- November 12, 2021
- SCT
- 17h median play time
JUNKPUNK
Platforms
About
"JunkPunk is a 2-5 player cooperative Science Fiction Real Time Strategy game, both online and single-player. Explore a vast open world to collect and refine scrap materials, craft tools, and regrow plant life to transform the planet's atmosphere. Experience a captivating plot and stunning visuals as you cleanse and restore the planet to prosperity."
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- The game has a unique and interesting concept of cleaning up a junk-filled planet and terraforming it.
- The visuals and atmosphere are appealing, creating an engaging environment for players.
- The developers are active and responsive to community feedback, showing potential for future improvements.
- The game feels unfinished and lacks substantial content, with only one main mission currently available.
- The user interface and controls are clunky and unintuitive, leading to frustration during gameplay.
- There are significant issues with gameplay mechanics, such as power management and resource gathering, which detract from the overall experience.
story
122 mentions Positive Neutral NegativeThe game's story revolves around terraforming a polluted planet, but players find it lacking depth and clarity, often feeling like they must create their own narrative. While the initial quest progression introduces basic mechanics, many players report frustration with unclear objectives and a lack of guidance, leading to repetitive gameplay. Although some enjoy the setting and potential for future updates, the current storyline is seen as shallow, with limited content available at this early stage of release.
“I really enjoy the game and the story is taking shape more and more.”
“This was actually an interesting story point; while exploring, you find out about machines and plans to turn the planet from a literal dump to a habitable slice of space.”
“I really like the story and setting they have created.”
“The story (if you want to call it a story) is shallow and explained with few words.”
“There is no reason, no incentive to build anything or progress the storyline (if there is one).”
“Currently there are no further missions once you complete the monolith tasks, but the developers plan to add more missions as they continue to work on the game.”