- October 9, 2017
- LiquidFire Entertainment
Knife Club
81%Game Brain Score
gameplay, graphics
optimization, story
90% User Score 41 reviews
Platforms
About
Welcome to the club. Knife Club VR puts your reflexes and throwing skills to the test. With head to head online combat, it is the adrenaline pumping multiplayer experience the VR community has been waiting for.











Audience ScoreBased on 41 reviews
gameplay7 positive mentions
- The throwing mechanics are fun and intuitive, making for an engaging multiplayer experience.
- The developers are very active and responsive to community feedback, showing commitment to improving the game.
- The game offers a unique and entertaining concept of throwing knives in a competitive setting, which can be a lot of fun with friends.
- Finding players for multiplayer matches can be extremely difficult, leading to long wait times and a lack of content for solo players.
- The game currently lacks a single-player mode or bots, limiting gameplay options when friends are unavailable.
- Some players feel the game is not worth its price due to limited content and the need for a larger player base.
gameplay
13 mentions Positive Neutral NegativeThe gameplay is highlighted by an exceptional throwing mechanic that is both fun and competitive, making it a standout feature of the game. Players appreciate the fast-paced action and social aspects, although some note the limited variety in gameplay elements. Overall, the experience is engaging and shows promise for future development as it is still in early access.
“The gameplay is incredibly fun and brings out the competitive nature of those playing it well.”
“The throwing mechanic works great, and you can really feel yourself getting better with each round played.”
“The gameplay is innovative with its throwing mechanics, although I can't say I've thrown real knives.”
“The targets are again static or sitting still, not moving at all, and they're not far away, but I suppose you can still use them for some practice with the throwing mechanic.”
“The throwing mechanic is the real star here; it is frankly perfect, and you do not need to use a full throwing arc.”