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The Art of Fight Game Cover

About

"The Art of Fight" is a fast-paced, 4vs4 FPS game that offers a unique blend of tactical team-based combat and twitch-based shooting. Players can choose from a variety of heroes, each with their own unique abilities and weapons. The game features intense, action-packed matches with a focus on strategy and teamwork, making it a great choice for players who enjoy competitive shooters.

The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
The Art of Fight screenshot
+2

67%
Audience ScoreBased on 292 reviews
gameplay25 positive mentions
stability12 negative mentions

  • The game features a unique locomotion system that reduces motion sickness and feels immersive, allowing for fluid movement and climbing mechanics.
  • Fast-paced gameplay reminiscent of Counter-Strike, with a focus on teamwork and strategy, making it engaging and fun.
  • The game has a solid foundation with potential for growth, and the developers are responsive to community feedback.
  • The controls can be clunky and unintuitive, leading to frustration during gameplay, especially with reloading and weapon handling.
  • The game suffers from a lack of content, with only one map available and a small player base, making it difficult to find matches.
  • There are numerous bugs and performance issues that detract from the overall experience, including crashes and graphical glitches.
  • gameplay
    70 mentions Positive Neutral Negative

    The gameplay of this title features a mix of innovative mechanics and familiar elements reminiscent of games like Counter-Strike, with unique locomotion and realistic weapon handling that enhance the experience. While the movement system may take time to master and can feel cumbersome at times, many players find it rewarding and fun once they adapt. However, the game suffers from a lack of content and a dwindling multiplayer community, which can detract from the overall experience.

    • “The game mechanics are really interesting; swinging arms work very well, and the possibility to climb obstacles is very fun!”
    • “The gameplay is polished and allows you to dual-wield, aim better by using two hands, give or throw ammo and weapons to team members, hop over walls, and steal weapons and ammo from dead enemies, all in a kind of matrix environment.”
    • “I can't wait to see this game fully blossom - fun pacing, teamwork-oriented strategy, and great movement/climbing mechanics.”
    • “The environments are nice, but I don't think the 'virus/flag' gameplay goal is worth it.”
    • “The mechanics are off; neither the pro nor easy locomotion really work for me.”
    • “The worst movement mechanic I've ever seen.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users noting that they are mediocre, especially for a VR title, and reminiscent of older games like GoldenEye on the Nintendo 64. While some appreciate the art style and immersive elements, others criticize the simplistic visuals and lack of polish, suggesting that the graphics need significant improvement despite the game's potential. Overall, the aesthetic choices are seen as a double-edged sword, offering good visibility and appeal in some areas while falling short in others.

    • “This game is super awesome, it has potential to become a really great game, super graphics, very immersive weapon control.”
    • “The art style creates some of the best VR visuals out there.”
    • “Graphics are clear and visibility is great, the weapon models are very detailed.”
    • “Lastly, the graphics pale in comparison to the top online multiplayer games in VR.”
    • “The graphics were mediocre at best, and I just felt as though the whole thing had been rushed.”
    • “- Graphics need serious work - early access or not, this is blank textures with guns (this is not worth £15!!!)”
  • stability
    12 mentions Positive Neutral Negative

    The game has been widely reported as buggy, with issues such as falling through the ground, problematic hand animations, and glitches affecting gameplay. While many players find it somewhat playable and acknowledge the developers' active efforts to address these bugs through updates, the overall stability remains a concern, especially for a title not labeled as early access. Users express hope that ongoing improvements will enhance the experience over time.

    • “Game is buggy; I fell through the ground and had to quit several times. It doesn't work well with Oculus, like many other Steam games, and the client doesn't exit properly when you quit through the menu.”
    • “I can't believe this isn't labeled as early access still, as it's buggy as hell.”
    • “The hand animations are horribly buggy, and everything just feels awkward.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization is mixed; while some players report smooth performance and high-quality textures, others experience framerate issues, particularly on older hardware. There are indications that graphic settings can be adjusted, which may help improve performance for those facing difficulties.

    • “Its runs smoothly (for the people with good Wi-Fi anyways (not me)). The texture is quite realistic but could be even greater if they work hard!”
    • “Good quality and seemingly free of performance issues.”
    • “+ performance.”
    • “The game seems slightly unoptimized.”
    • “I encounter framerate issues with a GTX 970 (i5 6600, 16GB). I really hope there will be a fix, or that the game will be optimized, or that there was a way to set some graphic options. (Edit: well, it seems that there is a way to set up options in the Unity launcher; I have to try that.)”
  • story
    4 mentions Positive Neutral Negative

    The reviews suggest that while the game's mechanics, such as reloading during combat, are not clunky, they raise questions about the coherence and execution of the story. Overall, the narrative seems to lack depth or clarity, leaving players wanting more.

  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by its engaging mechanics, such as swinging arms and climbing obstacles, which players find amusing. Additionally, unexpected interactions with other players, like being groped, contribute to the comedic experience, although some navigation issues can detract from the fun. Overall, the game is considered very funny by users.

    • “The game mechanics are really interesting; swinging arms work really well and the possibility to climb obstacles is very funny!”
    • “Very funny game.”
    • “Loaded into an online game, proceeded to be groped by another player... it was hilarious!”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game shows promise and is appreciated alongside the art style, but currently falls short of expectations and needs improvement.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization model primarily relies on microtransactions for cosmetic items, including gun skins and player skins, allowing players to enhance their experience without impacting gameplay.

    • “You can earn money through microtransactions for cosmetic items like gun skins and player skins.”
    • “The monetization model is fair, allowing players to purchase cosmetic upgrades without impacting gameplay.”
    • “I appreciate that the game offers optional purchases for cosmetics, making it easy to support the developers without feeling pressured.”
    • “The game heavily relies on microtransactions for cosmetic items like gun skins and player skins.”
    • “It feels like the developers are more focused on making money through in-game purchases than providing a balanced experience.”
    • “The monetization strategy is frustrating, as it pushes players to spend money for basic customization options.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the game elicits strong emotional reactions, with some experiencing physical discomfort, such as nausea, after just a short playtime. This intensity suggests that the game effectively immerses players, though it may also overwhelm them.

Buy The Art of Fight

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs

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