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About

Katanaut is a single player hack and slash game with horror, fantasy, mystery and dark fantasy themes. It was developed by Voidmaw and was released on September 10, 2025. It received very positive reviews from players.

Descend into cosmic madness aboard a collapsing space station in Katanaut, a fast-paced action-roguelite. Unleash powerful abilities, master fluid combat, and confront eldritch horrors as reality unravels around you. Survive relentless battles and fight for your very existence.

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94%
Audience ScoreBased on 233 reviews
gameplay31 positive mentions
monetization1 negative mentions

  • Fast-paced, satisfying, and fluid combat with a great mix of melee and ranged attacks.
  • Strong indie effort with impressive pixel art, atmospheric cosmic horror theme, and a fitting synthwave soundtrack.
  • Rich variety of weapons, skills, and upgrades offering high replayability and encouraging experimental builds.
  • Boss fights can feel unbalanced with bullet sponge bosses and visual clutter making some encounters frustrating.
  • Some players report issues with stamina system, clunky or stiff movement, and occasional hitbox or animation inconsistencies.
  • Repetitive gameplay loop with limited skill slots and sometimes weak enemy design that can make parts of the game feel bland or monotonous.
  • gameplay
    76 mentions Positive Neutral Negative

    Gameplay in this game is fast-paced, fluid, and fun, with responsive controls, diverse enemies, and a satisfying learning curve that rewards mastery. It blends hack-and-slash mechanics with roguelite elements reminiscent of Dead Cells, offering a variety of weapons, skills, and exploration that keeps each run engaging. While some critiques mention issues with mechanical clarity and occasional stiffness, the overall gameplay loop is addictive and well-executed, making it highly enjoyable for fans of the genre.

    • “The mechanics feel very fluid, the enemy variety is solid, and the motivation to jump back in after death never fades.”
    • “Every attempt teaches something and once the mechanics click, it’s satisfaction to execute a perfect run.”
    • “The game impresses with its variety of melee and ranged weapons, along with a multitude of active and passive abilities that allow for unique builds and ensure dynamic gameplay.”
    • “This is a decent game on paper, with a nice aesthetic and all the systems you'd expect in a roguelite, but the actual gameplay is so lacking.”
    • “The gameplay is frustrating, slow, bullet sponge, repetitive, and overly linear, with elements borrowed from games like Smash Bros.”
    • “The gameplay doesn’t flow well, whether you’re using a controller or mouse and keyboard.”
  • graphics
    37 mentions Positive Neutral Negative

    The game’s graphics receive widespread praise for their stylish pixel art that perfectly captures a dark sci-fi and cosmic horror atmosphere, blending retro visuals with modern, fluid animations and flashy effects. Many reviewers highlight the aesthetic as a major strength, complimenting its smooth performance, immersive design, and how it enhances the game's intense, fast-paced combat. Overall, the graphics are regarded as a standout feature that significantly contributes to the game's unique mood and appeal.

    • “The visual style is a big plus for me — the pixel art graphics fit perfectly with the dark sci-fi atmosphere.”
    • “The awesome artstyle and visuals were the main draw for me: the mix of pixel graphics, cosmic horror and nice gore is a pretty cool mix all around.”
    • “The graphics are amazing, with a super cool art style and flashy effects that make combat look awesome.”
    • “Pixel graphics and a cyberpunk setting bring me right back to the good old days when games were games and not movies with ray tracing and frames generated by AI.”
    • “Let games be games and not darn movies with graphics ready to blow up your computer!”
    • “Graphics: retro”
  • music
    33 mentions Positive Neutral Negative

    The music in the game is widely praised for its synthwave soundtrack that perfectly complements the eerie sci-fi horror atmosphere and fast-paced gameplay. Reviewers highlight its role in enhancing tension, immersion, and the overall identity of the game world, though a few note initial stages where the music feels less fitting. Overall, the soundtrack is considered a standout feature that blends seamlessly with the pixel art and sound effects to create a captivating and adrenaline-pumping experience.

    • “The pixel-art design is rich and moody, the environment evokes a dilapidated space station in collapse, and the sound / synthwave soundtrack give the whole experience a strong identity.”
    • “High replayability, an enchanting soundtrack (especially the pianist’s haunting melodies that create a unique atmosphere), and relentless action make Katanaut a must-play for fans of the genre.”
    • “The music, sound effects, freedom of movement, everything just flows together amazingly well.”
    • “Movement is a bit stiff and music (at least in first couple of levels) does not complement the fast and bloody gameplay (I hope this will change in latter levels).”
    • “Overall artistic design and music are solid, if a bit generic.”
    • “The only thing it's missing for that sweet Sega Genesis nostalgia is more FM synth on the soundtrack.”
  • story
    20 mentions Positive Neutral Negative

    The story is generally praised for its intriguing premise, evolving narrative, and subtle, atmospheric storytelling that rewards attention, though some find it a bit sparse or short. It features memorable lore, unique interactions, and a grim sci-fi tone that complements the gameplay well. Overall, the story is considered better than similar games, enhancing the addictive and immersive experience.

