- October 31, 2016
- Webb 3D
Virtual Escape: The Play Room
Platforms
About
"Virtual Escape: The Play Room" is a VR game for HTC Vive and Oculus Rift that takes place in a single room, where you interact with objects and solve puzzles to uncover the emotional trauma of a family. The game features realistic graphics, intuitive interaction, and a deep connection with the characters. While it doesn't contain graphic violence, some audio clips may be sensitive for some players. Note that it requires medium to small room space and a minimum reach height of 1.8 meters.





- The game features good graphics and voice acting, creating an immersive experience.
- Puzzles are well-designed, challenging yet fair, making for an engaging gameplay experience.
- It's a solid escape room game that offers good value for money, especially for fans of the genre.
- The story is confusing and lacks clarity, which detracts from the overall experience.
- Controls can be clumsy and interacting with objects may lead to frustration.
- The game can feel short, especially if players are familiar with escape room mechanics.
story
20 mentions Positive Neutral NegativeThe game features a kidnapping narrative that serves as a compelling backdrop, enhancing immersion and providing context for the character's location. While the story is well-integrated with audio flashbacks and interesting subplots, some players found it unintelligible or not essential to gameplay. Overall, the narrative adds depth to the escape room experience, even if it can be overlooked.
“Compared to a real escape room, there was a ton more to do and the story/audio really helped you feel more immersed!”
“Well thought out puzzle and story is interesting as well.”
“I love that they incorporated a story into the escape room.”
“Also, the story is unintelligible and completely ignorable.”
“There is some kind of story where memories come with audio flashbacks.”
“The game has a story about a kidnapping, but I'll leave it at that because spoilers; it's a good overarching story that helps give a reason to the location of your character.”