- May 22, 2017
- Rob Welch
Lawyer Guy: Defender of Justice
81%Game Brain Score
music, monetization
gameplay, graphics
81% User Score 72 reviews
Platforms
About
Lawyer Guy is a jumping, shooting action platformer game in the vein of Mega Man.







Audience ScoreBased on 72 reviews
music3 positive mentions
gameplay3 negative mentions
- The game features tight controls and well-designed levels that provide a challenging yet fair experience.
- The retro graphics and music are appealing, with many players enjoying the nostalgic feel reminiscent of classic platformers.
- The checkpoint system allows for strategic gameplay, enabling players to place checkpoints thoughtfully to navigate difficult sections.
- Many players find the game excessively difficult, leading to frustration and a high likelihood of giving up early on.
- The controls can be confusing and unresponsive at times, detracting from the overall gameplay experience.
- The game currently lacks sufficient content, with only one level available, which may leave players wanting more.
gameplay
10 mentions Positive Neutral NegativeThe gameplay features a blend of basic action platforming and shooting, set within a unique lawyer-with-a-gun theme that emphasizes high difficulty and strategic use of limited checkpoints. While the mechanics are simple, the solid level design and interesting platforming challenges, including navigating around enemies and manipulating level elements, contribute to an engaging experience. Overall, the gameplay is fun and encourages players to master its challenges despite its indie roots.
“The 'checkpoint' mechanic makes some parts more forgiving, and I like that it's limited so you need to be strategic about placing them.”
“I thought I was pretty much done with pure platformers, but I gave it a try and the level design is really solid, enough to elevate the very simple mechanics.”
“Gameplay consists of very basic action platforming and shooting, and the game is designed with a bizarre lawyer-with-a-gun theme and a focus on 'very difficult' gameplay.”
“This kind of gameplay is favored by indie developers because it means they don't have to do as much game development work on writing and designing levels, because high difficulty means it takes players longer to consume what little content is in the game.”
“However, the gameplay is a lot more focused on platforming and platforming challenges, with large sections of levels suspended over bottomless pits.”