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About

SkyTime is a single player casual platformer game. It was developed by Alexey Khazov and was released on December 2, 2016. It received negative reviews from critics and neutral reviews from players.

SkyTime is a 3D platformer in which you slow time, dodge bullets, destroy turrets and overcome obstacles! If you ever played Superhot or Cluster Truck, this game combines them both!

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44%
Audience ScoreBased on 89 reviews
gameplay6 positive mentions
story3 negative mentions

  • Unique and satisfying time manipulation mechanic that enhances platforming and combat.
  • Short, focused levels that encourage replayability and cater to players who enjoy speedrunning and precision.
  • Minimalist visual style and electronic soundtrack support gameplay clarity and pace without distraction.
  • Controls and movement mechanics are often sluggish, unpolished, and occasionally buggy, leading to frustrating gameplay moments.
  • Lack of content variety with repetitive level design and limited enemy types, resulting in a short overall playtime.
  • Technical issues including poor voice acting, bugs, some broken UI elements, and occasional crashes detract from the experience.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay centers on a time-slowing mechanic that offers a unique and adrenaline-driven platforming experience, appealing to fans of precision and replay-based improvement. However, the execution is marred by bugs, inconsistent controls, slow pacing, and poor level design, leading many to find the experience frustrating or unpolished. While the core idea is promising and mechanically engaging, the lack of polish and sluggish feel limit its overall enjoyment.

    • “The central mechanic—the ability to slow down time—defines the entire experience.”
    • “For players who enjoy time manipulation mechanics, precision platforming, replay-driven improvement, or compact indie curiosities that value gameplay above all else, it provides a satisfying, adrenaline-charged diversion.”
    • “Really cool game with interesting time motion effects and platformer gameplay mechanics.”
    • “Idea is good but the gameplay is very buggy and inconsistent - it requires more polish.”
    • “The gimmicky mechanics are both ineffective and nonsensical.”
    • “Bad level and mechanic design; feels wonky and overall bad.”
  • story
    10 mentions Positive Neutral Negative

    The story in this game is minimal and primarily serves to drive gameplay rather than offer deep world-building or emotional engagement. Critics highlight clunky controls and poorly designed missions that undermine the narrative experience, making the story feel like a weak excuse for gameplay. Overall, the story is seen as simplistic and frustrating, with better alternatives available in similar games.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The hero of this story, family had died in accident.”
    • “Story is just there to push the gameplay.”
    • “The excuse for a story this game gives is literally here have a wrench and a pocket watch now go away and half of the missions can't even be completed by doing them as you're supposed to.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics are generally described as simplistic and mediocre, with some users finding them unpolished and low-quality, contributing to a frustrating experience. While the aesthetic suits the game's mechanical focus for some, poor performance and buggy visuals detract from overall enjoyment. A few reviews noted decent graphics, but the consensus leans toward underwhelming visuals.

    • “While the simplicity may initially seem like a limitation, it gives the game an almost virtual training-simulation aesthetic that complements its mechanical focus.”
    • “While Unity enables mediocre developers to glut Steam with mediocre games, as an engine, it's pretty good and capable of delivering excellent graphics and performance.”
    • “Nice graphics.”
    • “The game is buggy, lacks polish, and even though the graphics are simplistic and relatively low poly, the framerates I was getting were deplorable.”
    • “It's not fun, the graphics are mediocre, and the gameplay uninspired and boring.”
    • “I do not care about graphics unless they look awful...this game looks awful.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is problematic, plagued by numerous bugs, glitches, and inconsistent gameplay that detract from the overall experience. Despite its simplistic graphics, performance issues like poor framerates are also present, indicating a need for further polishing.

    • “The product you're left with offers a buggy experience that, while playable, is not very enjoyable.”
    • “The game is buggy, lacks polish, and even though the graphics are simplistic and relatively low poly, the framerates I was getting were deplorable.”
    • “Idea is good but the gameplay is very buggy and inconsistent - it requires more polish.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is largely forgettable and unremarkable, with some users finding it relaxing while others find it annoying or indifferent. Volume adjustment is appreciated, but overall the soundtrack leaves little lasting impression.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Decent soundtrack.”
    • “The music is so forgettable that I am not even sure there is any music, and I do not want to check because that means I have to keep playing this game for another minute, and the thought of doing so makes me gag.”
    • “Music gets annoying after a while; at least the volume adjustment works.”
    • “- Decent soundtrack.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization aspect is praised for effectively enhancing gameplay mechanics like traversal and aim correction, while the engine itself is recognized for delivering solid graphics and performance despite being commonly associated with many low-quality games.

    • “Rather than functioning as a cinematic gimmick, it becomes a practical tool for traversal, aim correction, and route optimization.”
    • “While Unity enables mediocre developers to flood Steam with mediocre games, as an engine, it's pretty good and capable of delivering excellent graphics and performance.”
  • grinding
    2 mentions Positive Neutral Negative

    Users have mixed feelings about grinding; while some find quests like "escort the vehicle" tedious due to clunky controls, others do not consider the grinding experience tedious.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is generally weak, with gameplay lacking comedic appeal, though the voice acting is noted for being unintentionally funny.

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30%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

SkyTime is a casual platformer game.

SkyTime is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

SkyTime was released on December 2, 2016.

SkyTime was developed by Alexey Khazov.

SkyTime has received negative reviews from players and negative reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

SkyTime is a single player game.

Similar games include Imagine Me, Redactem, Cosmic Dust & Rust, Eron, Sun Blast and others.