Leap Game Cover

"Leap is a 2-player, cooperative and competitive, multiplayer shooter game with beautiful mechanics. Play as an elite mercenary for the UEDC or Exo-Terrans, using weapons, class abilities, and vehicles like hoverboards and mechanical moose to traverse and battle in epic large-scale wars. Each exosuit has unique abilities, from calling in an Orbital Laser to deploying a Support Shield."

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 297 reviews
gameplay36 positive mentions
optimization14 negative mentions
  • The movement mechanics are fun and engaging, reminiscent of games like Titanfall and Unreal Tournament.
  • The game has a solid foundation with great graphics and a unique concept that shows potential for growth.
  • The developers are active in the community and responsive to feedback, which bodes well for future updates and improvements.
  • The game suffers from a very low player base, making it difficult to find matches and diminishing the overall experience.
  • Performance issues, including frame rate drops and bugs, hinder gameplay and make it feel unpolished.
  • The pricing is considered too high for the current state of the game, leading many to suggest it should be free-to-play to attract more players.
  • gameplay80 mentions

    The gameplay of the game is described as a mix of Titanfall and Unreal Tournament, featuring solid movement mechanics and a rewarding skill gap for players. While many reviewers find the core gameplay loop enjoyable and unique, they also highlight significant technical issues, bugs, and a lack of content that detracts from the overall experience. Despite its potential, the game is seen as unfinished, with calls for improvements in performance and balance to fully realize its fun and engaging mechanics.

    • “The gameplay is really solid, and when the devs host events, the PvP is actually really enjoyable.”
    • “The gameplay is unique and refreshing in a world filled with battle royales.”
    • “Leap is an extremely fun, high-action FPS centered around skill-based FPS/movement mechanics.”
    • “A very hefty and kind of outrageous price for a game that offers very little in terms of the gameplay loop and content-wise.”
    • “The game has rampant bugs, technical issues, unresolved quirks in the core gameplay systems, and feels horrible to play (with keyboard and mouse, for me personally). In a previous beta test, several of us submitted a document list to the developers only to be either ignored or have our balance changes misconstrued to the point where those changes were not needed.”
    • “This game is terribly buggy from the technical side in every way (matchmaking issues, partying up issues, black screens, optimization/performance, balance, load times) down to gameplay bugs (menus getting stuck and not being able to access certain menus when you need to, reviving has strange issues that sometimes prevent you from moving or shooting for a few seconds, respawning can be inconsistent at best, and lots more).”
  • optimization71 mentions

    The game's optimization has received mixed feedback, with some players reporting smooth performance on high-end systems, while others experience significant issues such as stuttering, slowdowns, and clunky controls. Many reviews indicate that the game requires further polish and optimization, particularly on certain maps, to enhance overall gameplay and player retention. Developers are acknowledged for their commitment to improving performance, but the current state is seen as needing substantial work before it can be fully recommended.

    • “Needs more content and performance optimization, but the developers seem dedicated to making that a reality.”
    • “Optimization can be improved with work, bugs can be fixed with time, and the technical side will obviously be improved.”
    • “Performance seems good, running around 130-140 fps in windowed fullscreen with shadows on low.”
    • “With how the game’s performance and feel, it's not going to keep a player’s retention for too long, and this game still needs a bit of polish before pushing out any heavy marketing.”
    • “The performance is terrible, with massive slowdowns when enemies are loading in or the maps are updating with new objectives. You can't sprint, controls aren't very good, no crouching/sliding, the grappling hooks aren't very agile, movement is rather slow, character abilities are lackluster. Overall, the game is a decent concept but has terrible execution and is poorly optimized.”
    • “This game is terribly buggy from the technical side in every way (matchmaking issues, partying up issues, black screens, optimization/performance, balance, load times) down to gameplay bugs (menus getting stuck and not being able to access certain menus when you need to, reviving has strange issues that sometimes prevent you from moving or shooting for a few seconds, respawning can be inconsistent at best, and lots more).”
  • graphics32 mentions

    Overall, the graphics in the game are highly praised for their quality and visual appeal, with many users noting that they look great on higher-end PCs. While some players experienced performance issues and had to adjust settings for smoother gameplay, the graphical fidelity remains impressive, often exceeding expectations. However, a few comments suggest that the visuals may feel somewhat generic, reminiscent of default Unreal Engine aesthetics.

