Jitsu Squad
- December 9, 2022
- TanukiCreativeStudio
"Jitsu Squad" is a fast-paced, anime-inspired beat 'em up game. Play as one of four unique characters, each with their own abilities and weapons, and fight your way through hordes of enemies in various environments. With local co-op for up to four players, Jitsu Squad offers a fun and challenging experience for players of all skill levels.
Reviews
- The game features a fun and diverse combat system with a wide variety of moves and combos, making it engaging and satisfying to play.
- The art style and graphics are beautifully designed, reminiscent of classic 90s cartoons, and the soundtrack is enjoyable, enhancing the overall experience.
- Jitsu Squad offers a chaotic and entertaining multiplayer experience, allowing up to four players to team up and enjoy the action together.
- The game suffers from a lack of online multiplayer options, which limits its replayability and accessibility for players who want to enjoy it with friends remotely.
- Some players have reported issues with character visibility during chaotic battles, making it difficult to keep track of their character amidst the action.
- The progression system can feel flawed, as players are unable to switch characters during a playthrough and must relearn moves in subsequent runs, which can be frustrating.
- gameplay34 mentions
- 44 % positive mentions
- 47 % neutral mentions
- 9 % negative mentions
The gameplay of Jitsu Squad is characterized by its fast-paced, chaotic action and engaging mechanics, reminiscent of classic beat 'em ups and fighting games. Players appreciate the variety of offensive options, unique character abilities, and cooperative gameplay, though some criticize the controls and pacing as inconsistent. Overall, while the game offers thrilling combat and vibrant visuals, it may lack depth and replayability after the initial run.
“Jitsu Squad is a thrilling 4-player co-op beat 'em up that combines the accessibility and classic mechanics of beloved brawlers like Streets of Rage and Final Fight with the fast-paced, chaotic energy of fighting games such as Marvel vs. Capcom II, Dragon Ball FighterZ, and Super Smash Bros.”
“Its combination of fast-paced action, insane combos, and cooperative gameplay makes it a standout title in the genre.”
“The mechanics never feel tacked-on, with each having a clear usefulness to be learned, from a parry that stores a damage boost the more of it you can chain, to screen-filling 'nukes', to an anime-style transformation that unlocks your character's full potential for a limited time.”
“Game looks and sounds fun, but the controls are bad and gameplay feels slow and weird, as opposed to TMNT: Shredder's Revenge.”
“The lack of ability to obtain lives and how the mechanics play out in a visual cluster during boss battles makes the game feel kind of 'ok I just have to get to a boss and then reset on the boss' at times.”
“Jitsu Squad is far messier, less methodical in its gameplay than Dotemu's instant classic, a reflection of its artistic direction readily entrenched in a 90's Saturday morning cartoon aesthetic, filled to the brim with bro-humor that certainly won't sit well with everyone.”
- graphics29 mentions
- 62 % positive mentions
- 28 % neutral mentions
- 10 % negative mentions
The graphics of the game are widely praised for their vibrant art style, detailed animations, and nostalgic references reminiscent of 90s cartoons. Players appreciate the polished visuals and chaotic yet engaging combat, although some note that the backgrounds can be overly saturated. Overall, the game's aesthetic contributes significantly to its fun and immersive experience.
“The graphics are beautiful, the gameplay is awesome (chaining lots of combos is really fun) and the OST is an absolute banger.”
“Enemies swarm the screen, showing off the gorgeous levels of detail in the game's graphics, with basically no visual hiccups to speak of to mar the game's beautiful sprites.”
“Absolute on-screen mayhem and gorgeous graphics make for a highly entertaining old school co-op brawler experience.”
“The game is very wacky and has a lot of older pop culture references as well as an art style that is similar to Tiny Toons.”
“Jitsu Squad is far messier, less methodical in its gameplay than Dotemu's instant classic, a reflection of its artistic direction readily entrenched in a 90's Saturday morning cartoon aesthetic, filled to the brim with bro-humor that certainly won't sit well with everyone.”
“Perhaps have the ability to toggle it on and off in the graphics option?”
- music22 mentions
- 73 % positive mentions
- 18 % neutral mentions
- 9 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many reviewers praising its energetic and engaging soundtrack that enhances the fast-paced gameplay. Notable contributions from artists like Johnny Gioeli have been highlighted, adding a nostalgic and vibrant feel reminiscent of classic cartoons. While some feel the soundtrack could use minor improvements, the overall consensus is that the music significantly elevates the gaming experience.
“The music is magical, and it's easily the best aspect of this game.”
“All this amazing action is backed by a rocking musical score, helping you get into the mood to kick ass and making you feel great while doing it!”
“The graphics and soundtrack are absolutely amazing too.”
“The soundtrack is okay and could use some improvement.”
“The music almost destroyed my speakers lol but all this is the best I have seen in a long time!!”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with some players finding it hilariously entertaining due to its diverse character upgrades and clever puns, while others criticize it for being overly goofy and reliant on juvenile jokes. The cartoonish aesthetic and 90's Saturday morning cartoon vibe contribute to its charm, but the chaotic gameplay and hit-or-miss humor may not appeal to everyone. Overall, while some appreciate the comedic elements, others feel they detract from the overall experience.
“Despite the game being short, this game is hilariously amazing!!”
“The puns are so funny.”
“It is really funny!”
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The story mode has received mixed feedback, with some players appreciating its simplicity and character design, while others criticize its brevity and lack of depth. The ability to control a jitsu squad and the nostalgic combat mechanics are highlighted positively, but the limited character selection throughout the story mode and the similarity in boss fights detract from the overall experience. Suggestions for additional content, such as DLC and side missions, indicate a desire for more expansive storytelling elements.
“The story was quite nice and simple, and the characters are definitely fun and refreshing. Not to mention that the combat really feels solid and brings back the nostalgia of a classic beat 'em up with a few innovations, and of course, the references are super great!”
“My only real complaint is that once you select a character for the story mode, you are stuck with that character all the way through until you beat it and unlock tag mode.”
“My only real complaint is once you select a character for the story mode, you're stuck with that character all the way through until you beat it and unlock tag mode.”
“My only gripe is how short the story mode is.”
“Bosses don't feel remarkably different to fight than single enemies and, well, this might not resonate with everyone, but I wasn't really into the cast or story.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game has mixed reviews regarding replayability; while some players find it lacks replay value due to its short completion time and limited gameplay modes, others believe it offers significant replayability.
“So yes, this game has a lot of replayability.”
“Takes under 2 hours to finish, and not really any replayability.”
“The current primary gameplay mode is fine for casual play, but the aforementioned complaints actively work against replay value.”