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Kings of Hell Game Cover

About

Kings of Hell is a single player and multiplayer action game. It was developed by StrawberryOctopus Productions and was released on November 26, 2025. It received very positive reviews from players.

In "Kings of Hell," set in 2112 after the rapture, Earth is ruled by demons, the fallen humans who gained immortality and supernatural abilities. As factions fight for power, the world remains divided in an eternal struggle. The game challenges players to rise and unite the world, overcoming these insurmountable odds to end the fresh hell.

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92%
Audience ScoreBased on 122 reviews
gameplay17 positive mentions
optimization3 negative mentions

  • The game features a vibrant art style and an engaging soundtrack that enhances the overall experience.
  • Gameplay is fun and offers a variety of characters with unique movesets, making it enjoyable for both casual players and those looking for depth.
  • The game has a strong sense of community and representation, appealing to fans of LGBTQ+ themes and aesthetics.
  • Controls can be frustrating, with complex button combinations that may lead to discomfort and hinder gameplay.
  • The online multiplayer experience is currently plagued by issues, including lag and a lack of local co-op options.
  • Cutscenes and dialogue can drag on, interrupting the flow of gameplay and making it feel tedious at times.
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun and engaging mechanics, featuring a variety of characters and combat options that encourage exploration of its systems. However, many players find the lack of clear tutorials and explanations for mechanics frustrating, leading to a steep learning curve. While the core gameplay loop is effective, some aspects, such as camera issues and repetitive button mashing, detract from the overall experience.

    • “The core gameplay loop is also very effective, with a variety of combat options in most scenarios.”
    • “There are a wealth of playable characters and unlockable collectibles, giving you gameplay variety and a reason to dig into these systems.”
    • “The gameplay is fun, and I like the character designs; the music is also good.”
    • “The whole combo mechanic is bothersome, having to always look upwards instead of something easily visible like to the side of the screen, making it very hard to know when you are going to lose the combo or when you already lost it.”
    • “Every single mechanic feels alien to a new player, making it difficult to engage with the gameplay.”
    • “There's too many new mechanics that aren't explained and one-shot/instant kill attacks that will force you to redo everything.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many users praising the soundtrack as "banging" and "wonderful," highlighting its ability to enhance the overall experience. Reviewers noted that the original score features a variety of engaging tracks that consistently impress, making it a standout element of the game. Additionally, the art direction and voice acting complement the music, creating a cohesive and appealing presentation that resonates well with players.

    • “The soundtrack is an absolute banger, by the way, and completes the presentational package damn well - really hoping there'll be an official soundtrack release sometime.”
    • “The music is some nonstop bangers which tend to either be some heavy headbangers or pulsing beats, making every moment exciting.”
    • “The presentation, the music, the art, and the charm are all absolutely perfect and flawless, creating an immersive experience.”
    • “The game's art style, soundtrack, and voice acting are all phenomenal but obviously tailor to a specific demographic which I haven't seen many other things do quite like this.”
    • “The music is some nonstop bangers which tend to either be some heavy headbangers like Baal and Buer's themes, or pulsing beats like Asmodeus and Stolas's themes.”
    • “Already played the demo extensively, playing the full game and yeah, the game can be hard but god damn if it isn't flashy with its visuals and banging with its music.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their cel-shaded art style, which is described as vibrant and appealing, reminiscent of lighthearted games from the 2000s and 2010s. The visuals, combined with a strong soundtrack and full voice acting, create a unique and stylish presentation that caters to a specific demographic, though some minor glitches are noted in its early access state. Overall, the art direction and character designs are considered standout features, contributing significantly to the game's charm and replayability.

