KRITIKA: ZERO Game Cover

KRITIKA:ZERO is an action-packed experience. Team up with your friends and clear instanced dungeons quickly and exhilaratingly. The faster you can clear the dungeon, the more generous the rewards will be. KRITIKA:ZERO is made for those who enjoy showing off their fighting abilities, and is the perfect blend of fast action and intricate depth typical of MMO games. Jumping, dodging, powerful …

  • PC
  • Windows

Reviews

58%
Audience ScoreBased on 32 reviews
graphics4 positive mentions
grinding3 negative mentions
  • The game features engaging gameplay with flashy anime-style action and dynamic brawler combat, making it enjoyable for action RPG fans.
  • The graphics are stunning, and the world is beautifully designed, providing an immersive experience for players.
  • The character customization options are a standout feature, allowing players to create unique skill combinations.
  • The reworked combat system has simplified character building, making it less satisfying and reducing the depth of gameplay.
  • Many players report bugs and technical issues, such as dungeon ending bugs and stretched textures, leading to a frustrating experience.
  • The game suffers from hyperinflated enemy health and a lack of content, making stage clearing feel tedious and grindy.
  • graphics5 mentions

    The graphics of the game are widely praised for their stunning anime style and beautiful world design, contributing to an immersive experience. While some reviewers note that it may not match the complexity of modern titles, the overall visual appeal and character customization are highlighted as standout features, making it a must-play for action RPG fans.

    • “The graphics are amazing, and the world is beautifully designed.”
    • “I liked the fast-paced combat and stunning anime-style graphics.”
    • “Also, the character customization is a standout; it's a must-play for action RPG fans looking for exciting combat and immersive visuals.”
    • “While it may not compare to modern games in terms of graphics and complexity, it retains its classic charm.”
  • gameplay4 mentions

    The gameplay is generally engaging and easy to understand, featuring a unique class system and fluid mechanics that appeal to both new and returning players. However, significant issues such as game-breaking bugs, including permanent black screens and stretched textures, detract from the overall experience, making it feel incomplete.

    • “The game continues to offer a satisfying experience with fluid gameplay, making it a worthwhile revisit for fans and a good entry point for new players exploring action RPGs.”
    • “Game is simple and easy to understand; it has a lot of straightforward features that help players grasp the basic mechanics.”
    • “While the game has its strengths, such as engaging gameplay and a unique class system, it also faces some challenges.”
    • “Dungeon ending bugs that involve permanent black screens and screen-wide stretched textures blocking all gameplay, which can only be fixed by restarting the game, lead to a very half-baked experience.”
    • “The gameplay is overly simplistic and lacks depth, making it easy to understand but ultimately unengaging.”
    • “The controls feel clunky and unresponsive, which detracts from the overall enjoyment of the game.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, exacerbated by slowed combat mechanics that make stage clearing feel laborious.

    • “On top of the already slowed down combat, this makes stage clearing a tedious grind.”
    • “The repetitive nature of grinding makes the game feel more like a chore than an enjoyable experience.”
    • “I find myself spending hours doing the same tasks over and over, which really takes away from the fun.”
  • monetization1 mentions

    Reviewers express that the game's monetization strategy is a significant issue, attributing the game's decline not to combat mechanics but to mismanagement and monetization practices. They suggest that a return to the previous combat system, even with slower content releases, could enhance overall enjoyment.

    • “The game in its current state needs to be reverted back to the old combat system people love. The combat wasn't the problem; it was always the mismanagement of the game and its monetization. Even if the content is released at a slower pace and not rushed out all at once, if you can fix the combat and bring it back to the way it was, the game would be more enjoyable.”
    • “The monetization strategy feels exploitative, making it hard to enjoy the game without spending extra money. It detracts from the overall experience.”
    • “I find the monetization model frustrating. It seems like every feature is locked behind a paywall, which ruins the fun and makes it feel like a cash grab.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy KRITIKA: ZERO

Videos

Similar Games