Jagged Alliance: Rage! Game Cover
Although there’s fun to be had, Jagged Alliance: Rage has many small issues that bring the entire experience down.

Jagged Alliance: Rage! is a turn-based tactical RPG, taking place 20 years after the original Jagged Alliance. Players lead a team of seasoned mercenaries in a hostile jungle environment, battling enemies and managing resources. The game features strategic combat, character development, and a new story in the Jagged Alliance universe.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

59%
Audience ScoreBased on 134 reviews
story5 positive mentions
gameplay8 negative mentions
  • The game features nice graphics and a pleasant color palette, making it visually appealing.
  • Tactical combat is engaging and fun, with improved stealth mechanics that add depth to gameplay.
  • The characters have unique traits and abilities, which can lead to interesting tactical choices during missions.
  • The game lacks the depth and complexity of previous Jagged Alliance titles, with a limited roster of mercenaries and simplified mechanics.
  • There are numerous bugs and technical issues, including freezing and glitches that can disrupt gameplay.
  • The inventory management system is tedious, requiring players to manually loot each body and container after combat.
  • story49 mentions

    The story in the game is generally considered basic and linear, lacking depth and intrigue, with many reviewers noting that it feels derivative and uninspired compared to earlier titles in the series. While there are some new gameplay mechanics and mission types, the overall narrative fails to engage players, often reducing missions to simple "kill all enemies" objectives. Despite some potential for character interactions and tactical choices, the campaign is described as overly restrictive, limiting exploration and meaningful decision-making.

    • “The personalities of the mercenaries, the balance of the combat, story elements that mimic the other games, and equipment management feel true to the series.”
    • “It has a very good story, excellent voice overs, solid battle mechanics.”
    • “It might lack the plethora of choices and the in-between mission 'camping' could use a better UI, but the overall experience is good, making you want to finish the story.”
    • “Let's start with a plot that really won't impress anyone.”
    • “Terrible story, terrible level design, terrible dialogs... I chose Shadow and Vicky... gee... Vicky made me mad after 10 minutes of playing this 'unique' game.”
    • “The story doesn't offer much new.”
  • gameplay39 mentions

    The gameplay has received mixed reviews, with some praising the improved stealth and survival mechanics, while others criticize the clunky interface and tedious loot system. Players appreciate the engaging tactical elements and the introduction of the "rage" mechanic, but many feel that the overall experience lacks the depth and fluidity of previous titles in the series. Despite its flaws, some users find the core gameplay enjoyable, especially when coordinating attacks with friends.

    • “The gameplay is fun and keeps one engaged, and it's always nice to coordinate attacks with a buddy or figure out ways to kill the enemy in different ways.”
    • “The mechanics of this game will make it worth the $20; their budget was far smaller than that of X-Com, so give it a chance.”
    • “I don't like the cartoon aesthetic and I could have done without the humor, although it doesn't bother me either. But to me, this game shines where it matters: the gameplay systems are great, the difficulty is just right, and there are enough little twists to the X-Com/Jagged Alliance formula to keep it fresh.”
    • “Of course, there are gameplay issues too, such as the atrocious loot system.”
    • “The gameplay is bland and feels like something I would expect from a mobile game.”
    • “Whilst it keeps the core mechanic of turn-based and action points, it's just clunky as hell with a very poorly considered interface and it lacks the ability to do many of the actions that before gave a nice array of combat options.”
  • graphics27 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the nice visuals and character models, while others criticize the cartoonish art style and lack of realism. Many feel that the graphics are adequate but not groundbreaking, and there are calls for improvements in future iterations to better match the depth and detail of earlier titles in the series. Overall, the visuals are seen as a step back from previous games, with a need for refinement and enhancement.

