- February 11, 2016
- Plug In Digital
Level 22, Gary's Misadventures
Platforms
About
"Level 22: Gary's Misadventures" is a stealth game set in the frantic world of work. After oversleeping, Gary must sneak up 22 floors to his office without being caught, using various items and tactics to evade coworkers and security. The game allows for creative problem-solving and even some mischief as you try to make it to your desk without getting fired.





- The game features a unique and stylish art style that stands out, enhancing the overall experience.
- It offers clever humor and engaging stealth mechanics, providing a lighthearted take on the stealth genre.
- The game has a decent length and includes collectibles and optional content that add to the gameplay experience.
- The controls are poorly optimized, requiring a gamepad for a better experience, while keyboard and mouse controls are awkward and frustrating.
- Technical issues abound, including a lack of windowed mode, freezing, and problems with multi-monitor setups.
- The gameplay relies heavily on trial and error, which can lead to frustration, especially with unclear visibility and inconsistent AI behavior.
gameplay
14 mentions Positive Neutral NegativeGameplay is characterized by a mix of stealth mechanics and trial-and-error challenges, with players navigating an office environment while avoiding coworkers and security. While some enjoy the smooth controls and engaging mechanics, others find the limited field of view and reliance on gimmicks detract from the experience. Overall, the game offers a humorous take on stealth gameplay, but its repetitive elements and port issues hinder its potential.
“I really recommend this game for the playing mechanics.”
“The gameplay feels very smooth and it does get complicated at some points; I'll openly admit there were a couple of moments in the hour and a half I have played so far that made me rage.”
“These boss fights use mechanics you've already seen but in a way that feels much less like you're advancing a level than legitimately duking it out with the boss, and it's great.”
“Gameplay-wise, there are just too many gimmicks relying on trial and error to figure out how to beat the levels.”
“Refining the mechanics and fixing port-related issues could have improved this game significantly.”
“The zoomed-in, limited field of view gets in the way of the gameplay.”