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Let Them Fall

26%Game Brain Score
stability, gameplay
36% User Score Based on 22 reviews

Platforms

PCPCWindowsWindows

About

In "Let Them Fall," master the art of conveyor belt operation in a high-tech factory, delivering diverse objects to the target zone. With increasing complexity and crowded maps, strategic planning and quick reflexes are crucial to prevent accidents and maintain smooth object flow. As you gain experience, meet challenging objectives by managing space and colors of the objects.

Let Them Fall screenshot
Let Them Fall screenshot
Let Them Fall screenshot
Let Them Fall screenshot
Let Them Fall screenshot

36%
Audience ScoreBased on 22 reviews
stability4 negative mentions

  • The game has a cute aesthetic and looks nice.
  • It offers a unique concept of building with both over and under options for conveyor belts.
  • The physics mechanics are enjoyable to watch, especially when things jam.
  • The game is plagued with bugs, including issues with the GUI and conveyor belt mechanics.
  • Progression can be frustrating due to save issues and the inability to mass delete or replace sections.
  • The gameplay can become tedious, requiring manual placement of every conveyor corner and frequent element switching.
  • stability
    4 mentions Positive Neutral Negative

    The game has been criticized for its significant stability issues, with frequent bugs affecting core mechanics such as press functionality and conveyor belt operations. Users report that these problems severely hinder gameplay, suggesting that the game may have been released prematurely despite its evident flaws.

    • “It's buggy; the press doesn't work as intended most of the time, and the conveyor belts are getting cluttered with elements that are not picked up by the presses, which makes the presses even less effective.”
    • “Did you tell yourself, 'Yup, it's buggy as hell, but let's just release it anyway, it can't be that bad, right?'”
    • “It's buggy; the press doesn't work as intended most of the time, and the conveyor belts are getting cluttered with elements that are not picked up by the presses, which makes the presses even less effective.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is criticized for lacking essential mechanics, particularly the inability to delete entire constructions at once, which can hinder the overall user experience.

    • “Lacks some basic mechanics, like deleting whole constructions, not just a single square.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect tedious, as it requires erasing one section at a time without the option for mass erasure, leading to a repetitive and time-consuming experience.

    • “You can't mass erase; you have to erase one section... each... tedious... section... at... a... time.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy is straightforward and reminiscent of typical mobile ad models, akin to those seen in games like Lumber Tycoon, but with a simplified approach.

    • “It is exactly what you would expect from the mobile ads for Lumber Tycoon, just a little bit simplified.”

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