- June 10, 2021
- MS GAMES
- 1h median play time
Land of War: The Beginning
Platforms
About
"Land of War: The Beginning" is a World War II first-person shooter game set in Poland. Players take on the role of a young Polish soldier fighting against the German invasion. The game features historic battles, various weapons, and challenging missions across diverse environments.











- Unique setting focusing on the Polish perspective during the early days of WWII, which is rarely covered in games.
- The game has a nostalgic feel reminiscent of classic FPS titles like Medal of Honor and Call of Duty.
- Variety in gameplay with different mission types, including infantry, vehicle, and aerial combat.
- Poor optimization leading to performance issues, including stuttering and low frame rates even on decent hardware.
- Clunky controls and mechanics, including a lack of a prone option and frustrating hit detection.
- Voice acting is subpar, often feeling flat and detracting from the overall immersion of the game.
story
144 mentions Positive Neutral NegativeThe game's story, centered on the Polish perspective during the German invasion of 1939, is praised for its unique setting and historical context, offering a fresh narrative in the WWII genre. However, many players criticize the execution, citing linear mission design, bugs, and a lack of emotional depth, which detracts from the overall experience. While some appreciate the mission variety and nostalgic gameplay reminiscent of classic FPS titles, others find the storytelling and gameplay mechanics lacking, leading to mixed reviews on its effectiveness.
“Well, finally someone heard my cries as MS Games gives us the story of Poland and the heroes who defended the country as it was being invaded by Germany at the start of the war in 1939.”
“The story for Land of War starts as you assume the role of Pvt. Kowalski and his squad as they make their way to Morka, site of one of the first fights of WWII.”
“I really like the ambition that MS Games had to help tell a story that no triple-A dev/publisher has done for a WWII FPS, that being the Polish perspective at the beginning of WWII.”
“Meme game cash grab with terrible execution... bad story, unrealistic, and unoptimized...”
“There were plenty of chances to make the player feel human emotion for these characters but instead, it felt rather plain... the missions were very linear, with barely any player choice, it was a simple do this, do that, follow this path.”
“The game story starts off simple with Poles holding off against a German offensive, long enough for the main protagonist to make a poetic note on the dehumanization of warfare, only to promptly forget about it and never preach philosophy ever again.”