Last Light Game Cover
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In "Last Light," players navigate a dark hospital, using a flashlight and candles to see, while avoiding demons that are attracted to sound. The game features a rising difficulty level, lockers and items to use against demons, and diaries that provide insights into the hospital's past. Success relies on tactical decisions, such as knowing when to run from demons.

Reviews

80%
Audience ScoreBased on 42 reviews
story7 positive mentions
replayability3 negative mentions
  • The art style is beautiful and effectively combines cute and disturbing elements, enhancing the game's atmosphere.
  • The gameplay mechanics are engaging, with interesting character designs and a unique story that unfolds through multiple playthroughs.
  • The sound design and voice acting contribute positively to the overall experience, creating a haunting ambiance that complements the gameplay.
  • The game requires multiple playthroughs to fully understand the story, which can become repetitive and tedious as the tasks remain largely the same.
  • The ending is unsatisfying and leaves many questions unanswered, which detracts from the overall experience.
  • Some technical issues and frustrating enemy mechanics can hinder gameplay, making it difficult to enjoy the experience fully.
  • story27 mentions

    The game's story is generally well-received, with players appreciating its emotional depth and character design, though some find it repetitive due to the necessity of multiple playthroughs to fully grasp the narrative. While the ambiance and art style enhance the experience, opinions vary on the execution, with some feeling the payoff is not worth the effort required to uncover the full story. Overall, it offers a mix of engaging elements and frustrating gameplay mechanics, making it a polarizing aspect of the game.

    • “The story unfolds with each loop, revealing more truth as you go.”
    • “Lumi's story tugged at my heartstrings, and while it had its flaws, Last Light still left me with a morbidly delightful experience.”
    • “The story was good enough for me to run through dim and dark mode just to see the true end, and it really just left me wanting more.”
    • “The pay-off of the story at the end just didn't feel worth it for me.”
    • “Technical issues ruin the gameplay and the story is paper-thin, with spoiler bombs ruining much of the game's plot in the first fifteen minutes of the game.”
    • “All in all, the ends really weren't that great and the story was just kind of meh.”
  • gameplay21 mentions

    The gameplay is generally enjoyable, featuring straightforward mechanics typical of stealth-horror games, with players navigating narrow corridors and avoiding monsters. While the art style and atmosphere are praised, some players find the gameplay repetitive and lacking in challenge, particularly on higher difficulties, as enemies can be easily outrun and health regenerates quickly. There are calls for more innovative mechanics and variety to enhance the gameplay experience, as well as concerns about technical issues affecting overall enjoyment.

    • “You'll find yourself sprinting through narrow corridors, trying to escape these spooky ghosts, and the sliding mechanic during the sprint adds a nice thrill to it.”
    • “The game features mechanics I haven't seen before, like finding helpful items and placing them permanently on the floor, or one-time use keys that unlock any door.”
    • “I love the gameplay, atmosphere, and the way the creator depicts a character and plot.”
    • “The game could do better by adding new mechanics into harder difficulties, something that actually makes the game difficult and puts more focus on stealth, because even on the hardest difficulty, any ghost can be easily outrun and you have fast regenerating health. Once you beat the game once and get the hang of how the ghosts work, they stop becoming a challenge and are only an annoyance preventing you from beating the game too quickly on your next two playthroughs.”
    • “Technical issues ruin the gameplay, and the story is paper-thin, with spoiler bombs ruining much of the game's plot in the first fifteen minutes of the game.”
    • “My only complaint on this game is that the movement when running has a 'sliding' effect, which really makes the gameplay difficult, even in easy mode.”
  • graphics17 mentions

    The graphics of the game are widely praised for their beautiful and unique art style, which strikes a balance between cute and disturbing. Players appreciate the atmospheric design and engaging visuals, often highlighting the artwork as a key factor in their enjoyment of the game. Overall, the graphics contribute significantly to the game's charm and immersive experience.

    • “This game looks gorgeous and the artwork is on point!”
    • “It has a beautiful art style with amazing voice acting!”
    • “The biggest thing that's going against Last Light is that price tag: as many players see the graphical fidelity and possible game length, and decide that it's not worth a look.”
    • “The art style is spot-on, walking that fine line between cute and disturbing.”
    • “Very pretty art style with a neat storyline.”
  • atmosphere9 mentions

    The game's atmosphere is widely praised for its effective sound design, artwork, and overall vibe, contributing to a tense and immersive experience. While some players find the atmosphere diminishes in later playthroughs, the initial impact is often described as creepy and engaging, making it a worthwhile experience, especially on sale. Overall, the combination of graphics and sound creates a compelling environment that enhances gameplay.

    • “Love the creepy atmosphere and overall vibe of the game.”
    • “Amazing game, simple and straightforward, awesome art and great atmosphere.”
    • “First time I played a horror game themed like this, found both its artwork and soundtrack amazing; the sound effects and the design created a great atmosphere and it was a very enjoyable playthrough.”
    • “So the second and third playthroughs are just boring, repetitive tasks finishing with a worn-off atmosphere effect, leading to a sub-mediocre ending that answers no questions.”
    • “I especially like how you can tell that most sound recordings were made in what is probably a budget environment, but they were done in such a way that contributes positively to the game's atmosphere.”
  • character development2 mentions

    The game features impressive character design that blends adorable and horrifying elements, contributing to a captivating story. While the narrative is straightforward, the overall ambiance and character aesthetics enhance the player's experience.

    • “But overall, I love this game, the story it tells, and most of all, the amazing character design.”
    • “The art is both adorable and horrifying, the character designs are cool, the story is simple, and the ambiance is spooky.”
  • replayability1 mentions

    The game offers some replayability, but its length may not justify the price for all players, potentially making it a less appealing choice for those prioritizing value.

    • “While there's some replayability, if length is what really gets you on price, this could be a pass.”
    • “The game lacks enough variety to make me want to play through it again after finishing.”
    • “Once you've completed the main story, there's little incentive to dive back in.”
  • music1 mentions

    The music and sound effects in the game are highly praised for their ability to create an immersive atmosphere, enhancing the overall experience and enjoyment of the horror theme.

    • “The artwork and soundtrack are amazing, creating a great atmosphere that made for a very enjoyable playthrough.”
    • “The music perfectly complements the game's theme, enhancing the overall experience and immersion.”
    • “The sound design and soundtrack work together beautifully, elevating the tension and excitement throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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