- August 9, 2024
- Luminosity
KnightLight
Platforms
About
KnightLight is a single-player adventure game and 2D puzzle platformer, where you play as the Light, exploring an abandoned civilization using a magical suit of armor to channel your own light magic. Discover hidden dangers, interact with other survivors, find lost magical balls of light, and test your knowledge of the world by racing through the game to improve your speedrun time.

- The game features excellent presentation and intuitive gameplay mechanics, making it enjoyable to play.
- The controls are tight and responsive, allowing for smooth movement and clever transitions between different gameplay mechanics.
- Despite its short runtime, the game is well-polished and offers a pleasant experience, with potential for expansion into a longer version.
- The game is very short, taking only about 10-20 minutes to complete, leaving players wanting more content.
- There is no controller support, which may hinder the experience for some players who prefer using gamepads.
- Some players experienced minor issues with getting stuck on terrain or occasional stuttering during gameplay.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is praised for its excellent presentation, tight controls, and intuitive mechanics, making for a fun and polished experience. However, many players express a desire for more content and variety, as the game feels short and could benefit from additional mechanics to enhance its depth. Overall, it is an enjoyable platformer that effectively combines agility and puzzle-solving elements, but leaves players wanting more.
“Visually, it looks very nice even with the inherent limitation of being mostly dark all the time; mechanically, everything feels good thanks to tight, responsive controls; and it's surprisingly well-polished for something that probably had to go from conception to release in a few weeks at most.”
“The movement mechanics of launching out of the suit are smooth, and the puzzles feel intuitive and interesting.”
“A really enjoyable platformer game played in the semi-dark, with a nice combination of mechanics - a fast, agile body able to produce a flash of light to see the route and to open doors, and a less agile armored suit able to walk on spikes and to fire the agile body to distant ledges and rooms.”
“If the game were more than a student project, the mechanics you get later on would make for a longer platforming game open to a lot of creative exploits.”
“The controls feel clunky and unresponsive, making it frustrating to navigate through levels.”
“The gameplay lacks depth and variety, leading to repetitive experiences that quickly become boring.”