- May 17, 2017
- Candescent Games
- 39h median play time
Lacuna Passage
Platforms
About
"Lacuna Passage is a survival and exploration game set on Mars, offering a vast and realistic game world to discover. Players must manage their resources and navigate the challenges of the Martian environment, all while uncovering the mysteries of a abandoned habitat. With its immersive atmosphere and attention to detail, Lacuna Passage offers a unique and captivating experience for space and sci-fi fans."










- The game offers a unique Mars survival experience that emphasizes planning and resource management.
- Graphics and sound design are praised for their quality, enhancing the immersive atmosphere of the game.
- Players appreciate the potential for future updates and improvements, expressing hope for a more developed game experience.
- The game appears to be abandoned, with no updates or communication from the developers for over two years.
- Gameplay is criticized for being repetitive and lacking depth, leading to a sense of boredom after a few hours.
- Many players report technical issues, including bugs and poor control mechanics, which detract from the overall experience.
gameplay
18 mentions Positive Neutral NegativeGameplay is criticized for its lack of depth and intuitive mechanics, offering only a few hours of engagement before players exhaust available resources. While the game attempts realism, many mechanics feel awkward and underdeveloped, leading to frustration with controls and survival elements. Suggestions for improvement include enhancing resource management and introducing new gameplay features to increase longevity and enjoyment.
“Gameplay is fairly simple, though not entirely intuitive and will take some observation on your part to understand some of the basic mechanics in getting a habitat up and running.”
“It's also pretty realistic, and I only know of two realistic Mars games that are Lacuna Passage and Take on Mars, both amazing games. I don't see anything wrong or anything I don't like with it. I have a few suggestions to make gameplay more enjoyable and survivable, like a greenhouse module or plantable flag, but definitely good and seems to have a lot for being in early game. Can't wait to see what else gets added.”
“A lot of mechanics are exploitable and in need of serious polishing.”
“The game as it is doesn't offer any more than a few hours of gameplay; after that, there's not much to do since you can't avoid dying of starvation.”
“It's not a survival game, because after 3-4 hours of gameplay to learn all the possible things to do, you know everything you need to go on indefinitely until you eat up all the loot around (food being the only thing that cannot be replenished).”
“Controls on the PDA are very annoying; it's a tad hard to figure out what you're supposed to do. You are going to die 100% by 80-100 sols even if you ration and find every scrap of food you have. It takes forever to walk just a kilometer, the vehicle feels terrible, and half of the mechanics are kind of just thrown in right at the end.”