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Knock on the Coffin Lid: Prolog Game Cover

About Knock on the Coffin Lid: Prolog

Knock on the Coffin Lid: Prolog is a single player role playing game with fantasy, medieval, historical and dark fantasy themes. It was developed by [email protected] and was released on July 25, 2024. It received positive reviews from players.

In the free version of Knock on the Coffin Lid you wake up in a cold crypt a thousand leagues from home, in the company of an enigmatic stranger. You are Persival, a knight of the Northern Gate and Lord Ingvar’s personal bodyguard, hardened by training and real battles. But the last thing you remember is a feast and a cup of wine. Now you have to embark on a long journey, regain lost memories, an…

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Reviews

84%Audience ScoreBased on 38 reviews
gameplay3 positive mentions
monetization11 negative mentions

  • Unique and refreshing setting with a reincarnation and memory mechanic that enhances story depth.
  • Polished visuals, quality sound design, voice acting, and engaging storytelling with a strong narrative focus.
  • Large amount of free content in the demo; fun and strategic deck-building gameplay with various heroes and tactical depth.
  • Progression feels artificially gated behind repeating specific events multiple times, leading to tedious and frustrating runs.
  • Lack of synergy between gear and cards reduces strategic complexity; card balancing issues with some cards being overpowered or useless.
  • The demo feels like an advertisement rather than a full game demo, with some bugs and unclear mechanics causing confusion.
  • story

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The story is praised for its engaging, slowly building narrative that combines roguelike elements with meaningful choices and worldbuilding, drawing comparisons to games like Slay the Spire and Darkest Dungeon. Players appreciate the plot twists, character development, and multiple routes that add depth and replayability, though some find the pacing a bit slow. Overall, the story is regarded as a strong and integral part of the game’s appeal.

    • “Couldn't have been more wrong, I was surprised how much things carried over and how the story is slowly building with each encounter.”
    • “The game is an interesting twist on the classic card roguelike with an in-depth storyline that the player can influence.”
    • “It's like somebody combined I Was a Teenage Exocolonist with Darkest Dungeon, put their own story with it and it resulted in a surprisingly brilliant new thing, I got hooked.”
    • “In some ways this does help move along the story or allow for you to explore the worldbuilding but eventually the main paths you have to take to beat the game become apparent.”
    • “Large game with a fun (albeit a bit slow paced for my taste) story and voice acting.”
    • “The nods are predetermined, but the story makes you run different routes each time, knowing what to expect somewhere.”
  • monetization

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is heavily criticized for presenting an advertisement disguised as a game, misleading users into downloading promotional content rather than a full-fledged title. This practice is seen as exploitative and harmful to both gamers and legitimate developers, offering nothing of value despite promoting a costly product. Overall, the monetization method is viewed as deceptive and not recommended.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    Gameplay is praised for its tactical variety, unique hero subclasses, and immersive mechanics, though some mechanics lack clear explanation. However, comparisons to similar games highlight it as a less polished, overpriced experience. Overall, gameplay offers excitement and depth despite certain shortcomings.

    • “+ very exciting gameplay, where there is really a lot of scope for a variety of tactics and builds, three different heroes and each has its own subclass, the game in which is played in a special, unique way.”
    • “This technique has a very good effect on immersion and involvement in the gameplay.”
    • “I give it a solid 80/100 for gameplay, story writing, and mechanics.”
    • “Knock on the coffin lid is a dodgy Russian ripoff of Slay the Spire with an 'edgy, grim and dark' spooky fantasy theme, worse gameplay, and it's stupidly overpriced for a glorified browser/phone game on the wrong platform.”
    • “I wish a few mechanics were explained more clearly, but I suppose I can look online for some of the finer points.”
  • graphics

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The graphics are polished and visually appealing, with a refined art style that stands out in cutscenes and events. Combat visuals have a nostalgic feel reminiscent of DragonFable, complemented by good sound effects and music. Overall, the visuals effectively support the storytelling.

    • “Visuals are polished and storytelling is decent.”
    • “Pretty graphics, good sound effects, and music.”
    • “In the cutscenes and events, the art style seems more refined and is very nice.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, frequently experiencing bugs that disrupt gameplay. Overall, it feels unreliable and in need of major fixes.

    • “Buggy mess”
  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is well-received, complementing the game's pretty graphics and sound effects to enhance the overall experience.

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Frequently Asked Questions

Knock on the Coffin Lid: Prolog is a role playing game with fantasy, medieval, historical and dark fantasy themes. Common tags for Knock on the Coffin Lid: Prolog include indie, trading, roguelite, traditional roguelike, third person and others.

Knock on the Coffin Lid: Prolog is available on PC, Mac OS and Windows.

Knock on the Coffin Lid: Prolog was released on July 25, 2024.

Knock on the Coffin Lid: Prolog was developed by [email protected].

Knock on the Coffin Lid: Prolog has received positive reviews from players. Most players liked Knock on the Coffin Lid: Prolog for its gameplay but disliked it for its story.

Knock on the Coffin Lid: Prolog is a single player game.