    • “The cel-shaded art style absolutely slaps.”
    • “The UI, visuals, music, and art direction are all excellent, and stylized in a perfect way to be appealing while still fitting within the scope of an indie project.”
    • “I'm absolutely loving this game; the presentation is top-notch, graphics and visual style are excellent, and the gameplay is so much fun!”
    • “Art style is flashy and, though enemy attacks are honestly well telegraphed, I often found myself confused by the sheer amount of stuff happening on screen.”
    • “However, even in its current early-access state, the game has two major issues that prevent me from recommending it to anyone outside of a very niche demographic.”
    • “With it being an early access title, there are some glitches, but I've not encountered any that break the game - more benign things like enemies clipping temporarily or oddities with some of the visuals, for the most part.”
  • character development
    17 mentions Positive Neutral Negative

    Character development in the game is primarily highlighted through its exceptional character designs, which are praised for their distinctiveness and appeal, contributing significantly to the overall aesthetic and enjoyment of the gameplay. Reviewers note that the voice acting enhances the characters' realism, while the art direction evokes a nostalgic charm reminiscent of mid-2000s beat 'em ups. Overall, the character designs are considered a standout feature, adding depth and personality to the game.

    • “The character designs are distinct and fitting for the sort of game it's meant to be, and with at least a bit of variety to suit different people's tastes within the niche it's catering to.”
    • “First of all, the game's art direction and character design is peak.”
    • “You can skip the whole scene at least, and I suggest you do unless you can get into these character designs.”
    • “The character designs and the overall art style is probably its biggest strength.”
    • “Going back to the colorful character designs, this game oozes mid-00s beat'em up charm with a fairly decent justification for going around and beating the crap out of everyone else: it's been 100 years since the rapture, and those left behind on earth are now full-fledged demons.”
  • story
    14 mentions Positive Neutral Negative

    The story is characterized as simple and easy to follow, with a mix of humor and fanservice that keeps it engaging, though some players feel the cutscenes are overly long and detract from the pacing. While the episodic nature and character interactions are appreciated, the overall narrative is seen as somewhat short, leaving players wanting more. Despite its flaws, the story serves as a fun break from the intense gameplay, showcasing the characters' personalities and providing memorable moments.

    • “The story is a fun pace-breaker between the hectic gameplay; some may say the cutscenes go on too long, but I like being able to take a break to watch the characters screw around and do funny or cool things.”
    • “The characters are great, and the episodic nature of the story is something I've come to really enjoy.”
    • “The story is also an interesting one, if a bit long-winded at first, but the charisma and personalities of the characters shine through and create some standout moments here and there.”
    • “I can appreciate a bit of exposition and the inspiration taken from the fake lore of the WWE -- giving these fights stories and whatnot -- but it feels like some of these cutscenes could be cut in half and it wouldn't detriment the plot whatsoever.”
    • “Cutscenes drag on too much; there's a lot of 'anime moments' where you just listen to them talking while doing nothing. The few moments where there is interaction between them are amazing, which is why it's bothersome to see them give exposition to the players (which I forget and lead me to not care for the story).”
    • “The story - at least as much of it is currently in the game - is simple and easy to follow, with more focus given to the ridiculous (and sometimes fanservice-y) ways in which the plot moves from point A to point B.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers significant replayability through various unlocks, character options, and difficulty levels, though some players find the core gameplay can become repetitive over time. Additional modes like time trials and boss rushes could enhance replay value further. Overall, it provides a fun and visually appealing experience that encourages repeated play, especially for those seeking to master different characters and challenges.

    • “Even just the standard time trial, boss rush, or endurance options would greatly increase replay value with more opportunities to play as one's favorite character and get good with them in order to beat more challenges, while possibly also feeding into the game's incentive structure with even more unlockables to hunt for.”
    • “For 20 bucks you gain a lot of replayability, tons of secrets to unlock, characters to play as, and just a fun beat 'em up adventure overall that is worthy of your time.”
    • “Made with replayability in mind, and very fun and challenging with additional difficulty options if you're taking on new friends.”
    • “Doing this repeatedly to earn coins and get unlocks can feel repetitive after a while, so for the most part the only sources of replay value are in getting said unlocks, exploring different paths in the levels, trying out the different difficulties, or testing out different characters.”
    • “Feels like TMNT (2003) but cranked up to 11 with a ton of replayability.”
    • “Especially replayable for the eye candy.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization is a significant concern among users, with reports of low frame rates during intense moments and a general need for improvement in performance. While the combat mechanics and voice acting are praised, many players feel that the current state of optimization hinders their overall enjoyment and recommend further enhancements.

