- August 31, 2016
- Old Shack Studio
Joana's Life
Platforms
About
"Joana's Life" is a suspenseful game set in a suburban town where a series of mysterious and gruesome deaths have occurred. Players are drawn into the mystery after finding an old, stained mirror in their home, which serves as a key mechanic in uncovering the truth. The game features a detailed game world, AI-populated environments, and a haunting atmosphere with an eerie soundtrack. As players progress, they must piece together clues and different perspectives to understand the horrors hidden behind the mirror.






- The game has a unique mechanic involving a mirror that adds an interesting twist to gameplay.
- The atmosphere is eerie and unsettling, effectively building tension and providing some good jump scares.
- Some players found joy and hope through the game, indicating it has a positive emotional impact for certain individuals.
- The game is plagued with bugs, glitches, and poor level design, making it frustrating to play.
- There is a lack of guidance and clarity in objectives, leading to aimless wandering and confusion.
- Many players feel the game is unfinished and uninspired, with a narrative that fails to engage.
story
16 mentions Positive Neutral NegativeThe game's story receives mixed reviews, with some players praising its moral themes and engaging narrative, while others criticize it for lacking coherence and direction. Many feel that the story is overshadowed by gameplay issues, with some describing it as nonsensical and poorly integrated into the overall experience. Overall, while there are elements of a compelling story, significant improvements are needed for clarity and guidance.
“5 of 5: Great story, great gameplay.”
“4 of 5: Great story, average gameplay.”
“Moral of the story: You never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“None of it makes any sense, and all semblance of story gets thrown out the window in favor of cheap jumpscares and nonsensical game design.”
“There's no real story here, not even a narrative, and it doesn't work as a haunted house type experience either, because there's little to no guidance.”
“As for the story and the world the game is in, I feel it needs more work.”