- February 17, 2017
- raptor lab
- 6h median play time
The Art of Fight
Platforms
About
"The Art of Fight" is a fast-paced, 4vs4 FPS game that offers a unique blend of tactical team-based combat and twitch-based shooting. Players can choose from a variety of heroes, each with their own unique abilities and weapons. The game features intense, action-packed matches with a focus on strategy and teamwork, making it a great choice for players who enjoy competitive shooters.
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- The game features a unique locomotion system that reduces motion sickness and feels immersive, allowing for fluid movement and climbing mechanics.
- Fast-paced gameplay reminiscent of Counter-Strike, with a focus on teamwork and strategy, making it engaging and fun.
- The game has a solid foundation with potential for growth, and the developers are responsive to community feedback.
- The controls can be clunky and unintuitive, leading to frustration during gameplay, especially with reloading and weapon handling.
- The game suffers from a lack of content, with only one map available and a small player base, making it difficult to find matches.
- There are numerous bugs and performance issues that detract from the overall experience, including crashes and graphical glitches.
gameplay
70 mentions Positive Neutral NegativeThe gameplay of this title features a mix of innovative mechanics and familiar elements reminiscent of games like Counter-Strike, with unique locomotion and realistic weapon handling that enhance the experience. While the movement system may take time to master and can feel cumbersome at times, many players find it rewarding and fun once they adapt. However, the game suffers from a lack of content and a dwindling multiplayer community, which can detract from the overall experience.
“The game mechanics are really interesting; swinging arms work very well, and the possibility to climb obstacles is very fun!”
“The gameplay is polished and allows you to dual-wield, aim better by using two hands, give or throw ammo and weapons to team members, hop over walls, and steal weapons and ammo from dead enemies, all in a kind of matrix environment.”
“I can't wait to see this game fully blossom - fun pacing, teamwork-oriented strategy, and great movement/climbing mechanics.”
“The environments are nice, but I don't think the 'virus/flag' gameplay goal is worth it.”
“The mechanics are off; neither the pro nor easy locomotion really work for me.”
“The worst movement mechanic I've ever seen.”