    • “The combat mechanics are simple, but allow you to pull off long combo strings once you know what you're doing. It should run smoothly on most systems, and it's voice-acted, featuring some folks you may already know, including Sean Chiplock, Michael Kovach, and Gianni Matragrano.”
    • “The game's optimization still needs some work, despite its relatively simplistic style.”
    • “The only bad thing about it is that it needs more optimization; while fighting Baal, my FPS dropped to 30 and sometimes even 25.”
    • “There is a lot to like about this game, but the controls are not laid out well and the optimization still needs work, preventing me from enjoying the game right now, so I do not recommend this game in its current state.”
    • “This game really needs to be optimized better with model LODs, smaller textures, and possibly changing the outline system.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is unexpectedly strong, with many players finding it genuinely laugh-out-loud funny, focusing on clever storytelling rather than suggestive jokes. While some may feel the cutscenes are lengthy, they serve as enjoyable breaks that enhance the overall fun and entertainment, especially when playing with friends. Overall, the humor is a delightful highlight that complements the game's music and art direction.

    • “There are a lot more funny moments than I expected that genuinely made me laugh my ass off. I don't care for suggestive jokes or scenes that are just focused on showcasing those kinds of things. I was glad that jokes were the main focus and storytelling was a key point of the game.”
    • “The music and art direction in this game is wonderful. It's incredibly fun and entertaining with friends, and the humor is delightful.”
    • “The story is a fun pace-breaker between the hectic gameplay. Some may say the cutscenes go on too long, but I like being able to take a break to watch the characters screw around and do funny or cool things.”
  • stability
    3 mentions Positive Neutral Negative

    The game, currently in early access, exhibits several glitches, primarily minor visual oddities and enemy clipping, though none are game-breaking. However, some characters, particularly Agares, are notably buggy and can get stuck, impacting gameplay stability. Overall, while the game has its share of bugs, they are generally manageable and do not significantly detract from the experience.

    • “With it being an early access title, there are some glitches, but I've not encountered any that break the game - more benign things like enemies clipping temporarily or oddities with some of the visuals, for the most part.”
    • “I feel the weakest characters are Gremile, Asmodeus, and Agares (Agares specifically is very buggy and gets stuck mid-air a lot).”
    • “On top of all of that, the game is very buggy.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express mixed emotions regarding the game's content, highlighting a sense of vulnerability due to unexpected sexualization that detracted from their overall experience. While some appreciate the emotional depth, others feel uncomfortable with the direction taken by the developers.

    • “Time for a heartfelt review.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find that while the game offers a wealth of unlockables that could lead to grinding, the design encourages a balanced approach by promoting the use of various characters rather than tedious tasks. Most unlockables can be achieved through regular gameplay, making the experience enjoyable and engaging, whether solo or with friends. Overall, the game strikes a nostalgic balance reminiscent of the PS2/arcade era, promising significant replay value.

    • “Unlockables are plenty and should keep you occupied for a while if you want to go for 100%. Luckily, while this seems like it could get grindy, especially as more episodes and characters open up, the unlockables largely encourage playing the whole roster of characters and don't really require you to do anything grindier than that. What unlockables there are that do require grinding, like the ones that require collecting currency, will probably be fulfilled in the process of doing the less grindy ones anyway.”
    • “Peak sort of PS2/arcade era-ish type of fun with a bunch of love put into it. You absolutely need some friends to play with, but even just singleplayer is already a blast. I can see a crazy amount of time getting put into grinding out collectibles, especially by the time it's out of early access.”
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Frequently Asked Questions

Kings of Hell is a action game.

Kings of Hell is available on PC and Windows.

Kings of Hell was released on November 26, 2025.

Kings of Hell was developed by StrawberryOctopus Productions.

Kings of Hell has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Kings of Hell is a single player game with multiplayer and local co-op support.

Similar games include RWBY: Grimm Eclipse, The TakeOver, BlazBlue Entropy Effect, Windblown, Assault Android Cactus and others.