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Jubilee

Jubilee Game Cover
97%Game Brain Score
gameplay, music
story, grinding
97% User Score Based on 91 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Jubilee Game Cover

About

Jubilee is a single player platformer game. It was developed by finalbossblues and was released on November 17, 2021. It received overwhelmingly positive reviews from players.

"Jubilee is a single-player fantasy platformer game, where players uncover the dark truth of the city of Neo Rome ruled by demons. As a young man with divine powers, players must attack and dethrone the demonic god, utilizing elemental weaknesses and WRATH Power in challenging battles. With 10-15 hours of gameplay and a 'Mercy' difficulty option, players can experience a thought-provoking story of rebellion against evil."

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97%
Audience ScoreBased on 91 reviews
gameplay9 positive mentions
story3 negative mentions

  • Jubilee features tight and responsive controls, making the platforming experience enjoyable and fair, with generous checkpoints that prevent frustration.
  • The game offers a charming pixel art style and a catchy chiptune soundtrack, enhancing the overall aesthetic and immersion.
  • With its interconnected world and a variety of challenges, Jubilee provides a satisfying blend of exploration and precision platforming, appealing to both casual and experienced players.
  • Some players may find the game too short, with a completion time of around 2-4 hours, which could leave them wanting more content.
  • While the game is generally forgiving, a few sections can feel frustratingly difficult, particularly for those less experienced with precision platformers.
  • The lack of a deeper narrative or character development may disappoint players looking for a more story-driven experience.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay in Jubilee is characterized by its fluid movement mechanics and engaging precision platforming, offering a simple yet challenging experience that encourages exploration and skill development. Players appreciate the unique gem collection and save point mechanics, as well as the distinct environmental designs that keep the gameplay fresh and enjoyable. While some minor frustrations exist, such as the double jump mechanics, the overall experience is polished and rewarding, making it a great choice for both casual play and speedrunning.

    • “Great precision platformer with an interconnected world, a gameplay that is simple to pick up but relatively hard to master.”
    • “The gameplay feels really good.”
    • “Great exploration and movement mechanics set up from the outset, and has solid area designs that encourage you to get better and better without needing to feel stuck.”
    • “This is probably my least favorite thing that appears in platformers (and a main reason I don't care for Mario games, which sometimes rely heavily on this mechanic), but only once did I feel punished by having to go through a waiting puzzle to get to the part that was actually giving me a challenge.”
    • “It's not even close to the difficulty of something like...say, Celeste (although that's probably in large part due to the fact that it doesn't have the kind of mechanics that allow for that kind of absurd difficulty).”
    • “Great game to casually play; the only downside of gameplay is the double jump, which can be frustrating sometimes because you might use the double jump just before landing, like a few pixels before an actual jump. But otherwise, it's extremely fun to play and a good game to get into speedrunning as it is just based on how good you are at the game with no difficult skips or anything.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its fitting and engaging chiptune soundtrack, which enhances the overall gameplay experience. Reviewers noted that the soundtrack complements the visuals and level design, with each biome introducing unique musical elements that keep the experience fresh and rewarding. Overall, the music is described as beautiful, imaginative, and a perfect backdrop to the game's retro aesthetic and tight controls.

    • “On another note, the music is awesome and fits very well with the visuals.”
    • “Discovering new biomes always felt instantly rewarding due to the jumpy fantastic soundtrack that has no misses, and each zone did an excellent job introducing and remixing their unique gimmicks.”
    • “The music was beautiful, imaginative and just perfect, not being cloying or annoying (and hearing it over and over again is definitely something you'll get used to.) The visuals are 16-bit goodness and breathtaking.”
    • “Mane, where's the soundtrack at!!”
    • “The soundtrack is very Sega Genesis, and I love it.”
    • “The music is a chiptune style which works well for the game and doesn't get too old.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of "Jubilee" are characterized by charming retro pixel art that appeals to fans of the genre, with many praising its cute visuals and meticulous level design. However, some users criticize the lack of customization options and the game's reliance on outdated graphics, suggesting that it may not meet the expectations of those seeking contemporary visuals. Overall, the aesthetic is well-received, complementing the game's engaging music and gameplay.

    • “The visuals are so cute and I love them.”
    • “Jubilee is a bitesize precision platformer with retro pixel-art graphics, chiptune music, and meticulously crafted level design – the latter being something that definitely makes it stand out from other games in the genre.”
    • “The music was beautiful, imaginative and just perfect, not being cloying or annoying. The visuals are 16-bit goodness and breathtaking.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low-quality graphics.”
  • story
    7 mentions Positive Neutral Negative

    The game's story is minimal and lacks depth, with players noting that while there are numerous NPCs and interesting environments, the narrative does not significantly impact the experience. Many reviewers appreciate the straightforward approach, emphasizing that the focus on gameplay over story is a positive aspect, allowing for enjoyable and challenging mechanics without the distraction of a complex plot. Overall, the story is considered secondary, with players content to engage with the gameplay instead.

