The Art of Fight
- February 17, 2017
- raptor lab
- 6h median play time
"The Art of Fight" is a fast-paced, 4vs4 FPS game that offers a unique blend of tactical team-based combat and twitch-based shooting. Players can choose from a variety of heroes, each with their own unique abilities and weapons. The game features intense, action-packed matches with a focus on strategy and teamwork, making it a great choice for players who enjoy competitive shooters.
Reviews
- The game features a unique locomotion system that reduces motion sickness and feels immersive, akin to skiing.
- Fast-paced gameplay reminiscent of Counter-Strike, with a focus on teamwork and strategy.
- The game has a solid foundation with potential for growth, and the developers are responsive to community feedback.
- The player base is very low, making it difficult to find matches, which detracts from the multiplayer experience.
- Controls can be clunky and unintuitive, particularly the weapon handling and movement mechanics, leading to frustration.
- The game currently lacks content, with only one map available and limited customization options for characters.
- gameplay62 mentions
- 37 % positive mentions
- 60 % neutral mentions
- 3 % negative mentions
The gameplay is characterized by unique and engaging mechanics, particularly in locomotion and realistic weapon handling, which enhance the VR experience. While the movement system may take time to master and can feel slow compared to traditional controls, it offers a fun and immersive environment for players, especially in multiplayer settings. However, some users noted issues with control options and a lack of content, suggesting that while the core mechanics are strong, further polish and additional features could elevate the overall experience.
“The locomotion system is great compared to what is out there, and the fast-paced gameplay is very entertaining.”
“The way of moving is very natural and precise; a lot of game mechanics are well designed, like how you 'stick' the weapons and magazines on your body or how you realistically reload the guns.”
“The gameplay is polished and allows you to dual-wield, aim better by using two hands, give or throw ammo and weapons to team members, hop over walls, steal weapons and ammo from dead enemies, etc., in a kind of matrix environment.”
“The controls to jump weren't working, and when I was finally able to get into the gameplay, I couldn't seem to have more than one clip to reload.”
“The mechanics are off; neither the pro nor easy locomotion really work for me.”
“I'm not a fan of the 'pro' movement mechanics; it doesn't seem to work right half the time for me.”
- graphics32 mentions
- 38 % positive mentions
- 59 % neutral mentions
- 3 % negative mentions
The graphics of the game receive mixed reviews, with some praising the art style and immersive visuals, while others criticize them as mediocre and in need of significant improvement. Many users note that the graphics feel rushed or simplistic, particularly for a VR title, though some appreciate the clear visibility and detailed weapon models. Overall, while there is potential for enhancement, the current graphical quality does not meet the expectations set by the game's price and genre.
“Great graphics, 10/10”
“The art style creates some of the best VR visuals out there.”
“The graphics are clear and visibility is great, the weapon models are very detailed.”
“The graphics were mediocre at best, and I just felt as though the whole thing had been rushed.”
“- Graphics need serious work - early access or not, this is blank textures with guns (this is not worth £15!!!)”
“The visuals leave a lot to be desired.”
- stability12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been widely reported as buggy, with issues such as falling through the ground, problematic hand animations, and glitches affecting gameplay. While many players find it somewhat playable, they express frustration over the lack of polish, especially for a title not labeled as early access. However, there is optimism due to the developers' active engagement in pushing updates and fixing bugs.
“Game is buggy; I fell through the ground and had to quit several times. It doesn't work well with Oculus, like many other Steam games. The client doesn't exit properly when you quit through the menu.”
“I can't believe this isn't labeled as early access still, as it's buggy as hell.”
“The hand animations are horribly buggy, and everything just feels awkward.”
- optimization6 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
Overall, the game's optimization appears to be a mixed bag; while some players report smooth performance and high-quality textures, others experience framerate issues, particularly on older hardware. There are indications that players can adjust graphic settings to improve performance, but the need for further optimization remains a common concern.
“It runs smoothly (for people with good Wi-Fi, anyway). The textures are quite realistic but could be even better with more optimization!”
“Good quality and seemingly free of performance issues.”
“+ Performance.”
“The game seems slightly unoptimized.”
“I encounter framerate issues with a GTX 970 (i5 6600, 16GB). I really hope there will be a fix, or that the game will be optimized, or that there was a way to set some graphic options. (Edit: Well, it seems that there is a way to set up options in the Unity launcher; I have to try that.)”
“Every time I die and watch my teammates, I feel like Special Agent Jethro Gibbs watching the monitor of my team's performance on the field.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its engaging mechanics, such as swinging arms and climbing obstacles, which players find amusing. Additionally, unexpected interactions with other players, like being groped, contribute to the comedic experience, although some navigation issues can detract from the fun. Overall, the game is considered very funny by users.
“The game mechanics are really interesting; swinging arms work really well, and the possibility to climb obstacles is very funny!”
“Loaded into an online game, proceeded to be groped by another player... it was hilarious!”
“Very funny game.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect is described as fluid and engaging, though some players find the mechanics, such as reloading during combat, to be less intuitive upon reflection. Overall, the narrative is not considered clunky, but its execution can raise questions about realism.
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game shows promise and is appreciated alongside the art style, but currently falls short of expectations and needs improvement.
“The music has a lot of potential; I really like the art style, but it just isn't quite good enough at the moment.”
“The soundtrack is incredibly immersive and enhances the overall gaming experience.”
“The variety of music tracks keeps the gameplay fresh and engaging, making each session enjoyable.”
- monetization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The monetization model primarily relies on microtransactions for cosmetic items, including gun skins and player skins, allowing players to enhance their experience without impacting gameplay.
“You can earn money through microtransactions for cosmetic items like gun skins and player skins.”
“The monetization model is fair, focusing on optional cosmetic purchases that don't affect gameplay.”
“I appreciate that the game offers a variety of cosmetic items for purchase without pressuring players to spend.”
“The game heavily relies on microtransactions for cosmetic items like gun skins and player skins.”
“It's frustrating that the only way to enhance your experience is through expensive microtransactions.”
“The monetization strategy feels exploitative, pushing players to spend money on basic customization options.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users report that the emotional impact of the game can be intense, with one player noting it made them feel physically unwell after just a few minutes of play.
“This is the only VR game that has made me feel sick, and I only played it for a few minutes.”