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King's Orders Game Cover

About

In King's Orders, become a medieval ruler managing armies and cities across Europe, communicating through letters and making strategic decisions. Re-enact historical events in various scenarios, such as the Hundred Years' War and the Reconquista, testing your strategic prowess. The game offers a immersive experience for players seeking a deeper strategy game set in the Middle Ages.

King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot
King's Orders screenshot

74%
Audience ScoreBased on 159 reviews
gameplay10 positive mentions
grinding11 negative mentions

  • The game features a unique mechanic where players issue orders through letters, creating a sense of immersion and strategy.
  • The tutorial is well-paced and informative, making it easier for new players to understand the game mechanics.
  • The game has great potential for expansion and improvement, with an engaging concept that appeals to fans of the grand strategy genre.
  • The user interface is clunky and requires excessive clicking to perform simple tasks, leading to a tedious gameplay experience.
  • There are numerous bugs and technical issues, including problems with saving and loading games, which can hinder progress.
  • The AI behavior is often unpredictable and frustrating, with nations declaring war without clear reasons, making diplomacy feel ineffective.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of "King's Orders" is characterized by a unique letter-based mechanic for issuing and receiving orders, which adds an interesting twist to the grand strategy genre. While the core mechanics are solid and the game can be enjoyable, some players find the dispatch system formulaic and lacking in depth, leading to a repetitive experience across factions. Overall, the game offers a fun and engaging concept, but it could benefit from more complexity and variety to enhance replayability.

    • “The game is interesting and offers a unique style of gameplay where everything is done through letters.”
    • “King's Orders is a grand strategy game with an interesting mechanic: you have to send letters to give orders, and receive letters to gain information.”
    • “Overall, I recommend this game as it gave me a lot of fun with its unique concept of gameplay.”
    • “I feel that the dispatch mechanic is too formulaic and hasn't realized its full potential, and there isn't enough fog-of-war, overall leading to a slightly more boring experience.”
    • “Big campaign map and plenty of factions to play, but there is no mechanic or flavor difference between any of them; therefore, once a playthrough is done, there is little reason to try another.”
    • “The gameplay is punishingly unapproachable.”
  • grinding
    11 mentions Positive Neutral Negative

    Players consistently find the grinding aspect of the game to be extremely tedious, citing a frustrating user interface that complicates tasks like managing mail and giving orders. This lack of intuitive design leads to a feeling of chore-like gameplay, diminishing overall enjoyment and replayability. Many hope for improvements from the developers to enhance the experience.

    • “Handling information in the mail is also extremely tedious, and there isn't any sort of overview of mail by hovering over it, or a summary, or anything.”
    • “The UI design behind giving orders is incredibly tedious, and as players get more play time, they will realize that it doesn't feel good; it feels like an unintuitive chore.”
    • “Game is tedious after a while and offers no real replayability.”
  • story
    8 mentions Positive Neutral Negative

    The story is inspired by true events, providing a compelling backdrop for the gameplay, which blends narrative with grand strategy elements. However, players feel that the lack of clear statistics and informed decision-making detracts from the experience, as it leaves choices feeling ambiguous. Additionally, the representation of messengers as mere dots on the map diminishes the perceived importance of their missions.

    • “Based on a true story”
    • “Try out this game people! It feels great when playing, going from story to grand strategy. A wonderful blend of elements.”
    • “Chances of success and other statistics are not available, say, for the success of spy missions and the odds of winning a battle and success of diplomatic choices, making it rather unclear what choice to choose: rulers never made choices without an informed decision, and statistics or an advisor narrating the action would fix this issue.”
    • “The messengers are basically just a red dot moving quickly across the map, so something feels lacking to appreciate the criticality of their mission.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with many users describing them as simple and not particularly impressive. Some suggest that a pixel or low-poly style would have better suited the game's minimalist approach. Despite the graphics, players appreciate the game's depth and engagement, indicating that the overall experience compensates for the visual shortcomings.

    • “The graphics are not good.”
    • “This is a map painter, but even so... they should've gone with pixel graphics or stylistically low-poly -- something to better embrace minimalism.”
    • “The graphics are pretty simple.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs and navigation difficulties that hinder the overall experience. Many players have had to invest considerable time in troubleshooting to get the game functioning properly, leading to a lack of recommendation.

    • “Unfortunately, this is just way too buggy and hard to navigate to recommend.”
    • “After a lot of troubleshooting, I finally got the game to work.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the game lacks replayability, as it becomes tedious over time and fails to provide engaging content for multiple playthroughs.

    • “The game becomes tedious after a while and offers no real replayability.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The lack of varied content makes replaying the game feel like a chore.”

Buy King's Orders

2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 4 analyzed playthroughs

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