slide you could use or some weird puzzle to solve to progress, it's just another walking simulator, with high potential to be expanded with new content, although that's not happening, because the game was abandoned months ago with its minor and major technical glitches and even flaws with its own mechanics like the known issue of not being able to sit down.”
    • “Without stronger mechanics, clearer structure, or more consistent design, the experience can feel more like a concept than a fully realized game.”
    • “There were moments -- for instance, the entirety of the godawful third chapter -- where the length of the hallways necessitated the almost exclusive use of the run mechanic but with no toggle switch, made it a slog to go through.”
  • story

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    The story aspect is notably lacking, with no explicit narrative, dialogue, or clear context provided to the player. Users feel the absence of a storyline diminishes engagement and wish for more interactivity and meaningful content.

    • “There is no story, which would be fine if the environment had honest thought and effort behind it.”
    • “There is no explicit story, no dialogue, and no clear explanation of what the player is experiencing.”
    • “I wish it was more interactive and had some type of story.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent bugs, technical glitches, and flawed mechanics like the inability to sit down. Despite its polished graphics, these persistent problems indicate a lack of ongoing support and updates.

    • “There isn't even a slide you could use or some weird puzzle to solve to progress, it's just another walking simulator, with high potential to be expanded with new content, although that's not happening, because the game was abandoned months ago with its minor and major technical glitches and even flaws with its own mechanics like the known issue of not being able to sit down.”
    • “Way too buggy.”
    • “All that apart from other visual and sound glitches.”
  • replayability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's replayability is very limited due to its linear design, lack of alternative paths or outcomes, and absence of engaging content like gags or easter eggs.

    • “Replay value is minimal, as the experience is largely linear and does not offer alternative paths or outcomes.”
    • “A vacuous 3 levels without gags, easter eggs, or replay value.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is appreciated for its ability to provoke laughter, often through the game's lighthearted or ironic player comments. However, some players find humor in the contrast between game mechanics and player misunderstandings, leading to amusing reactions about difficulties like darkness or navigation. Overall, the humor adds an entertaining layer to the gaming experience.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the grinding aspect becomes tedious and annoying, especially towards the end of the game.

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Liminal Universe is a simulation game with horror, thriller and science fiction themes. Common tags for Liminal Universe include first-person, indie, surreal, psychological, exploration and others.

Liminal Universe is available on PC and Windows.

Liminal Universe was released on November 12, 2024.

Liminal Universe was developed by Gvn Games.

Liminal Universe has received mostly positive reviews from players. Most players liked Liminal Universe for its graphics but disliked it for its gameplay.

Liminal Universe is a single player game.

Similar games include Liminalcore, BACK*SPACE, POOLS, The Complex: Expedition, LIMINAL SHIFT and others.