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League of Mermaids

League of Mermaids Game Cover
59%Game Brain Score
graphics, music
gameplay, story
71% User Score Based on 34 reviews

Platforms

PCWindows
League of Mermaids Game Cover

About

League of Mermaids is a single player casual puzzle game. It was developed by Alder Games and was released on September 22, 2015. It received mostly positive reviews from players.

Join the League of Mermaids on an amazing Match-3 Physics puzzle adventure!

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71%
Audience ScoreBased on 34 reviews
graphics3 positive mentions
grinding2 negative mentions

  • Unique physics-based match-3 mechanic with balls dropping into dynamic containers, adding more strategy and challenge than traditional static grid match-3 games.
  • Addictive and satisfying gameplay especially when aiming for three-star completions which require strategy beyond just luck.
  • Relaxing audiovisual presentation with nice graphics and music, suitable as a casual time-killer with replayability through various game modes and achievement challenges.
  • Physics engine can feel slippery, unpredictable, and frustrating at times, causing some moves to depend more on luck than player skill.
  • Story is very thin, forgettable, and does not effectively connect with the gameplay experience.
  • Some levels and mechanics can feel gimmicky or poorly balanced, leading to irritation and difficulty that may deter players seeking a smoother or more polished puzzle experience.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay combines physics-based ball-dropping with match-3 mechanics, offering a simple yet competent casual experience with some unique elements like frozen balls and special power-ups. While the physics and mechanics are generally well-executed, issues with level design—such as unwinnable boards and limited power-ups—can lead to frustration, making it less engaging than similar games like Peggle or Zuma. Overall, it's easy to pick up with decent depth for a casual player, though the gameplay may feel tedious or shallow to some.

    • “As you progress through the levels, a few extra mechanics are added - frozen balls that need to be matched before they can be moved, and special bonuses you can collect causing your next ball to explode or bounce around, clearing everything it touches.”
    • “Also, and I can't stress this enough, the physics are ~perfect~, which is an absolute must for a game that relies on gravity as its main mechanic.”
    • “It's a physics-based ball-dropping game with a match-3 mechanic – rather like a combination of Peggle without the pegs, a match-3, and Bubble Bobble.”
    • “That would all be forgivable if the game's level-clearing system actually took its mechanics into account, but the game demands you clear away all marbles on a board to progress and then introduces unmatchable marbles that require special power-ups to clear. It also limits the number of these power-ups (including only one treasure power-up) and doesn't even make these power-ups eliminate the unmatchable pieces by default, making some boards essentially unwinnable except by luck.”
    • “Bad ball mechanics.”
    • “Less engaging and addictive than Peggle, which uses similar core mechanics.”
  • story
    15 mentions Positive Neutral Negative

    The game's story is generally considered shallow, forgettable, and poorly integrated with gameplay, often described as unengaging and simplistic. While it features a mermaid-themed plot about recovering treasures before a kraken's arrival, players find it largely insignificant and presented through static images. Despite its lackluster narrative, the story serves as a basic framework for varied and progressively challenging puzzle levels.

    • “The story campaign mode has three chapters with a total of fifteen levels.”
    • “Story is fine; you need to recover the treasures before the kraken is summoned and destroys your mermaid world.”
    • “I only just discovered there's an entire second "story" of stages off to the side, doubling what I thought was already a pretty solid game's length.”
    • “Oh, and there's some sort of story about mermaids so forgettable that I simply can't remember it at all.”
    • “Also, I know that plot isn't really important in games like this, but the story in League of Mermaids was shallow (no pun intended) even by casual game standards, and it didn't seem to tie in with the gameplay very well.”
    • “The story is forgettable, told by static images.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics are well-executed, clear, and suitably designed to complement the underwater theme, creating a tranquil and visually pleasing experience. The artwork is sophisticated and can be adjusted in the options menu, enhancing the game's relaxing and charming atmosphere.

    • “The graphics are fine and clear, not too bright and colorful, and fit the underwater world.”
    • “I want to mention that the visuals in the game are well done.”
    • “Add some relaxing music and cute graphics, and you have League of Mermaids.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally pleasant and relaxing, providing a subtle ambiance that complements the sophisticated artwork. While not particularly exciting, it enhances the overall atmosphere without overpowering the experience. Some players prefer to supplement it with their own background music.

    • “The artwork and music are so sophisticated and relaxing, plus the unknown that comes with flash gravity type games makes it the right amount of challenging.”
    • “Music is nice and quality of the world ambiance is well made.”
    • “Music was pleasant.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is mixed, with some players finding it engaging to improve their scores on earlier levels, while others feel the overall replay value is low.

    • “It's also very replayable as you struggle to get a perfect score in earlier levels which you initially just were thankful to complete in the first place.”
    • “The replay value for the game is low.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in this game is characterized by varied and challenging puzzles that can feel tedious and require effort to achieve 3-star completions, making some levels feel frustrating. However, the gameplay remains competent and engaging enough for players willing to invest the time.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization of League of Mermaids is widely criticized as a lazy, cash-grab approach, suggesting the game was released with minimal effort primarily to generate quick revenue.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

League of Mermaids is a casual puzzle game.

League of Mermaids is available on PC and Windows.

On average players spend around 10 hours playing League of Mermaids.

League of Mermaids was released on September 22, 2015.

League of Mermaids was developed by Alder Games.

League of Mermaids has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

League of Mermaids is a single player game.

Similar games include Lexica, Puzzle Quest Galactrix, Lucid, The Treasures of Montezuma 4, Season Match and others.