Skip to main content

Legends of Savvarah: Time of Pariah

Legends of Savvarah: Time of Pariah Game Cover
83%Game Brain Score
story, music
gameplay, stability
97% User Score Based on 36 reviews

Platforms

LinuxPCMac OSWindows
Legends of Savvarah: Time of Pariah Game Cover

About

Legends of Savvarah: Time of Pariah is a single player role playing game with fantasy, romance, medieval and historical themes. It was developed by ST Sinovar and was released on July 31, 2024. It received overwhelmingly positive reviews from players.

A Game from the "Legends of Savvarah" series. "Time of Pariah" is an interactive story. The game is primarily text-based, but with lots of illustrations (essentially a visual novel in a non-standardised setting). On the continent of Erteon, the endless war rages between Kradzhan – an alliance of three beastly kingdoms – and Dominion of the Horned Ones. Seihal is a port…

Skip User Reviews

97%
Audience ScoreBased on 36 reviews
story17 positive mentions
stability2 negative mentions

  • Deep and engaging narrative with multiple branching paths and around 25 endings, encouraging replayability and exploration of different perspectives.
  • Strong worldbuilding and well-developed, likable anthropomorphic characters with rich personalities and interconnected relationships.
  • Beautiful art style and atmospheric soundtrack that complement the dark fantasy setting and immersive storybook UI.
  • English translation contains numerous grammatical errors and typos, which can slightly detract from the reading experience.
  • Some playthrough paths feel short and underdeveloped, causing pacing issues and occasionally leaving character development rushed or lacking.
  • Lack of in-game flowchart and some bugs/glitches may inconvenience players trying to track progress or explore all content fully.
  • story
    49 mentions Positive Neutral Negative

    The story is a richly woven narrative centered on choice and consequence within a politically tense, crime-ridden fantasy world inhabited by well-developed anthropomorphic characters. While its pacing can feel uneven and some translation issues arise, the strong world-building, complex relationships, and multiple branching paths offer an engaging, memorable experience that rewards replay and exploration. Fans of intricate storytelling, mature themes, and player-driven outcomes will find it particularly compelling.

    • “Rather than leaning on traditional gameplay systems like combat or exploration, it builds its entire structure around choice, consequence, and the slow unraveling of a story shaped by the player’s decisions.”
    • “The story is good also and involves a lot of political intrigue between several factions and the looming threat of war breaking out between them which makes every choice you make feel like it carries a lot of weight to it and not only affects your fate but the fate of the city and the factions involved as well.”
    • “The characters are very well written, and full of little tidbits that you might not notice on your first or fifth short playthrough (of which you will have many if you wish to complete everything in the story).”
    • “The pacing can vary depending on the chosen path, and some narrative branches feel more developed than others, occasionally leading to uneven storytelling.”
    • “However, the flow is simply too fast and the story is neither long enough nor descriptive enough to uphold interest.”
    • “However, the story doesn't allow proper time for the characters to be developed and I can't really find myself caring about them outside of an artistic perspective.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric, catchy, and emotionally resonant soundtrack that complements the darker themes and rich storytelling. Players highlight standout tracks like "Black First" and "Wildness," appreciating how the soundtrack enhances immersion and pairs beautifully with the art and narrative. Overall, the music contributes significantly to the game's unique and captivating aesthetic.

    • “The overall aesthetic is consistent with the darker themes of the narrative, and the accompanying soundtrack helps maintain immersion, subtly reinforcing the emotional weight of certain scenes.”
    • “A lot of heart went into this production; the interlocking choices, dialog, art, and music make for a unique blend that you should definitely give a try if you like the 'Arabian Nights' theme, rich storytelling, or anthropomorphic animals.”
    • “Atmospheric and unique soundtrack (Legend, The One Who Was Betrayed, and Wildness are my favorite tracks).”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics feature a consistent, illustrated art style that effectively complements the darker narrative themes and character identities without overshadowing the text-driven experience. While visuals are simple and not highly animated, they are praised for their beauty, atmosphere, and ability to enhance immersion alongside the soundtrack. Overall, the artwork is well-received for its style and contribution to the storybook-like presentation.

    • “Illustrated artwork accompanies key moments, providing visual context without overwhelming the text-driven nature of the experience.”
    • “The art-style is phenomenal, and the characters are captivating.”
    • “Lovely visual style with gorgeous artworks that complement the storybook UI.”
    • “While the visuals are not highly detailed or animated, they serve their purpose in establishing tone and character identity.”
    • “The simplicity of the presentation allows the writing to remain the primary focus, though it may feel limited for players expecting more dynamic visuals.”
    • “The overall aesthetic is consistent with the darker themes of the narrative, and the accompanying soundtrack helps maintain immersion, subtly reinforcing the emotional weight of certain scenes.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay centers on choice, consequence, and narrative depth rather than traditional combat or exploration, offering a slow-paced, decision-driven experience. While it may feel passive to players seeking fast-paced or mechanically complex gameplay, it provides a rich, story-driven adventure shaped by player decisions within a unique setting.

