- June 12, 2012
- Fatshark
- 73h median play time
Krater
Platforms
About
Krater is a real-time squad-based RPG with robust tactical combat, crafting, and questing, set in a post-apocalyptic Sweden. The game features single-player campaign, as well as multiplayer co-op missions for up to 2 players. Its gameplay includes humorous elements, challenging battles, and procedurally generated dungeons for endless replayability. The game has received updates to improve balance, loot generation, and overall performance since its release.
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- The game has a unique and vibrant post-apocalyptic setting that is visually appealing.
- Some players found joy and hope in the game, using it as a form of escapism during tough times.
- The soundtrack is praised for its quality and adds to the overall atmosphere of the game.
- The game is unfinished and has been abandoned by the developers, leading to numerous bugs and lack of promised features.
- Gameplay can become repetitive and grindy, with limited character customization and tactical options.
- Many players experienced technical issues, including crashes and poor optimization, making the game unplayable for some.
gameplay
123 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players finding it repetitive and lacking depth, often resorting to button-mashing rather than strategic engagement. While some appreciate the graphics and potential for unique mechanics, others criticize the slow pacing, poor interface, and a lack of meaningful progression, leading to a generally uninspired experience. Overall, the game may appeal to fans of action RPGs like Diablo, but many feel it falls short of its potential due to unpolished mechanics and a lackluster design.
“If you enjoy real-time strategy and Diablo-esque dungeon crawlers with some loot and crafting mechanics, this is the game for you.”
“Recommended for anyone looking for a simplified ARPG with a fresh look and overall fun gameplay.”
“The gameplay is quick and simple, RPG elements are complex yet familiar.”
“This means that you just spam abilities, which results in boring non-tactical gameplay.”
“The game advertises fast-paced combat and tactical squad management, but for my hour of gameplay, combat was unclear and sluggish, the UX is terrible, the art style is fine but poorly executed, the core design is flawed, and there are no decent loops.”
“What started off as a reasonably enjoyable action RPG with an offbeat setting and the potential for interesting combat mechanics eventually came around to repetitive number key mashing and not caring about the character progression as it seemed to cap out at level 15 with over half of the map still unexplored.”