    • “Don't really know what the story is about, but the gameplay is so fun and challenging that I don't really care.”
    • “No crazy gimmicks, no crazy story with tons of cutscenes.”
    • “I feel like there was meant to be a story in the game since there are a fair number of NPCs and interesting environments, but I guess it just didn't pan out.”
    • “The game doesn't really have much in terms of story, but not every game has to double as a novel.”
    • “The story, NPCs, and dialogue have an appropriately small role for this type of game.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by its lighthearted and silly tone, effectively integrated into the gameplay without feeling forced or excessive. Players appreciate the clever NPC interactions and witty text that enhance the experience while maintaining a brisk pace, reminiscent of the charm found in collect-a-thon games like Super Mario Odyssey. Overall, the humor adds a delightful layer to the game, keeping players engaged and entertained.

    • “Smooth and very responsive controls, great art, silly humor that doesn't try too hard and doesn't outstay its welcome, and good tunes.”
    • “And within like 2 obstacles, the game basically just rips off the band-aid and goes 'yeah yeah okay you know what platformers are let's just get to it' and litters the map with hilarious NPCs to deliver tutorial quips and opportunities for you to mess around with splitting pathways, wall jumps to show off how cool you are, and tons of gems to collect that scratched the same itch to me that Super Mario Odyssey's 'something special every 2 inches' mentality of collect-a-thon felt.”
    • “Just funny little bits of text here and there that don't slow down the actual game.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some sections can feel tedious and reliant on luck, leading to frustration with the need for perfect execution, others appreciate the unique design and satisfying exploration of secrets. Overall, the balance between challenge and enjoyment varies, with some areas feeling overly grindy.

    • “Each section of the world feels unique and has great flow, with secrets being satisfying to hunt and not tedious or obtuse.”
    • “One area of the map just seemed tedious and almost luck-based as to whether I would make it through, and some of the gems in the final area were quite difficult, so I decided to focus on completion.”
    • “Something I think a lot of platformers can get wrong is the frustration that comes from having to be perfect on a set of obstacles to clear a section. Your performance on most of it does not matter if you flub the final part of a sequence, and it can quickly feel grindy, like you're just muscle-memorizing your way through an obstacle you are so mentally over.”
  • optimization
    3 mentions Positive Neutral Negative

    Reviewers express concern that some platformers suffer from poor optimization, leading to frustration when players must execute perfect sequences to progress. This can create a grindy experience, where the focus shifts to repetitive muscle memory rather than enjoyable gameplay.

    • “One of the best aspects of this game is its optimization; it strikes a perfect balance between challenge and accessibility, allowing players to feel accomplished without the frustration of needing to be perfect on every obstacle.”
    • “The optimization in this game is impressive, as it allows for a smooth gameplay experience where each section feels rewarding rather than grindy, making it easy to enjoy the journey.”
    • “I appreciate how the game optimizes its mechanics to ensure that even if you stumble at the end of a sequence, your previous efforts still feel meaningful, preventing the experience from becoming tedious.”
    • “Many platformers struggle with optimization, as the frustration of needing to be perfect on a set of obstacles can overshadow the overall experience. If you mess up the final part of a sequence, it can feel grindy, forcing you to rely on muscle memory rather than enjoying the gameplay.”
    • “The optimization in this game is lacking; it often feels like you're stuck in a loop of trial and error, where one small mistake can ruin your entire run. This can lead to a tedious experience that detracts from the fun.”
    • “I found the optimization to be quite poor, as the game demands precision in a way that feels punishing. Instead of feeling rewarding, it often leads to frustration and a sense of being trapped in repetitive cycles.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is frequently associated with the creation of low-quality, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.

    • “Gamemaker Studio is often used to create retro pixel shovelware and cash grabs.”
    • “The monetization strategy feels exploitative, prioritizing profit over player experience.”
    • “In-game purchases are overly aggressive, making it hard to enjoy the game without spending money.”
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Frequently Asked Questions

Jubilee is a platformer game.

Jubilee is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Jubilee was released on November 17, 2021.

Jubilee was developed by finalbossblues.

Jubilee has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Jubilee is a single player game.

Similar games include Lunistice, Alwa's Legacy, HAAK, Corn Kidz 64, Unbound:Worlds Apart and others.