Legends of Savvarah: Time of Pariah
- July 31, 2024
- ST Sinovar
In "Legends of Savvarah: Time of Pariah," players navigate an interactive story set on the war-torn continent of Erteon. As a mercenary named Hidu in the corrupted city of Seihal, your mission is to investigate the disappearance of your fellow enforcers in the Black Horn criminal organization. This text-based game is filled with illustrations, immersing you in a visual novel experience within a unique non-standardized setting.
Reviews
- The game features beautiful artwork and a captivating art style that enhances the overall experience.
- The story is engaging with diverse characters and multiple paths, providing high replayability.
- The world-building is intriguing, with well-thought-out lore that adds depth to the narrative.
- The game is relatively short, and some characters are underdeveloped or only appear briefly.
- There are several spelling and grammatical errors in the English translation that can detract from the experience.
- Some players may find the visual novel format and limited animation disappointing, desiring more dynamic scenes.
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story is highly engaging, featuring diverse characters and intricate world-building that encourages multiple playthroughs to explore different dialogue paths and outcomes. While the translation may be occasionally stiff, the rich themes of crime, oppression, and survival, combined with beautiful art, make it a compelling experience that resonates with players. Overall, it offers significant depth and value for those intrigued by its unique setting and narrative.
“The story was engaging, with the diversity of characters and paths.”
“Extremely interesting story, with the bulk of its value in the fascinating world-building.”
“The story is about lives of crime, oppression, and past sins, with a recurring theme of survival and the costs that come with it.”
“The story had me save scumming to see what routes each dialogue option takes you down.”
“I am now through my sixth playthrough just to understand the full plot and details.”
“The only real downside here is the stiff at times translation, but it's easily overlooked - and I cannot recommend reading this story enough if its store page has sparked even the smallest spark of interest in you, regardless of why.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The graphics are highly praised for their phenomenal art style, which effectively captures a captivating atmosphere reminiscent of works like Zootopia and Oren's Forge. The beautiful artwork complements the well-crafted lore, enhancing the overall experience of the game.
“The art style is phenomenal, and the characters are captivating.”
“I'd recommend reading it for the sake of the well thought out and written lore, beautiful artwork, music, and the special old-time atmosphere.”
“Art is good too, the art style fits perfectly and the book is very convenient if you want to understand some basic parts of the lore.”
“The art style reminds me a bit of Zootopia and a bit of Oren's Forge.”
“The graphics feel outdated and lack the polish expected from modern games.”
“Character models are poorly designed and lack detail, making them feel lifeless.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its beauty and ability to enhance the overall atmosphere, contributing significantly to the immersive experience alongside the well-crafted lore and artwork.
“I'd recommend reading it for the sake of the well thought out and written lore, beautiful artwork, music, and the special old-time atmosphere.”
“The music is beautiful.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its well-crafted lore, stunning artwork, and evocative music, all contributing to a nostalgic and immersive experience.
“I'd recommend reading it for the sake of the well-thought-out and written lore, beautiful artwork, music, and the special old-time atmosphere.”
- gameplay1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
The gameplay unfolds over a single day in the port city of Seikhal, serving as a microcosm for the diverse kingdoms of beastfolk in Kradzhan, who are united in their struggle for survival against a foreign colonizer. This setting enriches the gameplay experience with a blend of cultural dynamics and survival themes.
“The mechanics are intuitive and engaging, allowing players to immerse themselves fully in the rich narrative and dynamic world.”
“Each decision impacts the storyline significantly, making every playthrough feel unique and rewarding.”
“The gameplay itself spans the events of roughly a single day in the port city of Seikhal, which functions as a microcosm of Kradzhan: a union of three vastly diverse kingdoms of beastfolk, united only by their shared interest in survival against the merciless force of a foreign colonizer.”
“The mechanics feel clunky and unrefined, making it difficult to fully engage with the story and characters.”
“The combat system is overly simplistic and lacks depth, leading to repetitive encounters that quickly become tedious.”