- June 26, 2023
- Stubbings
Life Not Supported
Platforms
About
"Life Not Supported" is a space-survival game where you, the lone survivor of a shipwreck, must gather debris and use duct tape to build a new vessel while surviving in the harshness of space. Gather resources, find useful objects, and uncover the truth behind the ship's malfunction. The game is in early access and updates are based on community feedback. Join the Discord for updates and discussion.











- The game has a unique concept, likened to 'Raft' but set in space, which offers a fresh take on the survival crafting genre.
- The developer is actively working on updates and has a clear roadmap for future content, showing promise for the game's evolution.
- The ambiance and user experience effectively capture the feeling of being stranded in space, making for an engaging atmosphere.
- The game is currently very basic and lacks substantial content, with many features and a storyline still missing, making it feel incomplete.
- Gameplay can be tedious and grindy, requiring excessive resource gathering for minimal progress, which can lead to boredom.
- The controls and mechanics, particularly regarding movement and building, are often frustrating and poorly designed, detracting from the overall experience.
gameplay
14 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players finding the building and looting mechanics overly simplistic and illogical, leading to a frustrating experience. While some appreciate the game's potential and find it enjoyable, others criticize the space movement mechanics and the overall gameplay loop as tedious and unrefined, particularly for an early access title.
“For an early access game, this is incredibly well built. I'm really enjoying the gameplay and can't wait for the next update!”
“I have experienced zero gameplay issues personally, and the game was not too difficult or confusing for me to understand.”
“After all, if you're going to have a game with nothing productive to do but build your ship, you should at least make that an enjoyable process within the first hour of gameplay.”
“Looting mechanics don't make much sense -- why would I need a crowbar to open a styrofoam box?”
“I realize that I hadn't played long enough to unlock more than a handful of things, but the gameplay loop just feels like an unnecessarily long plodding chore.”
“Love the idea of this game, but met very disappointing and very rough gameplay.”