    • “The graphics actually surprised me and videos don't do it justice.”
    • “Graphics are pretty astounding honestly.”
    • “Great movement mechanics, good concepts, nice looking maps, good graphics.”
    • “I personally had to lower quality settings to increase the frame rate on a pretty decent rig, but graphic quality is decent even on mid/high settings.”
    • “Had bad lag at first until turning off some of the graphical options.”
    • “The graphics run alright, as a streamer it's a little tough running it with my i9900k and 3070ti with higher graphics and trying to get 144 frames, but with some tweaking I was able to feel comfortable.”
  • monetization15 mentions

    The monetization strategy for the game has received mixed reviews, with players expressing a desire for a shift to a free-to-play model featuring non-pay-to-win microtransactions and a battle pass system. While the current microtransactions are cosmetic and earned through in-game currency, many feel the game's pricing is too high and that better management and advertising are needed to attract a larger player base. Overall, the monetization approach is seen as poorly executed, detracting from the game's potential.

    • “~Microtransactions, if you can call them that, are cosmetic only and acquired with in-game currency you earn, not real money.”
    • “It needs and should've been free-to-play with non pay-to-win microtransactions and a battle pass.”
    • “No pay-to-win or microtransactions.”
    • “Microtransactions, if you can call them that, are cosmetic only and acquired with in-game currency you earn, not real money.”
  • humor8 mentions

    Reviews on the humor aspect of the game are mixed; while some players find the humor genuinely amusing and inspired, particularly praising the witty tutorial, others feel that the announcer's attempts at humor are annoying and out of place, leading them to mute the game. Overall, the humor can be hit or miss depending on personal taste.

    • “Also, the humor is genuinely amusing and inspired.”
    • “Wow, what a humorous and witty tutorial!”
  • grinding8 mentions

    Players appreciate the rewarding nature of grinding in the game, as it allows them to unlock new class abilities and items, enhancing their overall experience. However, some express frustration with the current grind, likening it to a "turret farming simulator," suggesting that the process may be overly tedious. Overall, while grinding is seen as essential for progression, it could benefit from adjustments to improve the pace and enjoyment.

    • “You'll need a second life for grinding.”
    • “Movement needs an overall increase by like 10-15%, nothing too crazy, and the game at the moment is turret farming simulator.”
    • “Seeing some of the better players pull off cool movement techs and use interesting loadouts really made me want to get better, and spend the time grinding my class levels to get access to the full arsenal that each class has.”
  • stability8 mentions

    The game suffers from significant stability issues, with players reporting numerous bugs affecting matchmaking, party formation, and gameplay mechanics. Common problems include glitches that cause menus to freeze, inconsistent respawning, and audio issues, all contributing to a frustrating experience. Overall, the technical performance is deemed poor, impacting both gameplay and user experience.

    • “This game is terribly buggy from the technical side in every way (matchmaking issues, partying up issues, black screens, optimization/performance, balance, load times) down to gameplay bugs (menus getting stuck and not being able to access certain menus when you need to, reviving has strange issues that sometimes prevent you from moving or shooting for a few seconds, respawning can be inconsistent at best, and lots more).”
    • “I have come across multiple glitches.”
    • “The sound in-game has this buggy crisp/popping that happens, it seems to happen only on one map, but I'm not 100% sure.”
  • story6 mentions

    The reviews indicate that the story aspect is lacking depth, with co-op missions described as repetitive and simplistic, focusing primarily on survival without significant variation or engagement. Players feel that the narrative could be more developed to match the potential of the gameplay mechanics.

  • emotional2 mentions

    Players feel that the emotional impact of their actions in the game is lacking, as there is no satisfying feedback or sense of accomplishment with each kill, leading to a diminished sense of achievement.

    • “There wasn't too much of a rewarding 'ding' or something for every kill I got, and it just made me feel like I didn't do too much.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Leap

Play time

24hMedian play time
23hAverage play time
20-25hSpent by most gamers
*Based on 4 analyzed playthroughs

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