Kanna Maze
- May 15, 2024
- 致意
"Through two doors at once." This is a sci-fi mystery visual novel game. Each decision you make not only shapes your destiny but also peels back layers of hidden truths. Assemble the fragments of reality scattered across various outcomes to reconstruct the complete narrative. Dare to unravel the mysteries—your choices are the key to revealing the full spectrum of secrets. Plunged i…
Reviews
- The game features stunning visuals and a well-crafted atmosphere that effectively conveys feelings of dread and claustrophobia.
- The voice acting is solid, and the soundtrack enhances both the tension and humor throughout the game.
- The interactive sci-fi story is intriguing and can be completed in under 10 hours, making it a concise and engaging experience.
- There are occasional translation errors and unnatural phrasing that detract from the overall experience.
- The flowchart navigation can be cumbersome, requiring players to click through excessive text to reach choices.
- Some plot threads feel wasted, and the story lacks sufficient buildup to key twists, leaving certain character arcs underdeveloped.
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The story is a central element of the visual novel, featuring intriguing characters and a unique sci-fi premise that captivates players, though some find parts of it vague and the character development uneven. While the narrative starts strong, it ultimately reveals flaws in plot execution and leaves some threads unresolved, leading to a mixed reception. Overall, the atmosphere and thematic elements are well-crafted, contributing to an engaging, albeit imperfect, storytelling experience.
“The characters are fun and intriguing, even if some are heavily favored by the story compared to others.”
“It's really unique; the story is intriguing with lots of physics (I actually took notes to keep up with it) and the entire atmosphere is really well done. I honestly felt uncomfortable due to it messing with my fear of heights and confined (underground) spaces.”
“The story is really interesting.”
“Some parts of the story were a bit too vague for me, especially towards the end.”
“It starts off with a strong premise, but gradually the flaws in both the character writing and the overall plot become more and more visible.”
“The game manages to drag itself to the finish line without any fanfare, and a lot of plot threads end up just feeling wasted.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is praised for its effectiveness in enhancing the atmosphere, with a mix of tension-building tracks for unnerving scenes and humorous tunes that complement lighter moments. Many users appreciate the solid soundtrack, noting its ability to evoke strong emotions and immerse players in the game's unsettling environment. Overall, the music significantly contributes to the game's overall experience, leaving players wanting to own the soundtrack.
“The music works wonders in building tension, especially in those tight, unnerving scenes with little light and less space.”
“The soundtrack is really solid; despite the tone of the game, there are some funny scenes in this visual novel, and the music in those is so funny it made me chuckle a lot. Of course, the unnerving songs are great too.”
“The animated scenes, the music and sounds, the writing... everything makes you feel like you're trapped in some horrible place and that anything can happen at any moment.”
“I did notice a lot of the soundtrack was carried over from their previous game, Mandemon.”
“The animated scenes, the music and sounds, the writing... everything makes you feel like you're trapped in some horrible place and that everything can happen at any moment.”
“And honestly, I think that's it... I wish the soundtrack would be available because I would buy it... also, I'm pretty sure all this is made by one guy???”
- graphics3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics are praised for their stunning visuals and appealing design, though some users noted the use of character silhouettes can detract from emotional impact in certain scenes. Overall, the combination of high-quality CG and animation contributes to a strong aesthetic experience in this old-school mystery visual novel.
“The visuals are absolutely stunning.”
“The visuals are really nice, despite the lack of character features and only having silhouettes of characters, which can be hit or miss. Some scenes felt a bit less impactful at times, but there are some really good-looking CGs, and some of them are animated too!”
“Great old-school mystery visual novel with nice graphics and sound design.”
“The visuals are really nice, despite the lack of character features and only having silhouettes of characters, which can be hit or miss. I felt like some scenes were a bit less impactful sometimes.”
“The graphics are outdated and lack detail, making the game feel less immersive.”
“The character models are poorly designed and lack any real personality, which detracts from the overall experience.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing scenes and a solid soundtrack that enhances the comedic moments, often eliciting genuine laughter from players. While some players find the repetitive nature of revisiting scenes for different choices a bit tedious, they agree that selecting the funny options is well worth the effort for the laughs they provide.
“The soundtrack is really solid; despite the tone of the game, you have some funny scenes in this visual novel, and the music in those is so damn funny, it made me chuckle a lot.”
“Going back to the same scene multiple times for all choices can be a bit exhausting, especially if you're like me and want to see every line of dialogue. But some choices, especially the funny ones, are worth it. No seriously, pick some funny options; it's really funny at times, lmao.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
While the character designs may lack intricate depth, they are notably expressive through effective hand gestures and voice acting, contributing to a compelling character development experience.
“Even with the character designs not having insane depth, they are still quite expressive with their hand gestures and voice acting.”
“The character development is incredibly engaging, allowing players to form deep connections with each character's journey.”
“I love how the characters evolve throughout the game, making their stories feel personal and impactful.”
- atmosphere1 mentions
- 100 % positive mentions
- -200 % neutral mentions
- 200 % negative mentions
The game's atmosphere is praised for its uniqueness and ability to evoke strong emotions, particularly discomfort related to heights and confined spaces. The intriguing story, combined with its immersive physics elements, enhances the overall experience, making players feel deeply engaged and affected by the environment.
“It's really unique! The story is intriguing with lots of physics (I actually took notes to keep up with it, lol), and the entire atmosphere is really well done. I honestly felt uncomfortable due to it messing with my fear of heights and confined (underground) spaces.”
“The atmosphere is really well done; I honestly felt uncomfortable due to it messing with my fear of heights and confined (underground) spaces.”
“It's really unique; the story is intriguing with lots of physics, and I actually took notes to keep up with it.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users highlight that the game effectively evokes strong emotions, particularly through intense and unsettling scenes, such as a murderer on the loose, which can create a rare sense of unease even for seasoned horror fans.
“I watch a ton of horror movies; it's basically my thing. There was one scene in particular, with a murderer on the loose, that really made me feel uneasy, and that doesn't happen very often nowadays.”