Let Them Fall
- October 29, 2023
- Marcin Kubala
In "Let Them Fall," master the art of conveyor belt operation in a high-tech factory, delivering diverse objects to the target zone. With increasing complexity and crowded maps, strategic planning and quick reflexes are crucial to prevent accidents and maintain smooth object flow. As you gain experience, meet challenging objectives by managing space and colors of the objects.
Reviews
- The game has a cute aesthetic and is visually appealing.
- It offers a unique concept of combining factory building mechanics with both under and over construction options.
- The physics of the game are enjoyable to watch, especially when dealing with jams.
- The game is plagued with bugs, including issues with block placement and interaction, making it frustrating to play.
- There is a lack of basic mechanics, such as the ability to delete entire constructions or mass erase sections.
- Progression can be hindered by technical issues, such as saves not being recognized and complex construction requirements.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its significant stability issues, including frequent bugs that hinder gameplay, such as malfunctioning presses and conveyor belts that become cluttered with unpicked elements, negatively impacting overall effectiveness.
“Or did you tell yourself, 'Yup, it's buggy as hell, but let's just release it anyway, it can't be that bad, right?'”
“- It's buggy; the press doesn't work as intended most of the time, and the conveyor belts are getting cluttered with elements that are not picked up by the presses, which makes the presses even less effective.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay is criticized for lacking essential mechanics, such as the inability to delete entire constructions at once, which can hinder the overall experience.
“The game lacks some basic mechanics, such as the ability to delete entire constructions instead of just single squares.”
“Gameplay feels limited due to the absence of essential features.”
“There are significant gaps in gameplay mechanics that hinder the overall experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, as it requires them to erase one section at a time rather than allowing for mass erasure, leading to a frustratingly slow process.
“You can't mass erase; you have to erase one section... each... tedious... section... at... a... time.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“I spent hours doing the same tasks over and over, and it just became a chore.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization in the game is typical of mobile titles, featuring simplified mechanics reminiscent of ads for similar games like Lumber Tycoon.
“It is exactly what you would expect from the mobile ads for Lumber Tycoon, just a little bit simplified.”
“The monetization strategy feels overly aggressive and detracts from the overall experience.”
“I feel pressured to spend money to enjoy the game fully, which ruins the fun.”