Knight of the Hamsters
- April 15, 2015
- Johnny Death Games
Knight of the Hamsters is a survival platformer pitting the brave knights of the Carrot Kingdom against the hamster horde. During the day, hamsters come to steal the King's carrots. The knight must prevent the carrots from being carried off or be defeated. When the dark of night falls and the blood moons rises a foul curse transforms the hamsters into bloodthirsty demons. To battle the growing me…
Reviews
- The gameplay is fun and addictive, with a variety of enemy hamsters and creatively designed maps that keep players engaged.
- The game features a great soundtrack that enhances the overall experience, combining old-school video game music with dance tracks.
- The upgrade system allows for strategic gameplay, as players can enhance their weapons, speed, and armor using coins earned during levels.
- The game is not PC-friendly, with a lack of keyboard support and frequent prompts for controller buttons, making it frustrating for keyboard users.
- Some textures and graphics are poorly done, detracting from the overall visual experience.
- The story is clichéd and uninteresting, which may disappoint players looking for a deeper narrative.
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay in "Knight of the Hamsters" is a dynamic and engaging side-scrolling platform combat experience, featuring unique mechanics like swatting enemies through screen edges and varying enemy behaviors between day and night. Players can explore a rich world filled with quests, NPCs, and hidden secrets, which encourages diverse tactics and strategies. Overall, the gameplay is described as addictive and enjoyable, overshadowing any graphical shortcomings.
“I have only really scratched the surface of the gameplay in Knight of the Hamsters; I could go on and on about all there is to discover in the Carrot Kingdom... such a great game overall, and I have such profound respect for the skill and creativity of the designer.”
“The gameplay dynamic shifts drastically as day phases into night... demon-hamsters now ignore the carrots and spawn in massive waves, attacking from all sides and bouncing unpredictably around the field when struck by attacks, which makes it tough to target them accurately for a quick finish.”
“At first glance, I thought the gameplay was really standard and unintuitive.”
“The looping play field also throws a few more subtle curveballs into the gameplay; for instance, it is possible to swat enemies through the edge of the screen to set them up for combo attacks, and certain projectiles can pass through the screen boundary as well, which results in some really interesting attack moves depending on which character you are playing.”
- music7 mentions
- 57 % positive mentions
- 0 % neutral mentions
- 43 % negative mentions
The music in the game receives mixed reviews, with some players praising the soundtrack as a standout feature that enhances the experience, particularly during nighttime sequences. However, others criticize certain aspects of the music as mediocre or painfully bad, indicating a divide in player opinions. Overall, the soundtrack is noted for its enjoyable blend of old-school video game music and dance tracks.
“Quite a fun little game for its cheap cost, and an amazing soundtrack.”
“Great soundtrack that really ramped up during the nighttime sequences and very responsive controls; though I would suggest a gamepad, else you might get frustrated quickly.”
“All in all, the cute graphics, simple gameplay, and mediocre music do not fix the brain cancer you get from dealing with this game's UI.”
“Do you want to die by their painfully bad music?”
“The absolute high point of the game has to be the soundtrack though.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story in "Knight of the Hamsters" is considered a weak point, described as boring and cliched, with little depth or engagement. The gameplay focuses more on high scores and mechanics rather than a compelling narrative.
“Upon first entering a stage, only a few hamsters appear, usually the weakest varieties. This is your chance to move around, get the lay of the land, and note the positions of the all-important carrots (defensive objectives that must be protected at all costs, lest you fail the mission in disgrace).”
“Some of the missions last 5 or even 7 days, so consider carefully which power-ups you choose to unlock, when to buy health, when to release your special magic attack, etc. Oh, and I almost forgot to mention—the coveted power-ups will be destroyed if you carelessly attack them (yep, just like the food in Gauntlet), and health chests spawn at random positions all over the field.”
“Knight of the Hamsters is more about high scores and fun than in-depth story or game mechanics.”
“The story is another weak point of the game.”
“It is a fairly boring and cliched story.”
“Boring cliched story.”
- graphics4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The graphics of the game are characterized by a simple and clean art style that suits its playful theme, but they are generally considered a weak point. While some players appreciate the cute visuals, they feel that the overall experience is hindered by a frustrating user interface. Ultimately, many reviewers agree that the enjoyable gameplay can overshadow the lackluster graphics.
“The graphics are not the strong point of the game.”
“All in all, the cute graphics, simple gameplay, and mediocre music do not fix the brain cancer you get from dealing with this game's UI.”
“Simple, clean art style which is more than suitable with 200 odd hamsters nipping at your heels.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players appreciate that even in defeat, they receive gold that can be used to unlock new characters with enhanced abilities, making the grinding experience feel rewarding and engaging.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I find myself repeating the same tasks over and over just to level up, which quickly becomes boring.”
“The rewards for grinding are minimal, and it often feels like a chore rather than a fun part of the game.”