Knight of the Hamsters is a survival platformer pitting the brave knights of the Carrot Kingdom against the hamster horde.
During the day, hamsters come to steal the King's carrots. The knight must prevent the carrots from being carried off or be defeated. When the dark of night falls and the blood moons rises a foul curse transforms the hamsters into bloodthirsty demons. To battle the growing me…
The gameplay is fun and addictive, with a variety of enemy hamsters and a solid upgrade system that keeps players engaged.
The game features a great soundtrack that enhances the overall experience, combining old-school video game music with dance tracks.
The levels are creatively designed, providing a mix of day and night challenges that require strategic thinking and quick reflexes.
The game is not PC-friendly, with a lack of keyboard support and confusing controller prompts that frustrate players using a keyboard and mouse.
The user interface is clunky and poorly designed, making it difficult to navigate and access options during gameplay.
The story is clichéd and uninteresting, which detracts from the overall experience despite the fun gameplay.
gameplay
24 mentions Positive Neutral Negative
42%
45%
13%
The gameplay in "Knight of the Hamsters" is characterized by engaging side-scrolling platform combat that incorporates unique mechanics, such as swatting enemies through screen edges for combo attacks and dynamic changes between day and night that alter enemy behavior. Players can explore a rich world filled with quests, NPCs, and hidden secrets, which encourages varied tactics and strategy. Overall, the gameplay is described as addictive and enjoyable, overshadowing any graphical shortcomings.
“The looping play field also throws a few more subtle curveballs into the gameplay; for instance, it is possible to swat enemies through the edge of the screen to set them up for combo attacks, and certain projectiles can pass through the screen boundary as well, which results in some really interesting attack moves depending on which character you are playing.”
“I have only really scratched the surface of the gameplay in Knight of the Hamsters; I could go on and on for pages about all there is to discover in the Carrot Kingdom... the treasury, with its plethora of quests (challenging secondary objectives)... the royal zoo, with its vast menagerie of captured hamster specimens... the castle, with its ever-evolving cast of NPCs and mysterious potions for sale... the secret room where all the carrot princesses seem to be throwing a rave for the invading hamster forces (yes, this really exists—but good luck finding a way in)... such a great game overall, and I have such profound respect for the skill and creativity of the designer.”
“At first glance, I thought the gameplay was really standard and unintuitive.”
“The gameplay dynamic shifts drastically as day phases into night... demon-hamsters now ignore the carrots and spawn in massive waves, attacking from all sides and bouncing unpredictably around the field when struck by attacks, which makes it tough to target them accurately for a quick finish.”
“The gameplay in KOTH is pure side-scrolling platform combat.”
music
14 mentions Positive Neutral Negative
57%
14%
29%
The music in the game receives mixed reviews, with some players praising the amazing soundtrack that features a blend of old-school video game music and dance tracks, particularly highlighting its effectiveness during nighttime sequences. However, there are also criticisms of certain tracks being painfully bad, leading to a divided opinion on the overall quality of the music. Despite these critiques, many agree that the soundtrack is a standout feature of the game.
“Quite a fun little game for its cheap cost, and an amazing soundtrack.”
“Great soundtrack that really ramped up during the nighttime sequences and very responsive controls, though I would suggest a gamepad; otherwise, you might get frustrated quickly.”
“The soundtrack is full of a great mixture of tracks such as old-school video game music and dance tracks.”
“Do you want to die by their painfully bad music?”
“All in all, the cute graphics, simple gameplay, and mediocre music do not fix the brain cancer you get from dealing with this game's UI.”
“The absolute high point of the game has to be the soundtrack though.”
story
12 mentions Positive Neutral Negative
25%
42%
33%
The story in "Knight of the Hamsters" is generally regarded as a weak point, described as boring and cliched, with little depth or originality. Players focus more on gameplay mechanics and achieving high scores rather than engaging with the narrative. Overall, the story does not significantly enhance the gaming experience.
“Upon first entering a stage, only a few hamsters appear, usually the weakest varieties. This is your chance to move around, get the lay of the land, and note the positions of the all-important carrots (defensive objectives that must be protected at all costs, lest you fail the mission in disgrace).”
“Some of the missions last 5 or even 7 days, so consider carefully which power-ups you choose to unlock, when to buy health, when to release your special magic attack, etc. Oh, and I almost forgot to mention—the coveted power-ups will be destroyed if you carelessly attack them (yep, just like the food in Gauntlet), and health chests spawn at random positions all over the field.”
“Knight of the Hamsters is more about high scores and fun than in-depth story or game mechanics.”
“The story is another weak point of the game.”
“It is a fairly boring and cliched story.”
“Boring cliched story.”
graphics
8 mentions Positive Neutral Negative
25%
37%
38%
The graphics are described as cute and simple, fitting the game's playful theme, but they are generally considered a weak point. While the art style is clean and suitable for the gameplay, many reviewers feel that the graphics do not significantly enhance the experience and can be overlooked due to the fun gameplay. Overall, the visuals are not a standout feature of the game.
“Simple, clean art style that is more than suitable with 200 odd hamsters nipping at your heels.”
“Because of how fun the gameplay was, I decided the graphics didn't really matter and could be overlooked.”
“The graphics are not the strong point of the game.”
“All in all, the cute graphics, simple gameplay, and mediocre music do not fix the brain cancer you get from dealing with this game's UI.”
“Simple, clean art style which is more than suitable with 200 odd hamsters nipping at your heels.”
grinding
2 mentions Positive Neutral Negative
100%
Players appreciate that grinding in the game is rewarding, as even losses yield gold that can be used to unlock new characters with enhanced abilities, making the grind feel worthwhile and engaging.