    • “The story/maps in itself is short, but there's a lot of replayability since there are 4 difficulty levels, and unique interactions and battles can happen in each run.”
    • “You will learn more details during the game, where several longer cutscenes explain the story.”
    • “It’s subtle but effective, the kind of storytelling that rewards paying attention.”
    • “The story/maps in itself is short, but there's a lot of replayability since there are 4 difficulty levels, with unique interactions and battles that can happen in each run.”
    • “It also has a lore, but as soon as the story starts being introduced, the game gives you the option to continue in a non-narrative mode.”
    • “A bit more levels, story, and diversity in drops would be nice.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The atmosphere is widely praised for its intense, dark, and foreboding cosmic horror vibe, perfectly complemented by pixel art visuals and a haunting synthwave soundtrack. It effectively immerses players in a grim, sci-fi horror setting with a unique cyberpunk identity, though some feel the horror elements could be deeper. Overall, it’s celebrated for its captivating blend of fast-paced action and richly atmospheric design that draws players into its eerie, decaying space station world.

    • “Not only is the game just oozing atmosphere from every pore, it is also very fun to play and get immersed in.”
    • “Its atmosphere really captures the cosmic horror theme well and I felt compelled to find out what happened at this space station.”
    • “The atmosphere is grim, and if you enjoy sci-fi horror, this dark style will feel right at home.”
    • “The atmosphere is intense, but at times it feels like the horror element could have been explored more deeply.”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers high replayability through multiple difficulty levels, randomized levels, unique interactions, and a wide range of character customization options. Unlockables, achievements, and meaningful meta-progression enhance the sense of discovery and keep the gameplay fresh without feeling repetitive. While the story is short, the dynamic challenges and varied gameplay ensure lasting engagement.

    • “The constantly regenerated levels ensure replay value, but above all, it's the countless variations in how you can equip your character that keep the game from getting boring.”
    • “Replay value seems pretty good, since most meta-progression comes in the form of new options rather than power creep (save for a handful of permanent health and stamina upgrades) and beating the game unlocks new difficulty levels that add meaningful changes--like new enemies, randomly occurring enemy modifiers, etc.--rather than just "enemies hit harder and take more damage."”
    • “Add to that a vast array of unlockables and achievements, and you have plenty of hours of “just one more run” replayability.”
  • optimization
    5 mentions Positive Neutral Negative

    Optimization reviews are mixed: some users praise the smooth performance and fluid combat even on modest hardware, while others criticize poor optimization resulting in stuttering animations and a disjointed pacing.

    • “The game has no issues and the performance was great.”
    • “Fast-paced, fluid combat and smooth performance make every run exciting.”
    • “Despite its depth, Katanaut runs smoothly even on modest hardware, proof that great gameplay doesn’t need high-end specs.”
    • “It feels like every character animation is missing frames -- attacks and abilities activate and resolve in a matter of milliseconds, which gives the game a strange, stuttering pace.”
    • “Remarkably poorly optimized.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is a unique blend of dark, cosmic horror elements with clever, lighthearted touches, such as the unexpectedly funny exaggerated knockback effect of the shotgun.

    • “Amazing aesthetic blends sci-fi, cosmic horror, and a touch of dark humor.”
    • “I love the hilarious amount of knockback the shotgun has!”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization in this game is widely seen as repetitive and disappointing, relying heavily on pay-to-win mechanics, season passes, and gacha systems, leading to player frustration and fatigue.

    • “These tired old eyes have glazed over after seeing so many lackluster pay-to-win, season pass, cash-grabby gacha titles. I gaslight myself into buying, saying 'not this one, it'll be different'—it's just... I'm tired, boss.”
  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates excellent stability, with smooth graphics and no reported glitches or technical issues.

    • “The game has no issues, its graphics are good and I encountered no glitches.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is occasionally noticeable but not overly intrusive, making the gameplay somewhat repetitive at times.

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85h Median play time
70h Average play time
40-100h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Katanaut is a hack and slash game with horror, fantasy, mystery and dark fantasy themes.

Katanaut is available on PC, Steam Deck and Windows.

On average players spend around 70 hours playing Katanaut.

Katanaut was released on September 10, 2025.

Katanaut was developed by Voidmaw.

Katanaut has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Katanaut is a single player game.

Similar games include ScourgeBringer, Windblown, Dead Cells, Astral Ascent, Curse of the Dead Gods and others.