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Kingdom Elemental Game Cover

About

Kingdom Elemental takes core game play elements from real-time strategy, tactics, and role-playing games and combines them into a game that is easy to pick up and play. It is designed to be lighthearted and humorous with fun and re-playable gameplay. Try out the Destiny Mode and challenge levels for more variety.

Kingdom Elemental screenshot
Kingdom Elemental screenshot
Kingdom Elemental screenshot
Kingdom Elemental screenshot
Kingdom Elemental screenshot

43%
Audience ScoreBased on 21 reviews
story3 positive mentions
graphics2 negative mentions

  • The game features amusing, 4th wall-breaking narration that adds a humorous touch to the gameplay.
  • The simplistic mechanics and variety of units/classes create a deep yet accessible gameplay experience.
  • The pause feature allows players to strategize during real-time battles, enhancing the tactical aspect of the game.
  • The game suffers from numerous bugs, clumsy controls, and poor click detection, making gameplay frustrating.
  • Graphics and overall presentation feel outdated, resembling a low-quality title from the 90s.
  • Combat can become tedious and lacks depth, with difficulty spikes that can lead to unfair challenges.
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are generally considered functional but unremarkable, lacking polish and failing to meet current generation standards. While some users find the audiovisuals acceptable for the game's time period, others criticize the visuals as ugly and the overall presentation as buggy and clumsy.

    • “The game is way too buggy and unpolished, controls are clumsy (maybe it would be better without controlling units?), and the graphics are really ugly.”
    • “The humor is an added bonus; the graphics are not spectacular, not even current generation, but they are functional.”
  • story
    3 mentions Positive Neutral Negative

    The game's narrator is praised for his engaging commentary and fourth-wall-breaking humor, adding a layer of enjoyment to the experience. However, the overall story is criticized for its absence and lack of clarity regarding the player's motivations, which detracts from the gameplay, especially since the battles themselves are not particularly enjoyable.

    • “The narrator is fantastic, providing insightful commentary on the storyline and cleverly breaking the fourth wall.”
    • “The concept is simple yet engaging, making the story enjoyable and mostly fun.”
    • “The narrative is captivating, drawing players into a world filled with intriguing characters and unexpected twists.”
    • “There is no story, and you really have no idea why you fight the enemies that you fight.”
    • “The lack of story, however, wouldn't be such a bad thing since most of them are generic anyway, if only the battles were fun.”
  • humor
    3 mentions Positive Neutral Negative

    The game's humor is polarizing; while some players appreciate its satirical take on modern RPGs, others find it lacking or poorly executed, particularly noting issues with subtitle synchronization that detracts from the comedic experience.

    • “The game sucks you in with the tutorial offering humor and a satirical view on the RPGs today.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, which is enhanced by a diverse range of units and classes, offering a balance of accessibility and depth. While some players appreciate the straightforward mechanics and focus on battles, others find it lacking overall, leading to mixed recommendations.

    • “The simplistic gameplay combined with the variety of available units and classes creates a very straightforward yet deep experience.”
    • “I enjoyed the simple mechanics and the ability to engage in battle after battle without unnecessary walking.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious rather than enjoyable, as tactics like taunting with multiple characters can lead to prolonged and repetitive battles. While the concept has potential, the execution detracts from the overall fun, making fights feel more like a chore.

    • “That and similar tactics, such as taunting with two swordsmen to make the boss switch between them while you heal your wounded swordsman, make fights more tedious than fun.”
    • “In short: good concept, not so good execution, with battles being more tedious to fight than challenging and fun.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and unpolished elements affecting gameplay. Users report clumsy controls and poor graphics, contributing to an overall negative experience.

    • “The game is way too buggy and unpolished, controls are clumsy, and the graphics are really ugly.”

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