- March 4, 2022
- Flying Islands Team
Limb Hunter
63%Game Brain Score
graphics, music
gameplay, story
94% User Score 18 reviews
Platforms
About
In "Limb Hunter" , you must survive in a dying world, where your brothers have been infected and your production line has stopped. You are a broken mechanism, given a second chance to fight for survival. Attach various weapons and limbs to your body to build a unique fighting style and explore the world for unique technologies, but beware of other scavengers with malicious intent.











+2
Audience ScoreBased on 18 reviews
graphics2 positive mentions
gameplay3 negative mentions
- Fun gameplay with a unique concept of building and upgrading your character from defeated enemies.
- Nice art style and enjoyable exploration elements, making it a decent experience for the price.
- Addictive mechanics and a good variety of enemy types, providing a satisfying run-and-gun experience.
- The game is extremely short, with many players finishing it in under two hours, leaving them wanting more content.
- Losing half of your currency upon death feels excessively punishing and could benefit from a more forgiving system.
- Lacks a map system and more narrative depth, which could enhance the overall experience and replayability.
gameplay
2 mentions Positive Neutral NegativeThe gameplay is characterized as a fast-paced action-roguelike-platformer that features fair stats for both players and enemies. However, players feel that the game could benefit from additional mechanics related to body parts and complete sets, such as enhanced movement options beyond the basic controls and weapon system.
“A fast-paced action-roguelike-platformer with great gameplay ideas!”
“The stats that each part has are fair considering how they're the same that the enemies have, but I feel like there ought to have been more game mechanics based on which body parts you had and/or if you were using a complete set, like a change to the double jump or a dash move or something (anything!) besides the basic controls and the two weapons you can have at a time (plus the spinal enhancement for a third potentially).”
“The stats that each part has are fair considering how they're the same as the enemies, but I feel like there should have been more game mechanics based on which body parts you had and/or if you were using a complete set. For example, a change to the double jump or a dash move would have been nice, anything besides the basic controls and the two weapons you can have at a time, plus the spinal enhancement for a third potentially.”
“The gameplay feels repetitive and lacks depth. After a few hours, I found myself doing the same actions over and over without any real variation or challenge.”
“The controls are clunky and unresponsive at times, which makes it frustrating to execute even the simplest maneuvers during combat.”