- March 5, 2019
- Ilinx Corporation
- 2h median play time
Left Alive
In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
Platforms
About
"Left Alive" is a survival action game set in a war-torn city, where players control three different protagonists trying to survive a devastating invasion in 2127. The Day One Edition includes a digital soundtrack sampler, wallpapers, and a destructive DLC pack. The game boasts contributions from experienced developers known for the Armored Core, Metal Gear Solid, and Ghost in the Shell series. Characteristics: Survival Action, Third-person shooter, War-torn setting, Multiple protagonists, DLC pack, Contributions from experienced developers.
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- Interesting story and characters that engage players
- Crafting system adds depth to gameplay
- Stylized graphics and effects create a unique atmosphere
- Poor optimization leading to significant performance issues
- Clunky controls and mechanics hinder gameplay experience
- Frustrating AI behavior and lack of stealth mechanics diminish enjoyment
story
353 mentions Positive Neutral NegativeThe story of "Left Alive" is a mixed bag, with some players finding it engaging and rich in themes of survival and moral choices, while others criticize it for being poorly executed and lacking depth. Many appreciate the character development and emotional moments, but feel that the narrative is often overshadowed by gameplay issues and a lack of meaningful player agency. Overall, while the story has potential and interesting elements, it struggles to resonate due to the game's execution and mechanics.
“Beneath the jank and unpolish is a confronting story of survival and decisions that share themes with world events currently unfolding right now... the three playable characters are all very captivating, charming, and relatable in their own way.”
“The way their motives, circumstances, and personal stories of struggle collide with each other is woven in a creative manner.”
“The story is largely on rails with the end goal being to survive the ongoing conflict, but you can achieve different and interesting outcomes for the characters based on dialogue options.”
“The only problem is, the story is told by following characters who have little to no memorable qualities.”
“This obfuscates the plot and makes it feel like all your gameplay and choices from previous chapters had no effect as the story progresses.”
“But what kills it, is how poorly the story is told (not that the story told is any good).”
Left Alive Review
Left Alive falls short in many areas. What could of been an interesting title ends up being one you best avoid.
30%Left Alive Review
Left Alive categorically fails at everything it sets out to accomplish. Wonky and unreliable AI makes engaging in stealth a frustrating chore, poor gunplay leads to numerous misplaced shots whizzing past the bullet-sponge enemies, and an unfair difficulty means you’ll need to repeat those enraging moments over and over again. This game could have filled a gaping hole in the market, but instead it needs to be taken round back and put out of its misery. This is a truly miserable experience for even the most die-hard supporters of the genre.
20%Left Alive (PS4) Review
In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
45%