- October 3, 2019
- Expressive Gamestudio
Lie In My Heart
Platforms
About
"Lie in My Heart" is a narrative-driven, interactive experience that explores the aftermath of a spouse's suicide. As the player, you'll delve into the couple's past, confronting decisions made and seeking answers to help your 5-year-old son cope with the loss. The game handles sensitive topics inspired by real-life events, offering a unique perspective on how we cope with grief.
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- The game offers a very intense and touching story that effectively raises awareness about sensitive topics like suicide and mental illness.
- It features a unique concept with high replay value due to its choice system, allowing players to explore different outcomes.
- The aesthetic atmosphere, graphic design, and music create an immersive experience that resonates emotionally with players.
- Some players felt there was insufficient character development, making it difficult to connect with the characters and their struggles.
- The game has been criticized for its handling of sensitive themes, with some feeling it romanticizes or trivializes serious issues like suicide and infidelity.
- A few players expressed disappointment over the lack of additional content, particularly cultural references that could have enhanced the experience.
story
20 mentions Positive Neutral NegativeThe game's story is described as intense and deeply relatable, particularly for those who have experienced loss due to mental illness. While it effectively immerses players in a heartbreaking narrative, some reviewers feel it could benefit from more backstory before delving into heavy themes like suicide. Overall, the storytelling is praised for its emotional depth, though some elements may be romanticized or fictionalized for dramatic effect.
“A very intense and touching story.”
“From the first minute to the end, you are immersed in a heartbreaking and overwhelming story, and believe me, you don't want to stop.”
“Thanks to the author for having the courage to share his story through this game.”
“If this game had spent a little time giving the player even a little backstory of his family before just jumping right into the suicide scene, I think it would have been a much better visual novel.”
“I am really unsure that it is a tribute to whomever took their life to tell the story of a man that chose to cheat then leave their ill and hospitalized wife with a kid.”
“Obviously we're told that some events might have been romanticized or straight up invented for storytelling's sake.”