Leap Game Cover

"Leap is a 2-player, cooperative and competitive, multiplayer shooter game with beautiful mechanics. Play as an elite mercenary for the UEDC or Exo-Terrans, using weapons, class abilities, and vehicles like hoverboards and mechanical moose to traverse and battle in epic large-scale wars. Each exosuit has unique abilities, from calling in an Orbital Laser to deploying a Support Shield."

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 148 reviews
gameplay18 positive mentions
optimization7 negative mentions
  • The game has fantastic movement mechanics and offers a unique blend of gameplay reminiscent of Titanfall and Unreal Tournament.
  • The core gameplay is fun and engaging, with a solid foundation that shows great potential for future updates.
  • The developers are active in the community and responsive to feedback, which bodes well for the game's future development.
  • The player base is extremely low, making it difficult to find matches and resulting in empty lobbies.
  • The game suffers from performance issues, including frame rate drops and bugs that hinder the overall experience.
  • Many players feel the game was released too early and lacks polish, with several core mechanics needing improvement.
  • gameplay40 mentions

    The gameplay of the game is described as a mix of fun and frustration, featuring solid movement mechanics and enjoyable gunplay reminiscent of titles like Titanfall and Unreal Tournament. While many players appreciate the unique concepts and skill-based elements, they also highlight significant technical issues, bugs, and a somewhat repetitive gameplay loop that detracts from the overall experience. Despite these flaws, there is optimism for the game's potential if the developers address the existing problems.

    • “The gameplay is like a mixture of Titanfall and Unreal Tournament.”
    • “The gameplay is unique and refreshing in a world filled with battle royales.”
    • “The core gameplay loop feels really good and is a lot of fun.”
    • “A very hefty and kind of outrageous price for a game that offers very little in the gameplay loop and content-wise.”
    • “The game has rampant bugs, technical issues, unresolved quirks in the core gameplay systems, and feels horrible to play (with keyboard and mouse, for me personally). In a previous beta test, I and several others submitted a document list to the developers only to be either ignored or have our balance changes misconstrued to the point where those changes were not needed.”
    • “This game is terribly buggy from the technical side in every way (matchmaking issues, partying up issues, black screens, optimization/performance, balance, load times) down to gameplay bugs (menus getting stuck and not being able to access certain menus when you need to, reviving has strange issues that sometimes prevent you from moving or shooting for a few seconds, respawning can be inconsistent at best, and lots more).”
  • optimization35 mentions

    The game's optimization has received mixed feedback, with some players reporting smooth performance on high-end systems, while others experience significant issues such as stuttering, clunky controls, and bugs that hinder gameplay. Many reviewers agree that the game requires further polish and optimization, particularly on certain maps, to enhance overall performance and player retention. Overall, while some players find it playable, the consensus is that improvements are necessary for a more consistent experience across different hardware configurations.

    • “Needs more content and performance optimization, but the developers seem dedicated to making that a reality.”
    • “Optimization can be improved with work, bugs can be fixed with time, and the technical side will obviously be improved.”
    • “The developer has commented on some suggestions on how to get better frame rate performance, which is appreciated.”
    • “With how the game’s performance and feel, it's not going to keep a player’s retention for too long, and this game still needs a bit of polish before pushing out any heavy marketing.”
    • “The optimization can be poor on some maps and unplayable. The sound design isn't great; there are a lot of random noises that don't really help me in a match. There's a lot of balancing that needs to be done because I feel like with one class I get one shot, and then another class has a gun that's so powerful that I don't want to use or try anything else.”
    • “The performance is terrible, with massive slowdowns when enemies are loading in or the maps are updating with new objectives. You can't sprint, controls aren't very good, there's no crouching/sliding, the grappling hooks aren't very agile, movement is rather slow, character abilities are lackluster. Overall, the game is a decent concept but terrible execution and poorly optimized.”
  • graphics16 mentions

    Overall, the graphics in the game are widely praised for their quality and visual appeal, with many users noting that they look great on higher settings, though some experienced performance issues that required adjustments. While the visuals are described as uplifting and impressive, a few players mentioned that they exhibit a somewhat generic Unreal Engine aesthetic. Despite some technical challenges, the graphics contribute positively to the overall gaming experience.