    • “Rather than leaning on traditional gameplay systems like combat or exploration, it builds its entire structure around choice, consequence, and the slow unraveling of a story shaped by the player’s decisions.”
    • “It may not appeal to everyone, particularly those seeking fast-paced gameplay or visual variety, but for players who appreciate intricate storytelling and the weight of meaningful choices, it offers a rich and memorable adventure shaped entirely by the decisions they make.”
    • “The gameplay itself spans the events of roughly a single day in the port city of Seikhal, which functions as a microcosm of Kradzhan: a union of three vastly diverse kingdoms of beastfolk, united only by their shared interest in survival against the merciless force of a foreign colonizer.”
    • “With such a heavy emphasis on reading and decision-making, the experience can feel slow or even passive at times, particularly for those who prefer more interactive or mechanically complex gameplay.”
    • “With such a heavy emphasis on reading and decision-making, the experience can feel slow or even passive at times, particularly for those who prefer more interactive or mechanically complex gameplay.”
    • “It may not appeal to everyone, particularly those seeking fast-paced gameplay or visual variety.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its unique storybook-style presentation, blending beautiful illustrations, atmospheric soundtracks, and cool character designs to create a nostalgic, classic text adventure feel. Despite the lack of color in sprites, the journal-style art and well-crafted lore contribute to a special, immersive ambiance.

    • “Atmospheric soundtracks, beautiful illustrations, and cool character designs accompany the gorgeous storybook UI that hearkens back to classic text adventure games.”
    • “I'd recommend reading it for the sake of the well thought out and written lore, beautiful artwork, music and the special old time atmosphere.”
    • “While it's a shame that the sprites aren't in color, the way they were managed (being illustrations in a journal) works for the atmosphere of the game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability through multiple endings and romance options, encouraging experimentation with choices that create unique playthroughs. While some endings can be unclear to achieve, the variety of content provides substantial value and incentive for repeated play.

    • “Over time, the accumulation of these choices gives each playthrough a distinct identity, encouraging experimentation and replayability.”
    • “It's an interesting game with many outcomes, even though it isn't always clear how to achieve some endings, so it has replayability.”
    • “25 endings to discover and 5 romantic interests to possibly be with offers tons of replayability (there's lots of content for just $5.99).”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its strong storytelling, complemented by well-designed characters and atmospheric elements that enhance immersion, reminiscent of classic text adventure games.

    • “Beyond the surprisingly good soundtrack and character design, the story is strong as well.”
    • “Atmospheric soundtracks, beautiful illustrations, and cool character designs accompany the gorgeous storybook UI that hearkens back to classic text adventure games.”
  • stability
    2 mentions Positive Neutral Negative

    The game experiences occasional minor glitches, such as the mouse cursor not showing, but overall remains stable and playable without major issues.

  • emotional
    1 mentions Positive Neutral Negative

    The game's emotional tone is effectively conveyed through a consistent darker aesthetic and a soundtrack that subtly enhances immersion, reinforcing the narrative's emotional depth.

    • “The overall aesthetic is consistent with the darker themes of the narrative, and the accompanying soundtrack helps maintain immersion, subtly reinforcing the emotional weight of certain scenes.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is subtle and limited, appearing occasionally within an otherwise mature and serious fantasy narrative focused on action, drama, and romance.

Skip Game Offers

Buy Legends of Savvarah: Time of Pariah

Skip Videos

Videos

Skip Games Like Legends of Savvarah: Time of Pariah

Games Like Legends of Savvarah: Time of Pariah

Solstice Image
Games like Solstice
Cabernet Image
Games like Cabernet
The Detail Image
Games like The Detail
Roadwarden Image
Games like Roadwarden
Seers Isle Image
Games like Seers Isle
Skip FAQs

Frequently Asked Questions

Legends of Savvarah: Time of Pariah is a role playing game with fantasy, romance, medieval and historical themes.

Legends of Savvarah: Time of Pariah is available on PC, Mac OS, Windows and Linux.

Legends of Savvarah: Time of Pariah was released on July 31, 2024.

Legends of Savvarah: Time of Pariah was developed by ST Sinovar.

Legends of Savvarah: Time of Pariah has received overwhelmingly positive reviews from players. Most players liked Legends of Savvarah: Time of Pariah for its story but disliked it for its gameplay.

Legends of Savvarah: Time of Pariah is a single player game.

Similar games include Solstice, Cabernet, The Detail, Roadwarden, Seers Isle and others.