Knights of Messiah
- May 27, 2022
- Circle Gyu
- 3h median play time
"Knights of Messiah" is a Christian-themed action RPG set in a fantasy world. Players control a group of knights, tasked with defending the faith and battling against evil forces. The game features real-time combat, character customization, and a rich, immersive storyline inspired by biblical themes.
Reviews
- The game has a decent story and characters, with well-translated dialogue.
- There are a lot of H scenes and a robust lewd system to explore.
- Some players have reported a smooth experience after applying patches, indicating potential for enjoyment.
- The game is plagued by constant crashes, making it nearly unplayable.
- The art quality is poor, with many H scenes suffering from bad animations and presentation.
- Combat is frustrating due to unbalanced enemy difficulty and a lack of meaningful character progression.
- story28 mentions
- 29 % positive mentions
- 61 % neutral mentions
- 11 % negative mentions
The game's story is criticized for its troubling themes, featuring scumbag characters who perpetuate violence and sexual exploitation, leading to a frustrating experience for players. While it attempts to weave a multi-chapter narrative about love and war, many find the plot convoluted and unsatisfying, with a lack of meaningful character development and dialogue. Overall, the story is seen as a chaotic mix that may appeal to some within the adult game genre, but leaves many players feeling irritated and confused.
“Decent story and characters.”
“Very interesting story.”
“On one hand it's a multi-chapter spanning story about a hero and his two loved ones during a time of war.”
“The story is a complete mess, the characters are all clowns, the combat is just ctrl-d and skip everything, erasing bosses as well, the h content may give some life-long trauma and I don't even...”
“The story and characters aren't great but it is long and there is dialogue without much being said.”
“Story: in a nutshell, for those who have already played it, it's essentially: 'I- what...?' it's ridiculous.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are described as "okay," with enemy sprites effectively animated during attacks. While the artwork does not seem to be a major issue, the overall presentation is overshadowed by heavy-handed writing and foreshadowing.
“From the little content I got to play with the patch, the artwork seemed okay, the premise seemed sort of okayish, but the writing and foreshadowing were brutally heavy-handed and that's really where the game seemed like it was going to go wrong.”
“Enemy sprites will fly around the screen in what I assume is an attack graphic.”
“Not in artwork mind you, but as general biological organisms.”
- gameplay4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as typical RPG Maker style, but it is still considered enjoyable and well-executed by players.
“The gameplay is reminiscent of classic RPG Maker styles, yet it still manages to be engaging and enjoyable.”
“The combat system is well-designed and adds depth to the overall gameplay experience.”
“The gameplay mechanics are straightforward but effective, making it accessible for both new and experienced players.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game has been described as distracting, particularly during sex scenes, where an oddly fitting disco soundtrack contrasts with the overall aesthetic. Reviewers noted that the choice of music, especially in intimate moments, detracted from the experience rather than enhancing it.
“The strangely fitting disco music during the events added a unique and unexpected layer to the experience.”
“The combination of the ghastly status screen and the paper-mâché-like textures created an intriguing atmosphere enhanced by the music.”
“The music during the events was oddly captivating, making the experience memorable.”
“The music during the sex scenes was odd and distracting.”
“From the ghastly status screen to the paper-mâché-like textures, the strangely fitting disco music during the events was jarring.”
“The music during the sex scenes was odd and distracting.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by numerous bugs, leading to a frustrating and unstable experience for players.
“It is a buggy mess!”
“It is a buggy mess!”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is poorly optimized, frequently crashing within minutes of gameplay, particularly during dialogue sequences, leading many users to deem it not worth the investment of time or money.
“Badly optimized game, crashes after a few minutes of play, especially during dialogues, not worth the money or the time.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding experience in the game to be tedious, as dungeons often feature glitchy enemies that can despawn, and each map fragment typically contains only a couple of enemies and unremarkable items. While the initial humor of the situation may be entertaining, it quickly becomes repetitive and frustrating.
“You'll go through 2-3 dungeons which have glitchy enemies that might just despawn before you reach them, and each map fragment might have a maximum of 2 enemies and random items that quite literally reveal to be nothing. It's funny at first, but becomes tedious on repeat.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by glitchy enemies that can despawn unexpectedly and the discovery of seemingly pointless items, which initially elicit laughter but quickly become tedious with repetition. While the comedic elements provide some amusement, their novelty wears off as players progress through the dungeons.
“The game is filled with glitchy enemies that might just despawn before you reach them, and each map fragment often has only 2 enemies and random items that turn out to be nothing. It's funny at first, but can get tedious on repeat.”
“The humor in the game comes from the absurdity of glitchy enemies and the randomness of items that often lead to nothing. It's a unique experience that keeps you laughing, even if it can become repetitive.”