Life in Bunker Game Cover
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"Life in Bunker" is a survival simulation game where players must manage their resources and maintain their mental health while living in a bunker after a nuclear apocalypse. Players will face challenges such as radiation, hunger, and boredom as they try to survive for as long as possible. The game features day and night cycles, crafting, and various events to keep the gameplay interesting.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

60%
Audience ScoreBased on 342 reviews
gameplay14 positive mentions
graphics8 negative mentions
  • A simple but very entertaining base-building game that can provide hours of fun.
  • Great little world builder game with plenty of detail and replayability.
  • The game has a unique setting and offers a satisfying challenge in managing resources and population.
  • The game is very lacking in content, feels unfinished, and has numerous bugs, particularly with AI behavior.
  • Gameplay can become repetitive and boring after a few hours, with limited mechanics and options.
  • The developers have seemingly abandoned the game, with no updates since 2017, leading to concerns about its long-term viability.
  • gameplay60 mentions

    The gameplay of "Life in Bunker" is generally described as simple, repetitive, and lacking depth, leading to a sense of boredom after a short period. While some players appreciate the initial mechanics and tutorial, many express disappointment in the limited variety and broken elements that detract from the overall experience. Overall, the game offers a mix of interesting concepts but fails to deliver engaging gameplay, resulting in a lack of replay value.

    • “You have a solid mix of a Fallout theme, a Dungeon Keeper control scheme, and a Sim City gameplay style.”
    • “The tutorial is well thought out and gives you a firm grasp of the mechanics; it also guides you around the UI, which is very functional and easy to navigate.”
    • “Definitely worth the money to me (19 NZD) to support an indie game that shows promise on top of the already fun gameplay.”
    • “On one game, my entire bunker just died (20 something people) just because mechanics refused to fix a single block of broken underground wiring so the oxygen went down to 0% and they all suffocated.”
    • “It’s boring, short, poor gameplay, poor mechanics.”
    • “After playing through and completing the game in three hours and being bored with the mechanics after 2, I won't be playing through again.”
  • graphics32 mentions

    The graphics of the game receive mixed reviews, with many users noting that while they are not the best, they are acceptable given the game's size and gameplay focus. Some appreciate the art style and find the visuals enjoyable, while others criticize the low-resolution textures and blocky models. Overall, the graphics may not appeal to those seeking high-end visuals, but they do not detract significantly from the gameplay experience for many players.

    • “The aesthetic is great, I love the art style, and so far I haven't had any technical difficulties at all.”
    • “The visuals of this game I love; I find them to be very artsy and enjoyable to look at.”
    • “But the graphics are cute, there are enough moving elements to keep it interesting, and you can play with the settings to make it as hard or easy as you'd like.”
    • “So many bugs, no properly defined gameplay, extremely poor AI, and clearly bad graphics.”
    • “User interface and graphics are absolutely terrible.”
    • “Save the blocky models and low-res textures for low-quality graphic settings, and more Fallout-looking realism for ultra.”
  • stability14 mentions

    The game is frequently criticized for its instability, with users reporting numerous bugs and glitches that hinder the overall experience. While some players note that certain issues may be easy to fix, the consensus is that the game is currently lacking in content and suffers from significant technical problems, making it difficult to recommend.

    • “Cannot recommend this game due to the buggy behavior.”
    • “It's buggy to boot.”
    • “Very limited, somewhat buggy.”
  • replayability14 mentions

    Overall, the game's replayability is a mixed bag; while some players find value in experimenting with different difficulties and setups, many express concerns about a lack of long-term engagement once the game is "solved." Despite offering 30-40 hours of enjoyable gameplay, it falls short compared to more replayable titles like RimWorld or Planetbase, leading to recommendations against purchase for those prioritizing replay value.

    • “I think there is plenty of replay value in playing with different difficulties and setups.”
    • “Has some replayability as you test and experiment.”
    • “It's definitely worth the money, as you can easily get 30-40 hours of fun gameplay out of it.”
    • “Not recommended for those who mind losing $15 for something that doesn't have a lot of replayability.”
    • “I'm also worried about replayability, since once you've 'solved' the game then it doesn't offer any other modes or challenges.”
    • “It's definitely worth the money, as you can easily get 30-40 hours of fun gameplay out of it, but it doesn't have the replay value that a game like RimWorld or Planetbase has.”
  • story10 mentions

    The story aspect of the game is criticized for feeling incomplete and lacking depth, with players expressing disappointment over the absence of engaging missions and a compelling backstory. Many reviewers found the narrative shallow and uninteresting, leading to a sense of boredom and a lack of motivation to continue playing. Overall, the game is seen as having potential that remains largely untapped.

    • “You have one mission and that is to create a livable bunker and survive through multiple generations until the lands above are habitable.”
    • “I really wanted to like this game, but as I played it, the game felt a little like a shallow hole of what it could've been, and with no real story, I found it very boring, so I couldn't even justify playing anymore for the story.”
    • “It does not feel done; it feels like there could have been much more done, such as missions or something.”
    • “You just need to be patient and give it a better backstory and improve the graphics so we don't get the ugly box biceps.”
  • monetization6 mentions

    The monetization strategy of the game is criticized as a blatant cash grab, with users noting a lack of developer support and minimal new content, primarily consisting of incremental improvements rather than substantial additions. Many reviewers advise against purchasing due to these concerns.

    • “Blatant cash grab which has no dev attention, do not buy.”
    • “Browser port cash grab.”
    • “Research ads no real new items, just improvements to existing things (like a percentage improvement).”
  • music6 mentions

    The game's music is described as enjoyable but not particularly memorable, with players noting that there seems to be only one repeating song that plays intermittently at random moments. This repetition and inconsistency detract from the overall experience.

    • “The music in the game is enjoyable but not overly memorable.”
    • “Music pops in and out at seemingly random moments for what seems like half a song.”
    • “I think there's only one song in the game, and it keeps repeating.”
    • “The music pops in and out at seemingly random moments for what seems like half a song.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and clunky, often hindered by unintuitive menus. Despite some improvements from research, managing resources becomes overwhelming, especially in the end-game where multiple drills struggle to supply a single refinery.

    • “It sounded like it would be something I'd like, but it's actually very tedious and clunky with very unintuitive menus.”
    • “The research helps a bit, but by the end-game I had four or five drills running, and they couldn't keep a single refinery supplied, and getting to that point was tedious in its own right.”
  • humor4 mentions

    Reviewers note that while the game's animations are humorous, there is potential for improvement by incorporating more interesting and funny technological advancements. Enhancing the humor in this way, along with a gradual increase in difficulty, could elevate the game significantly within the base-builder genre.

    • “Animations are funny”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
12-24hSpent by most gamers
*Based on 12 analyzed playthroughs

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