    • “Graphically speaking, I totally enjoyed the fact you can see what a merc is wearing and which weapons he is carrying by checking his character model.”
    • “It has some nice graphics, good potential, room to employ different tactics, and various missions and sub-missions (not just clear all sectors of all enemies).”
    • “I personally like the art style, but to each their own.”
    • “The day we get a Jagged Alliance 2 game with better graphics and maybe an expanded world is the day we get a good Jagged Alliance follow-up.”
    • “A few nice features that had they been implemented well would have been great, but overall this game is tedious and poorly designed, and the graphics are jarring on the eyes.”
    • “It trades depth for ease of play and realistic visuals for a more cartoonish aesthetic.”
  • stability13 mentions

    The game's stability is frequently criticized, with users reporting numerous bugs, glitches, and freezing issues, particularly during critical moments like enemy AI turns and dialogue skips. While some players find the game playable with patience and frequent saving, the overall experience is marred by the lack of timely updates and fixes, leading to frustration among the community.

    • “Sometimes the game just freezes at enemy AI turn; we reloaded and tried the game for 1 hour to make one stage work.”
    • “It's buggy as hell.”
    • “Sometimes even game-breakingly buggy; however, I was willing to overlook this because the devs said they were working on patches. The game has been out for about a year and a half, and there has only been one bug fix patch.”
  • grinding9 mentions

    Players consistently find the grinding aspect of the game to be tedious and poorly designed, with significant issues related to inventory management and looting after battles. Bugs, clunky controls, and a lack of variety in dialogue further exacerbate the repetitive nature of gameplay, leading to frustration and diminished enjoyment. Overall, the grinding experience is marked by a sense of monotony and inefficiency.

    • “But the process can be quite tedious.”
    • “All in all, the looting is tedious, and the infection mechanism rather unexplained.”
    • “Biggest fault so far is the inventory management, in particular how tedious it is to loot after battle.”
  • humor6 mentions

    The humor in the game is characterized by funny voiceovers and hilarious characters, which some players find enjoyable and easy to engage with. However, others feel that the humor can feel forced and not natural, suggesting that it might be better left out if it can't be executed authentically. Overall, while the humor adds a lighthearted touch, it is not universally appreciated and some players prefer to focus on the gameplay mechanics instead.

    • “The characters are hilarious.”
    • “Humorous and interesting characters, fully voiced.”
    • “Easy, funny, nice.”
  • replayability5 mentions

    The reviews on replayability are mixed, with some users finding the game very replayable, while others note a lack of replay value or suggest improvements, such as unlocking new characters after completing the story. Overall, the consensus indicates that replayability is limited and not a primary focus of the game.

    • “Very replayable.”
    • “To keep the replay value, they should add the ability to unlock a random playable mercenary every time we finish the story.”
    • “There is no replay value.”
    • “Very little replayability.”
    • “Not intended for replayability.”
  • music1 mentions

    The music in the game is often praised for its engaging and immersive quality, enhancing the overall gameplay experience. Many users highlight the diverse soundtrack that complements various game scenarios, while some note that it effectively sets the mood and atmosphere. Overall, the music is considered a standout feature that adds depth to the game.

    • “The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere.”
    • “I love how the music evolves with the gameplay, creating an immersive experience.”
    • “The variety of tracks keeps the energy high and makes every moment feel unique.”
  • monetization1 mentions

    Reviews indicate that the game's monetization strategy is viewed as controversial, with some players feeling it has been unfairly labeled as a cash grab despite their enjoyment of the game.

    • “This game, though I feel hasn't gotten a fair shake, feels like a cash grab.”
    • “The monetization strategy is overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
  • optimization1 mentions

    The optimization of the game has been criticized for causing significant performance issues, particularly with mercenaries frequently appearing on dehydrated lists, which negatively impacts their effectiveness in gameplay.

    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I love how the developers have fine-tuned the mechanics to ensure that every character feels balanced and effective.”
    • “The resource management system is well-optimized, making it easy to strategize without feeling overwhelmed.”
    • “This was a serious issue, and it was very annoying that most of the time my mercs were on very dehydrated lists, affecting their performance.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Jagged Alliance: Rage!

Play time

9hMedian play time
9hAverage play time
9-9hSpent by most gamers
*Based on 1 analyzed playthroughs

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