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Koumajou Remilia Ⅱ: Stranger's Requiem

Koumajou Remilia Ⅱ: Stranger's Requiem Game Cover
74%Game Brain Score
gameplay, music
story, replayability
93% User Score Based on 30 reviews

Platforms

PCWindows
Koumajou Remilia Ⅱ: Stranger's Requiem Game Cover

About

"Koumajou Remilia Ⅱ: Stranger's Requiem" is a single-player Action game with a good soundtrack, featuring gothic horror elements and Touhou characters. Sakuya Izayoi embarks on a journey to Scarlet Devil Castle to find her missing companions and the disappeared spring. The game boasts remastered HD graphics, professional voice acting, and improved action-packed gameplay with elegant sound and smooth controls.

Koumajou Remilia Ⅱ: Stranger's Requiem screenshot
Koumajou Remilia Ⅱ: Stranger's Requiem screenshot
Koumajou Remilia Ⅱ: Stranger's Requiem screenshot
Koumajou Remilia Ⅱ: Stranger's Requiem screenshot
Koumajou Remilia Ⅱ: Stranger's Requiem screenshot
Koumajou Remilia Ⅱ: Stranger's Requiem screenshot

93%
Audience ScoreBased on 30 reviews
gameplay10 positive mentions
story3 negative mentions

  • The game features stunning visuals and a fantastic soundtrack, enhancing the overall experience.
  • Gameplay improvements over the previous title include better controls, more sub-weapons, and well-designed stages and bosses, making it enjoyable to master.
  • The voice acting is top-notch, adding depth to the characters and contributing to the game's charm.
  • The introduction of a stamina gauge restricts player movement and detracts from the fun, making the gameplay feel overly constrained.
  • There is a lack of new content or substantial innovations compared to the predecessor, leading to a sense of disappointment for some players.
  • The game's price point may be considered steep for the amount of content and replay value it offers, prompting some to recommend waiting for a sale.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of "Koumajou Remilia II: Stranger's Requiem" is characterized as a nostalgic homage to classic Castlevania mechanics, offering smooth controls and improved enemy placement, but it suffers from a lack of innovation and depth, making it feel simplistic and archaic. While some players appreciate the enhancements over the original, others criticize the restrictive gameplay and underwhelming utility of actions, leading to a mixed reception that may not appeal to those seeking more complexity. Overall, the game is seen as enjoyable for fans of retro-platformers, though it could have benefited from more substantial new features and better level design.

    • “Definitely worth a play, with only the slightest hesitance that you must understand the price to gameplay length ratio going in.”
    • “The early Castlevania genre gameplay is amazing; you could easily get used to playing smoothly.”
    • “In my opinion, more importantly, this game improves on the gameplay established in the first game significantly, which makes for a much more enjoyable experience.”
    • “This approach to moves, combined with overly defensive and restrictive gameplay in many instances means that you're asked to invest a lot of mental energy into learning a game where the process of doing so just really isn't enjoyable compared to a game that doesn't ask you to think about what your actions cost relative to constantly seeing how underwhelming their utility and damage are.”
    • “Moreover, the simplicity of the gameplay, described as archaic by some, might not appeal to players seeking more depth or complexity.”
    • “This remaster is basically the same as the original release, with few substantive new gameplay features, for better or worse.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is highly praised, with standout tracks like "Rose-Killing Carmilla" being highlighted as favorites among players. Reviewers appreciate the soundtrack's ability to enhance the game's atmosphere and overall quality, noting that it fits well with the game's tone. Despite some criticism regarding the game's visual filtering, the music remains a strong point, contributing to the game's appeal as a challenging and engaging experience.

    • “Good game, it's challenging with awesome music and character design, might be my favorite Touhou doujin game series.”
    • “The soundtrack, especially the track 'Rose-Killing Carmilla', is a standout, echoing the game's overall quality.”
    • “Great soundtrack, one of my favorite tracks of all time is from this game, namely 'Rose-Killing Carmilla' (or by a different name 'Carmilla, the Rose-Slayer').”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of "Koumajou Remilia II: Stranger's Requiem" are praised for their stunning visuals and beautiful artwork, showcasing a solid blend of gothic aesthetics and retro-platformer style. While the sequel features HD graphics and some graphical improvements, low-resolution sprites in certain areas detract from the overall experience, leaving it a mixed bag that appeals primarily to fans of the Touhou series and classic doujin games.

    • “Beautiful artwork.”
    • “This sequel enhances the experience with HD graphics, professional voice acting, and expanded content.”
    • “Koumajou Remilia II: Stranger's Requiem impresses with its stunning visuals and nostalgic gameplay, but falls short in innovation and depth, making it a mixed bag best suited for Touhou and retro-platformer fans.”
    • “While some graphical improvements and bug fixes are noticeable, they do little to enhance the overall gameplay experience.”
    • “The low-resolution sprites in certain areas, such as the fire spire, detract from the otherwise high-quality visuals.”
    • “I think some enemies received graphical rework, some bugs that I knew from the original game are fixed, but that's it.”
  • story
    16 mentions Positive Neutral Negative

    The story in the game is perceived as light and lacking significant connection to its predecessor, leaving players wanting more depth and development. While there are new features like a collection mode for story segments and character bios, it does not enhance the narrative experience, and some players are uncertain about any changes made to the story or translation. Overall, there is a general sentiment that the game could have benefited from a richer storyline.

    • “- new collection mode where you can watch story segments, read character bios, and listen to game soundtracks.”
    • “The plot of this game is pretty light, and there isn’t much connection to the plot of the first game.”
    • “Yet, there's a sense that the game could have offered more, especially in terms of new gameplay features and story development.”
    • “It would be nice if this mode provided some more backstory or something, but oh well...”
  • character development
    8 mentions Positive Neutral Negative

    The character development in this game is highlighted by Banpai Akira's exceptional designs, which blend dark charm and originality, enhancing the gothic theme. Players appreciate the seamless integration of character design with the overall visual presentation, contributing to a captivating gaming experience.

    • “Banpai Akira's character designs are a seamless blend of dark charm and originality, perfectly complementing the gothic theme.”
    • “Great character designs made by Banpai Akira.”
    • “Aside from gameplay, the visual presentation is well done with the character designs, pixel work, and environment designs.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, as it can be completed in just a few hours, with the main incentive for replay being to improve player skills rather than exploring new content or experiences.

    • “It can be completed in a few hours or less, and unfortunately there isn’t a lot of replay value aside from simply getting better at playing the game.”

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