    • “Great movement mechanics, good concepts, nice looking maps, good graphics.”
    • “The graphics actually surprised me and videos don't do it justice.”
    • “Graphics are pretty astounding honestly.”
    • “I personally had to lower quality settings to increase the frame rate on a pretty decent rig, but graphic quality is decent even on mid/high settings.”
    • “Had bad lag at first until turning off some of the graphical options.”
    • “The graphics run alright, as a streamer it's a little tough running it with my i9900k and 3070ti with higher graphics and trying to get 144 frames, but with some tweaking I was able to feel comfortable.”
  • monetization8 mentions

    The monetization strategy of the game has received mixed reviews, with some players criticizing the excessive advertising and calling for a reduction or alternative methods. While microtransactions are limited to cosmetic items earned through in-game currency, many believe the game would benefit from a free-to-play model with a battle pass system. Overall, concerns about poor marketing and player engagement overshadow the positive aspects of the game's mechanics.

    • “Microtransactions, if you can call them that, are cosmetic only and acquired with in-game currency you earn, not real money.”
    • “No pay-to-win or microtransactions.”
    • “It needs and should've been free-to-play with non pay-to-win microtransactions and a battle pass.”
    • “I'm mainly concerned about the lack of advertisement and hype; as of now, I have trouble finding more than one filled server in my region at any given time.”
    • “More advertising.”
  • humor4 mentions

    Reviews on the humor aspect of the game are mixed; while some players find the humor genuinely amusing and inspired, particularly in the tutorial, others feel that the announcer's attempts at humor are annoying and out of place, leading them to mute the game.

    • “Also, the humor is genuinely amusing and inspired.”
    • “Wow, what a humorous and witty tutorial!”
  • grinding4 mentions

    Players appreciate the rewarding nature of grinding in the game, as it allows them to unlock new abilities and loadouts, enhancing their overall experience. However, some express frustration with the current grind, likening it to "turret farming" and suggesting that movement mechanics could be improved to make the process more engaging. Overall, while grinding is seen as essential for progression, it may require adjustments to maintain player interest.

    • “You'll need a second life for grinding.”
    • “Movement needs an overall increase by like 10-15%, nothing too crazy, and the game at the moment is turret farming simulator.”
    • “Leap is an awesome new FPS game that reminds players of Titanfall and Battlefield, bringing fast-paced action onto large scale maps, but the game rewards players for grinding challenges with in-game items.”
  • stability4 mentions

    The game suffers from significant stability issues, with players reporting numerous bugs affecting matchmaking, party formation, and gameplay mechanics. Common problems include glitches that hinder menu access, inconsistent respawning, and audio issues, leading to a frustrating experience overall.

    • “I have come across multiple glitches.”
    • “This game is terribly buggy from the technical side in every way (matchmaking issues, partying up issues, black screens, optimization/performance, balance, load times) down to gameplay bugs (menus getting stuck and not being able to access certain menus when you need to, reviving has strange issues that sometimes prevent you from moving or shooting for a few seconds, respawning can be inconsistent at best, and lots more).”
    • “The sound in-game has this buggy crisp/popping that happens; it seems to happen only on one map, but I'm not 100% sure.”
  • story3 mentions

    The story aspect of the game is perceived as lacking depth and engagement, with players finding the co-op missions repetitive and simplistic, primarily revolving around basic survival mechanics without significant variation or narrative development.

    • “The story feels disjointed and lacks depth, making it hard to connect with the characters.”
    • “The narrative is predictable and fails to offer any meaningful twists or engagement.”
    • “Overall, the story is underwhelming and doesn't do justice to the potential of the game.”
  • emotional1 mentions

    Players felt a lack of emotional satisfaction in the game, noting that the absence of rewarding feedback for achievements, such as kills, diminished their sense of accomplishment and engagement.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Leap

Play time

24hMedian play time
23hAverage play time
20-25hSpent by most gamers
*Based on 2 analyzed playthroughs

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